Number of comments:
[Game] Super Mario 64 Plus Posted by: AnonymousOne at Apr 27 2025, 5:33 AM
Quote (UltraDude9201 on Apr 26 2025, 5:25 PM)
Maybe It could be because I compiled with sm64pcbuilder2


I used these instructions when building the game back in Feb 2025... https://github.com/MorsGames/s...-Building-Guide ; 'Windows' for Windows and 'Linux' for Linux.

but once done there it creates a 'us_pc' folder in the same location where all of that main data is and inside of that 'us_pc' folder is the main exe etc. that 'us_pc' folder is all you need after it's done which is roughly 50-70MB if I recall correctly. but then I added the 'HD' textures to the game (cleans up the hud text as it's no longer pixelated and improves overall graphics slightly) which raises total game size to over 300MB.

p.s. my previous main post pretty much covers all of this.
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 26 2025, 5:25 PM
Quote (AnonymousOne on Apr 24 2025, 10:37 PM)
Did you start the game at least once? ; if not, start the game as my Windows version automatically generates a 'settings.ini' file in the root of the "us_pc" folder, which I then have to tweak to get it to use full-screen 1080p (1920x1080) as it defaults to 720p (1280x720), so it runs in the top corner of my screen (which is not right), and DirectX11 as using DirectX11 on Linux with the Windows version of the game has performance issues (claims 60fps but when moving camera etc you can tell it feels off) but once I change it to DirectX12 or OpenGL through 'settings.ini' it runs butter smooth at that point. I generally just run the native Linux executable though since I am on Linux as that defaults to OpenGL etc.

additionally... I built both Windows and Linux versions back in Feb 2025 (which should still be current since nothing has been tweaked since Jan 2025) and I don't see no 'options.ini' in root of the main 'us_pc' folder. on mine it's 13 folders (I got 14 but it's because I slightly modified mine to use the HD textures instead of default ones) along with six files in the root of the 'us_pc' folder (endian-and-bitwidth/level_rules.mk/savedata.bin(this is the games save data)/SDL2.dll/settings.ini/sm64.us.exe)

my Linux version is almost the same with the exception it stores it's configuration and save data in a different location (i.e. ~/.config/SM64Plus/ ; which the settings.ini and savedata.bin is here). so on the Linux version I only have three files in root of folder (endian-and-bitwidth/level_rules.mk/sm64.us(the games executable file))




Maybe It could be because I compiled with sm64pcbuilder2
[Game] Super Mario 64 Plus Posted by: AnonymousOne at Apr 24 2025, 10:37 PM
Quote (UltraDude9201 on Apr 23 2025, 10:27 PM)
there is only a options.ini


Did you start the game at least once? ; if not, start the game as my Windows version automatically generates a 'settings.ini' file in the root of the "us_pc" folder, which I then have to tweak to get it to use full-screen 1080p (1920x1080) as it defaults to 720p (1280x720), so it runs in the top corner of my screen (which is not right), and DirectX11 as using DirectX11 on Linux with the Windows version of the game has performance issues (claims 60fps but when moving camera etc you can tell it feels off) but once I change it to DirectX12 or OpenGL through 'settings.ini' it runs butter smooth at that point. I generally just run the native Linux executable though since I am on Linux as that defaults to OpenGL etc.

additionally... I built both Windows and Linux versions back in Feb 2025 (which should still be current since nothing has been tweaked since Jan 2025) and I don't see no 'options.ini' in root of the main 'us_pc' folder. on mine it's 13 folders (I got 14 but it's because I slightly modified mine to use the HD textures instead of default ones) along with six files in the root of the 'us_pc' folder (endian-and-bitwidth/level_rules.mk/savedata.bin(this is the games save data)/SDL2.dll/settings.ini/sm64.us.exe)

my Linux version is almost the same with the exception it stores it's configuration and save data in a different location (i.e. ~/.config/SM64Plus/ ; which the settings.ini and savedata.bin is here). so on the Linux version I only have three files in root of folder (endian-and-bitwidth/level_rules.mk/sm64.us(the games executable file))
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 23 2025, 10:27 PM
Quote (AnonymousOne on Apr 22 2025, 1:08 AM)
On Windows, the 'settings.ini' file should be in same directory where the game runs from. in same directory as main exe (i.e. "sm64.us.exe")


there is only a options.ini
[Game] Super Mario 64 Plus Posted by: AnonymousOne at Apr 22 2025, 1:08 AM
Quote (UltraDude9201 on Apr 21 2025, 8:25 PM)
I dont see a settings.ini file


