Narrow Selection
Target Application:
Franchise:

Lightning storm tutorial By: Nite Shadow [E]
Show's you how to make a lightning storm in TGF/CNC..

includes a tweaking faq..
Downloads: 1131 Comments: 0  
Added: 04/16/05
High Precision Movement Engine By: Retriever II [E] [W]
A fully-feature movement engine for Mario with precise collisions, variable jump height, running, butt sliding, and more. Read the comments in the event editor to learn more. This is for advanced users only.
Downloads: 1934 Comments: 4 [NEW]  
Added: 04/02/05
Caterpillar Tutorial By: Retriever II [E] [W]
MMF/TGF tutorial to demonstrate a main object being trailed by a chain of other objects. Segments can be added on the fly. Great for a Nibbles clone or reflecting lines.
Downloads: 1483 Comments: 1 [NEW]  
Added: 02/04/05
Following Object Tutorial By: Retriever II [E] [W]
MMF/TGF How-to demonstrating various methods to make an object trail another object.
UPDATED: Added TGF Version
Downloads: 1461 Comments: 2 [NEW]  
Added: 02/02/05 Updated: 02/03/05
SMB3 Map Howto By: FibS [W]
This *.rar contains two files. Both are replications of SMB3's World 1 map. The TGF file uses eno(u)rmous craploads of invisible objects, while the MMF file is more effecient and uses qualifiers (Object Groups).

I commented them this time, ...
Downloads: 1803 Comments: 6 [NEW]  
Added: 01/05/05 Updated: 01/06/05
Online High Scores Package By: Retriever II [E] [W]
This package gives you the oppurtunity to use online high scores in your game, either by hosting them on your own server, or by using the MFGG High Scores Service. Please view the README for instructions on how to use this package. It's rather complicated.
Downloads: 1362 Comments: 3 [NEW]  
Added: 12/05/04 Updated: 04/16/06
Enemy Movement Static By: Liberal-Luigi
Hoping this isn't already a lib... anyway it's pretty kool..
Downloads: 1568 Comments: 0  
Added: 12/04/04 Updated: 12/04/04
EZ-Static Engine By: DJ Yoshiman [E] [W]
A static engine tutorial broken down into steps. Commentary and instructions provided.
Downloads: 1500 Comments: 2 [NEW]  
Added: 11/26/04 Updated: 11/26/04
Non-Tiling Paralax Tutorial By: Retriever II [E] [W]
Have an image you'd like to use for a background, but it doesn't tile? No Problem! See how Non-tiling paralax can expand your background possibilities or improve your existing paralax.
Downloads: 1179 Comments: 1 [NEW]  
Added: 11/19/04
Turn based battle system By: Liberal-Luigi
A crude but well-functioning RPG turn-based battle system.
Downloads: 1960 Comments: 4 [NEW]  
Added: 11/14/04 Updated: 11/24/04
Pipe Howto By: Black Squirrel [W]
This is a basic engine that makes Mario go down pipes.
Downloads: 1395 Comments: 7 [NEW]  
Added: 09/13/04
Saving Tutorial By: haxter [W]
A small, easy to understand tutorial that I have made to show two different ways of "saving" in-game. It's not very big and is relatively easy to understand.
Downloads: 1742 Comments: 2 [NEW]  
Added: 08/23/04
Push-a-Brick Tutorial By: Pedigree [E]
A tutorial which shows how pushing something would be done. It is recommended that you learn and start using static engines before you even touch this tutorial.

MMF1.5 only because that's all I have. Hopefully, someone will convert this ...
Downloads: 1076 Comments: 0  
Added: 08/21/04
Yoshi Engine By: NHY [W]
This is the engine I made for my game in progress, Yoshi's Adventure. I'm publicly releasing it for the sake of it and plus I may not finish my game! :)

I have taken time to write notes in both the main level frame and the event editor ...
Downloads: 2068 Comments: 1 [NEW]  
Added: 07/04/04
Yoshi's Island Movement By: Rage
Covers most of the movement of Yoshi's Island such as hovering, ground Pound, Egg throwing, etc.
Downloads: 1690 Comments: 2 [NEW]  
Added: 06/14/04
Interactive Jukebox How-To By: Mario Gamer [E] [W]
Ever wanted to have a jukebox that you can change the music in your level? Well now you can. This How-To is setup really simply. And all you have to do is some copying, placing and editing and your done! Works in RPG Mode or Side scrolling. Hope it helps! ...
Downloads: 973 Comments: 0  
Added: 06/03/04
Revolving Objects Tutorial By: Retriever II [E] [W]
Learn how to make objects revolve around other objects. Also includes events for eliptical orbits for pseudo-3D effects. Now includes firesnake and rotodisc examples.

Heavily commented for easier understanding. MMF and TGF/CNC versions ...
Downloads: 1238 Comments: 0  
Added: 05/24/04 Updated: 11/19/04
Acceleration and Deceleration Tutorial By: FibS [W]
A simple tutorial allowing you to specify the speed of acceleration and deceleration in static engines. May require modification if your values are used differently.
Downloads: 964 Comments: 0  
Added: 05/08/04
Switch Player and 2 Player Scrolling How-to By: Super Snifit [W]
Demonstrates how to make the window scroll only if the two playable characters are close enough to the edge. Also shows how to switch between the two for a single player co-op mode.
Downloads: 1242 Comments: 1 [NEW]  
Added: 03/22/04
Enemy AI (Written) By: Pedigree [E]
A written tutorial that will explain how to do simple enemy AI with the combination of platform movement and static. Includes an example .exe.
Downloads: 1628 Comments: 0  
Added: 03/08/04
Pages: (20) « First ... « 10 ... 15 16 17 18 19 ... Last »