Super Mario Bros: Level Master
preview
By: Hello [W]
With this level editor, you can make your own levels, play them, and give others the files for them to play. There are a huge amount of features to choose from that can be added to your levels.

The successor to SMB Level Master is Mario Editor. You can download Mario Editor here:
https://mfgg.net/index.php?act=resdb¶m=02&c=2&id=32820
SMB Level Master will remain available for download because MFGG site staff won't let me remove it. The game has a known bug that may corrupt your level files. Use at your own risk!
Completion: Full Game Genre: Platform
Franchise: Mario

Update History
12/29/20  Updated description.
 
[O] Created: Jun 23 2009, 12:26 AM
[O] Updated: Never
[O] File Size: 4.57MB
[O] Views: 73365
[O] Downloads: 22937
[O] Plays: 0
[O] Favorites: 1
Download!

Reviews


Comments
No Icon
the_game_prince
Jun 27 2009, 3:16 PM
HOLY COW, just looking at the thumbnail it looks amazing. I'm playing it right away. Everything else you made I tried to play crashed my computer, here's to hoping this one works. :)
 
No Icon
metroidmetroid
Jun 27 2009, 4:13 PM
AMAZING! I LOVE IT!
 
No Icon
yosharioIII
Jun 28 2009, 2:17 AM
isn't this like the already posted game "mario builder"?
 
No Icon
DragNaut
Jun 28 2009, 10:46 AM
Quote (yosharioIII on Jun 28 2009, 3:17 AM)
isn't this like the already posted game "mario builder"?

mario builder by Ting_Thing was made with Hello's engine. Hello obviously made his own mario builder duplicate with his own engine.
 
1 like from: DryBoner
No Icon
Myuu
Jun 28 2009, 11:32 PM
Quote (DragNaut on Jun 28 2009, 10:46 AM)
mario builder by Ting_Thing was made with Hello's engine. Hello obviously made his own mario builder duplicate with his own engine.

Was the original Mario Builder made with Hello's engine? A lot of people seem to think that, but to me it seemed a whole lot worse than Hello's engine.
 
No Icon
CrayzMario64
Jun 30 2009, 5:04 AM
there should be a possibility to make worlds
 
No Icon
Snowstalker
Jul 2 2009, 6:37 PM
Out of curiosity, where are the bosses?
 
User Icon
32724belnacreator
Jul 2 2009, 9:38 PM
Thing_Things is better.
 
No Icon
YoungLink
Jul 3 2009, 1:39 PM
I'll be honest here: This app doesn't work fine at all. No explicit tutorials, changes resolution without notifying (said many times already, this breaks certain screen-position-dependent apps running as well as desktop icons and all), and absolutely no on-screen hints at all.

I may not be eligible to give comments for a less-than-one-minute gameplay, but I can at least say your game's first impression fails.
 
No Icon
sparkles
Jul 3 2009, 6:36 PM
YoungLink, you shouldn't complain about no help pop-ups/tutorials for something extremely simple.
 
No Icon
8-bit Gamer
Jul 4 2009, 11:17 PM
This is an extremely great level builder, but it should have came with a tutorial or HUD that tells you controls, other than that it was fine.
 
No Icon
YoungLink
Jul 5 2009, 5:39 PM
Quote (sparkles on Jul 3 2009, 6:36 PM)
YoungLink, you shouldn't complain about no help pop-ups/tutorials for something extremely simple.

I won't complain if it's simpler than Macromedia Flash Paper. But it's not.

Heck, I even complain about this for Flash Player. And you know, having to memorize all those shortcut keys from the get-go isn't user friendly.
 
No Icon
Luigi Mario
Jul 5 2009, 11:05 PM
Quote (YoungLink on Jul 5 2009, 5:39 PM)
I won't complain if it's simpler than Macromedia Flash Paper. But it's not.

Heck, I even complain about this for Flash Player. And you know, having to memorize all those shortcut keys from the get-go isn't user friendly.

Just right them down on a simple medium piece of paper with any writing tools, it's a bit short to write them so it won't get hand tired. ;)
 
No Icon
Snowstalker
Jul 6 2009, 2:39 PM
How do I save a completed level? I forgot.
 
No Icon
Luigi Mario
Jul 7 2009, 12:00 AM
Quote (Snowstalker on Jul 6 2009, 2:39 PM)
How do I save a completed level? I forgot.

Press the s button, you can also create your own name. After you save, press e to exit to the map and with the portal icon thingy, click your saved name and you can play it.
 
No Icon
Luigi Mario
Jul 7 2009, 12:04 AM
Hello's level builder is way awesome. In ting thing's (no offense), you can't do ground slopes on some of the same ground tiles.

Plus, when I tested my own level (i put the blue checkered floor as in for castle exit), Mario fell for no reason... O_o
 
No Icon
Pooka
Jul 7 2009, 7:12 PM
How do you make pipes, or any other tiles, solid. the example levels are fine, but any I make won't work. Am I just an idiot? :P
 
No Icon
Z-master
Jul 8 2009, 6:21 PM
Okay, this thing is amazing. Like, wow. You included Bony Beetle? Urchin? Subcon enimies? It's amazing. Also, the powerups blow my mind.

Win/win!
 
