enemy movement engine By: hosscat
a great engine for if you have a hard time programing enemys also even includes hammer bro lakitu and and spitting pirana plant!!! OH AND GIVE CREDIT!!!
Target Applications: GM7

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[O] Created: Jan 27 2008, 9:22 PM
[O] Updated: Never
[O] File Size: 198.9 KB
[O] Views: 6930
[O] Downloads: 1648
[O] Favorites: 0
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hosscat
Jan 27 2008, 9:23 PM
PLEASE don't decline it !!!
 
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Latia
Jun 2 2008, 5:13 PM
The enemies arenīt affected by gravity and the big bertha just follows a PATH.The Thwomps just bounce around and donīt detect Mario.Even a Mario imitation object which would be required to make the Thwomps and Big Bertha working right isnīt included.Pretty useless.
 
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8-bit Gamer
Jun 6 2008, 8:28 PM
please put in in actual codes. maybe then you'll be able to not have crappy enimeys.
 
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Mariofan1970
Jul 25 2008, 4:12 PM
This isn't very good
 
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sennah
Oct 7 2009, 2:27 PM
that's kinda bad... I think of making my own to my yoshi game
 
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