Review Information
Game Reviewed Super Mario Melatonin, by Tech Wing
Review Author DJ Yoshiman
Created Jul 7 2006, 5:55 AM

General Commentary and Game Overview
This fangame, as insane as it can get, can be expected from these two creators. What their motivation was is unknown, but it doesn't matter when it comes to most likely complete boredom. While this game contradicts any sense at all, it actually does have a pretty decent engine, which counts for gameplay and sprites that go well together (that is, until you reach the castle).
 
Pros The graphics mix well, the music isn't midi format, and the engine is put together in a great manner.
 
Cons There is no sense in the story, if one is actually contained in this fangame, and, of course, there's one event in the game which constitutes a health and safety rating.
 
Impressions
Gameplay
8 / 10
Why, this engine isn't the default movement. It actually flows and feels like it would belong in a game like New Super Mario Bros (which the graphics originate from). Though there's only movement and jumping, if this engine was applied to more levels, the game would be that much more entertaining.
 
Graphics
4 / 10
Nice use of New Super Mario Bros graphics, and then to start mixing in graphics from other games that don't quite fit the overall sense of the sprites creates a lower rating, though with a game like this, it's expected.
 
Sound
6 / 10
Music ripped straight from the original game and basic sounds (except for one) gives the sound rating a bit more of a leniant positive boost, but not too much.
 
Replay
3 / 10
Unless you're absolutely fascinated with random games or just want to check out what you might have missed the first time, I doubt you'll be wanting to endure this game a second time. It really only feels like a demo, as it takes only 5 minutes to beat it.
 
Final Words
6 / 10
What the heck is this glorious game Keapora and Someguy have given us? It's completely impractical, yet you should not be going elsewhere before first downloading this game and playing it.

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