No Icon
Black Boo
Jul 10 2009, 5:38 PM
Fun, but thre's a big glitch. If you get a game over while testing, then go and play again, you have 0 lives and get a game over next time you die.
 
User Icon
DJ Yoshiman
Jul 10 2009, 6:40 PM
Quote (Luigi Mario on Jul 5 2009, 5:05 PM)
Just right them down on a simple medium piece of paper with any writing tools, it's a bit short to write them so it won't get hand tired. ;)

that's ridiculous


the last time i did something like that was about 15 years ago when i was playing King's Quest and had to write down puzzle items to remember

the standards have changed considerably since then
 
No Icon
Snowstalker
Jul 11 2009, 1:35 AM
Okay, now I forgot where the saved levels go. I can't find them. I tried Documents and Settings, My Documents, everything.
 
No Icon
Matthew Coburn
Jul 11 2009, 1:58 AM
Look at this, a level editor by Hello.

Looks interesting... I may download it.

BTW, why does it say "Super Mario Bros" when you don't have Luigi available to play? Wouldn't it be "Super Mario: Level Master"?
 
User Icon
Zero Kirby
Jul 11 2009, 7:17 AM
Quote (Matthew Coburn on Jul 10 2009, 6:58 PM)
BTW, why does it say "Super Mario Bros" when you don't have Luigi available to play? Wouldn't it be "Super Mario: Level Master"?

That's got to be the most ridiculous thing to complain about I've ever heard
 
User Icon
temporaryusername
Jul 13 2009, 1:28 PM
Excellent game, but I have a couple questions...
Can there be separate rooms in each level with different music/BG's?

If so, please tell how.

Thanks!
 
No Icon
The Yoshter
Jul 13 2009, 4:29 PM
Yet again, Hello has made one of the BEST Mario tools ever. Great job on the SMB3 Engine of GM7!!
 
No Icon
darking
Jul 13 2009, 11:05 PM
When I first see the thumbnail and the name, I think "Another bored Mario creator game". But when I see who made it... I just can think "Awesome".
This is the better creator game I never have tried. But I think it could be better if the tiles were the ones from your previous games, and not the SMB3 ones.
 
No Icon
darking
Jul 13 2009, 11:06 PM
Sorry, double post.
 
No Icon
Matthew Coburn
Jul 15 2009, 6:56 AM
I'd perfer MMF2 over GM for it's power and cutting-edge tools (and light on resources too) along with being able to make Java games, but I must say, this level editor is interesting.

I have wanted to create one for a game of mine, but this is good none-the-less.

At least Hello isn't remaking the same old game, over and over. (I'm sorry, but others would agree with me on that note.) No offense meant, it's just my opinion.
 
No Icon
metaboo
Jul 16 2009, 10:43 PM
AMAZING. thats all I have to say XD
 
No Icon
karasz87
Jul 19 2009, 3:09 PM
That's pretty good. But you could've add some bosses for the game, otherwise it would be more awesome.
 
No Icon
Mariofan ultimate
Jul 20 2009, 2:21 AM
I don't like that you have to restart the whole game when you're done testing a level.
 
No Icon
Kopejo
Jul 24 2009, 4:47 PM
If you make a new game(Hello), it would be fun with some new sprites. Change SMB3 Goombas to Icegoom's Goombas for example. Some new tileset would also work.
 
No Icon
20manof100
Jul 25 2009, 2:37 AM
Quote (Luigi Mario on Jul 7 2009, 12:04 AM)
Hello's level builder is way awesome. In ting thing's (no offense), you can't do ground slopes on some of the same ground tiles.

Plus, when I tested my own level (i put the blue checkered floor as in for castle exit), Mario fell for no reason... O_o

your forgot to click C and add the colloson for the tiles if any1 needs help with this ask me i kno a whole lot of this
 
No Icon
20manof100
Jul 25 2009, 3:29 AM
Quote (karasz87 on Jul 19 2009, 3:09 PM)
That's pretty good. But you could've add some bosses for the game, otherwise it would be more awesome.
umm dude it already has a boss but its also used as a regular enemey but it almost cant die and its called themagikoopa
 
No Icon
BanannaLuigi
Jul 26 2009, 6:39 PM
This is pretty awesome! Although I do have 2 minor complaints. I often find myself pressing N, accidentally making me have to start all over (Or else just load), and I don't think there's a delete option. I accidentally put items where I don't want them, and I can't get rid of them.
 
User Icon
Guy Tim
Jul 28 2009, 8:18 PM
Well, there's an Airship tile missing.
 
User Icon
lu9
Jul 29 2009, 5:46 PM
I'm a all new login on the website,i can't make world 1-1, smb 1, because of the warp settings..
it i add warp and arrows. why you make a level master tutorial?
 
No Icon
ShadowLuigi64
Aug 1 2009, 1:27 AM
My first MFGG game in a year, and it hasn't failed to impress!
 
No Icon
StrudelCutie4427
Aug 5 2009, 3:24 PM
This is uh...., average?
 
No Icon
StrudelCutie4427
Aug 5 2009, 3:31 PM
Quote (20manof100 on Jul 25 2009, 11:29 AM)
uh dude it already has a boss but its also used as a regular enemy but it almost cant die and its called themagikoopa
Too hard, eh?
 
Pages: (2) 1 2 | Last Unread