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Message HowTo for Beginners By: Gardevoir [W]
Well, my first HowTo!
This is the message script exported directly from Super Mario 2009: The Stars Story (my upcoming game).

It's meant for those who would use that ugly, gray default dialog. Now you have a premade dialog you can ...
Downloads: 235 Comments: 7 [NEW]  
Added: 10/11/09
SMW Football Chuck By: smbmaster99
My first how-to. I hope someone finds it useful. Credits are in the game info (press F1).

Game Maker 7 Pro required. In this how-to, i show how to make Chucks from SMW that kick footballs at you. I think it's a bit simple, but It should ...
Downloads: 292 Comments: 5 [NEW]  
Added: 08/23/09
Character Selection example By: Biscuits
This is my first How-To I've made, hope you guys enjoy! I've been trying to figure out how to make a character selection ever since I first got Game Maker, but I wanted to do it by myself.
This example shows you a VERY basic and easy to ...
Downloads: 394 Comments: 2 [NEW]  
Added: 08/13/09
Pop 2D Mario Kart Engine By: pop, star catcher [E]
Brings 12 characters but I could not add more because of lack of sprites and only brings characters.
Downloads: 338 Comments: 4 [NEW]  
Added: 08/06/09
custom view movements By: YoManRuLz
This shows how to make the view move so the player can see more ahead of the character, kinda like in super mario advanced 2. Ignore the player movement in the example(very bad and basic)
Downloads: 175 Comments: 0  
Added: 08/05/09
Paper Mario 64 Party AI By: orange451 [E]
This example, demonstrates how to mave a party member follow you, and jump exactly when you do, like in paper mario 64. ARROW KEYS to move, and SPACe to jump.
Downloads: 368 Comments: 5 [NEW]  
Added: 07/12/09
Game maker PIPE Engine for M&L Style By: darthjaiz
This is my basic Game Maker oblique perspective engine (I call it PIPE engine) similar to Mario & Luigi RPG over world levels and can easily be converted to an isometric engine. This example requires registered version of GM 6.1, it has code in C style.
Downloads: 487 Comments: 3 [NEW]  
Added: 06/28/09
paralax backgrounds for GM By: darthmarus [W]
a simple example for how to draw BGs that aren't locked to the real grid and can move with the veiw.
Downloads: 648 Comments: 5 [NEW]  
Added: 04/13/09
Paper Mario HP FP and BP Tutorial By: MadeOfPaper, Banjo-Kong
This tutorial will show how to make Paper Mario Heart Points, Flower Points and Badge Points like the real games with badges that take BP, Poison mushrooms that take HP and FP, and things that restore HP FP and BP too!

Some credit goes to ...
Downloads: 754 Comments: 3 [NEW]  
Added: 04/12/09
DeeY Platform Engine By: DeeY [W]
An Open-Source Platform Engine for Game Maker 6.1 and 7.

Features

- Player object with 7 psysics (Walking, Running, Jumping, Swimming, Climbing, Crouching and Sliding down Slopes)
- Solid Blocks (16 Objects)
- Jumpthrough ...
Downloads: 1063 Comments: 12 [NEW]  
Added: 04/10/09
Switch How-to By: DeeY [W]
Another how-to made by me, Darkyoshi.
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This how-to allows you to make this

- Switches
- Area blocks

Enjoy!
Downloads: 430 Comments: 3 [NEW]  
Added: 04/04/09
Mario Platform Engine (Static/Custom) By: Jess Bowers, DavidN
This is a custom platform engine which uses fastloops. It was created with David (DavidN) Newton's fastloop tutorial.

It includes all of the following:
- Double Jumps
- Variable Height Jumping
- Horizontal Moving Platforms
Downloads: 1024 Comments: 12 [NEW]  
Added: 03/26/09
Nice Simple Explosion Effect By: Prince [E] [W]
A nice Explosion Effect Look like 3D
use it freely even without credit for me

NOTE : prinsu-kun is my name
Downloads: 319 Comments: 3 [NEW]  
Added: 03/23/09
Mooclick Server-Client Ini Example By: MechaSonic [E] [W]
This is a small example which shows how to send strings and values from a client to a server and how to store them. It also shows how to receive strings and values from a server. It's usefull if you don't know how to use MySQL Databases and want ...
Downloads: 167 Comments: 0  
Added: 03/14/09
Mario Game Engine (Static/Custom) By: Jess Bowers, Soniro
This is a fantastic Mario game engine created by Ross "Soniro" McKisseth. Ross' original engine was created in MMF 1.5 (also available on this site) and used multiple extensions. For TGF2 and MMF2 users, I removed the extensions and replaced ...
Downloads: 807 Comments: 5 [NEW]  
Added: 03/13/09
Game Maker thwomp how-to By: caveman [W]
the isolated code from the hello engine, sorry about claiming this as my own code, it was done for my shump so long ago that i couldnt remember if i got it off another game or modded it enough to call it my own. So dont give credit to me, give it to ...
Downloads: 386 Comments: 8 [NEW]  
Added: 03/09/09
Mario Platform Engine (Static/Custom) By: Jess Bowers, Phizzy
This is a great Mario platform engine created by Matthew Dave 'Phizzy' Phizacklea.

It includes all of the following:
- Jumping
- Moving Platforms (horizontal & vertical)
- Jump-through Platforms
- Jumping on Enemies ...
Downloads: 685 Comments: 4 [NEW]  
Added: 02/28/09
Captain Cook's Mario SHMUP Engine 0.0.0.8 By: Captain Cook [W]
Pardon the tileset, only there for test purposes.

This engine covers basic shooting, autoscrolling, charging, etc.
Downloads: 459 Comments: 9 [NEW]  
Added: 01/13/09
Boss Death Engine By: Pie man rules
Here are some boss deaths you can use for your games. Enjoy
Downloads: 1245 Comments: 7 [NEW]  
Added: 01/09/09
Simple Fastloop Platform Engine By: incraas
This is a simple fastloop platform engine.
You can use it for learning fastloops, or you can use it as-is for a minigame.
It also features a crude loading screen.
Credit not required, but is appreciated.
Yellow block is BlackSquirrel's
Downloads: 263 Comments: 1 [NEW]  
Added: 01/03/09
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