On Windows, the 'settings.ini' file should be in same directory where the game runs from. in same directory as main exe (i.e. "sm64.us.exe")
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 21 2025, 10:43 PM
i accidentally posted the comment again
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 21 2025, 10:43 PM
i accidentally posted the comment again
[Game] Mario Kart - Blazing Wheels Posted by: Dragoooner at Apr 21 2025, 9:37 PM
Quote (Syr on Jun 21 2014, 2:23 AM)
Adding a review. I'm coming for you :/ This game ran perfectly on my laptop xD since it's an MSI. Unfortunately... this game was quite brutal. "Best Mario Kart fangame ever" is giving it too much credit. I played another one that controlled way better.


What Mario Kart famgames do you recommend this is the only one I could find, I still plan on playing this one but variety doesn't hurt
[Game] Mario Kart - Blazing Wheels Posted by: Dragoooner at Apr 21 2025, 9:36 PM
Is the game Steam Deck/ROG Ally compatible?
[Graphic] SMW - Playable Princesses Sheet Posted by: Rhyvit at Apr 21 2025, 9:09 PM
Good Job to all three of you for getting this out!
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 21 2025, 8:25 PM
Quote (AnonymousOne on Apr 21 2025, 6:30 PM)
In the 'settings.ini' file I see...

[FOR FUN]
rock_paper_scissors = "false"
mad_penguin = "false"
paper_mode = "false"
fx_mode = "false"
disable_lighting = "false"



I dont see a settings.ini file
[Game] Super Mario 64 Plus Posted by: AnonymousOne at Apr 21 2025, 6:30 PM
Quote (UltraDude9201 on Apr 21 2025, 2:22 AM)
How do I get/unlock the for fun options?


In the 'settings.ini' file I see...

[FOR FUN]
rock_paper_scissors = "false"
mad_penguin = "false"
paper_mode = "false"
fx_mode = "false"
disable_lighting = "false"
[Graphic] SMW - Playable Princesses Sheet Posted by: VannyArts at Apr 21 2025, 3:23 PM
Quote (Mariobros030 on Apr 21 2025, 2:47 PM)
I liked these sprites, they were great, you and Glacial are the best sprite creators

One question, Glacial, will he post these sprites on SMW Central? ✌️🙂


it's there under my name
[Graphic] SMW - Playable Princesses Sheet Posted by: kamgmer at Apr 21 2025, 3:16 PM
Your best sheet yet! :)
[Graphic] SMW - Playable Princesses Sheet Posted by: Mariobros030 at Apr 21 2025, 2:47 PM
I liked these sprites, they were great, you and Glacial are the best sprite creators

One question, Glacial, will he post these sprites on SMW Central? ✌️🙂
[Graphic] SMW - Playable Princesses Sheet Posted by: DeviousQuacks23 at Apr 21 2025, 2:01 PM
amazing work!
[Game] Super Mario 64 Plus Posted by: UltraDude9201 at Apr 21 2025, 2:22 AM
How do I get/unlock the for fun options?
[UPDATE] Moving on forward Posted by: Retro at Apr 14 2025, 11:05 AM
Man nintendo is going to have a field day with money if they manage to see this out of the blue lol
[Graphic] SMW metal enemies Posted by: zAce08xZ at Apr 13 2025, 10:06 AM
Cool, Chain Chomp, and one of my favorites from the sheet.
[Graphic] SMW custom Bosses (+ridable clowncar) Posted by: zAce08xZ at Apr 13 2025, 9:54 AM
Cool, I liked that