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Mario First Engine 1.0 By: Marioshmup!
It is my first engine on Game Maker and my first submission on MFGG ever.
Sorry for my bad English, it's not my first language.
So, I made this engine of Mario movement with the help of Game Maker 8.0 Pro. I dont know, will it works or ...
Downloads: 147 Comments: 4 [NEW]  
Added: 08/09/10
Boss Battle Example By: Goomba64
A Simple Boss For New Game Programmers
Mario And Lakitu Are Copyright Of Nintendo
Downloads: 156 Comments: 0  
Added: 07/25/10
SMB Grow - Shrink How-to By: DeeY
Another how-to brought to you by me, DeeY.

This how-to can teach you how to make a growin' or shrinkin' animation using one object.

Enjoy.
Downloads: 72 Comments: 0  
Added: 07/06/10
Ini Object Tutorial By: Tanooki
How to save data with the Ini Object
Downloads: 122 Comments: 0  
Added: 06/30/10
Paper Mario Battle Engine By: MasterGamePro [W]
It's free for anyone to learn from or use, but please give some credit in the game. This is GM7 Pro, so if you aren't registered, you can only read the code.

Current Features:
-5 different enemies
-easy to add enemies
Downloads: 153 Comments: 2 [NEW]  
Added: 06/02/10
Anmated Background How-To By: Wuppy
How To to make animated backgrounds for people that don't know how to. I only know it works in GM8 so please comment if it works in GM7, GM6 or GM5
Downloads: 64 Comments: 0  
Added: 05/22/10
Trivia Game Example By: VinnyVideo [E]
This is an example of one way you can make a simple trivia game in Game Maker 8.
Downloads: 349 Comments: 0  
Added: 05/04/10
Basic NSMB walk through walls By: DragNaut [W]
A basic Walk through walls engine for GM7. Pro edition is not needed.
Downloads: 421 Comments: 7 [NEW]  
Added: 04/26/10
SMB3 Explosion Effect By: DeeY
This is an user-friendly engine to make how to make the explosion effect from SMB3

You don't need GM registered to make this effect.

Enjoy!
Downloads: 623 Comments: 2 [NEW]  
Added: 03/27/10
Multiple Screenshot By: Saturn1202659 [E] [W]
When you play Visual Boy Advance, you press F12 to take multiple screenshots. This example show you how to do that.

No Credits needed!
Downloads: 170 Comments: 0  
Added: 02/28/10
Koopa Movement Example By: LuigiBoy [E]
The code tells how to make Red Koopas without having to use some kind of reversing object.Also includes Green Koopas. This is my first submission, so i hope its exceptional.
Downloads: 312 Comments: 1 [NEW]  
Added: 02/18/10
DBME 2 By: DeeY
This is an open source mario example without graphics and sounds.

Controls
Control: Run / Shoot
Shift: Jump
Arrows: Move
F2: Restart Room

This example includes

* Player Object
* Solid ...
Downloads: 1104 Comments: 11 [NEW]  
Added: 01/02/10
Mario 3d engine - MLSS style By: Poisonous Mushroom
Game maker 8
Basically Mario and Luigi superstar saga, minus luigi and plus super mario 64
an engine that isn't complete but it should help some people make a game. It's very similar to Darthjaiz's Pipe
engine but it doesn't ...
Downloads: 1130 Comments: 0  
Added: 12/31/09
3 Types of blocks How-to By: Tetrisblocker
This little GMK will tell you how to make:
-SMB3 Brick-to-Coin switches
-SMW Block-to-coin switches
-SMA4 ! Switches
-A music handler for the themes,working on "varmusic" in the creation code.(This is the only thing that ...
Downloads: 429 Comments: 0  
Added: 11/30/09
SMW Football Chuck *Lite edition* By: smbmaster99
I made a lite version so that those without pro could see an use it.
Downloads: 197 Comments: 0  
Added: 11/28/09
Data Store Object Tutorial By: Tanooki
How to save data using the Data Store Extension!
Downloads: 124 Comments: 5 [NEW]  
Added: 11/21/09
Cursor How-To By: Dario bros [E] [W]
Way better than the Pro edition feature. READ THE INFO!
Downloads: 159 Comments: 4 [NEW]  
Added: 11/20/09
8 Directional Mouse Follow By: kremling
Actually 6 Directional because the left and right function does not work for some strange reason. :/

But all this example does is makes the sprite look towards the mouse depending on the mouses location.
Downloads: 141 Comments: 2 [NEW]  
Added: 10/18/09
Pop 2D Mario Kart Engine 2 By: JirachiP  [E] [W]
It's my second edition of Mario Kart 2D. It has: 20 characters, 3 tracks, which will correct some mistakes in my third edition of Mario Kart 2D, has some effect at first, you can choose the character with which you play, you can choose the track ...
Downloads: 410 Comments: 2 [NEW]  
Added: 10/13/09
Message HowTo for Beginners By: Gardevoir [W]
Well, my first HowTo!
This is the message script exported directly from Super Mario 2009: The Stars Story (my upcoming game).

It's meant for those who would use that ugly, gray default dialog. Now you have a premade dialog you can ...
Downloads: 807 Comments: 10 [NEW]  
Added: 10/11/09
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