[Game] Super Mario Bros. Wonderland 1987 | Posted by: NimaginendoGames at Sep 22 2025, 2:59 AM |
Quote (GamerPlayzYT on Jul 14 2025, 9:59 PM) I like this game so much! the mario wonder looks different...but it's fine! 5/5! It's a different take on Super Mario Bros. Wonder, more in the "fantasy" mood and set in 1987, so a lot of things were adapted, but it kind of created a unique new face for the game. So much so that it's one of my favorites I've ever made. As for the graphics, I believe it's due to a slight issue with Game Maker. I use the older version. I'm glad you liked it! |
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[Game] Super Mario Bros. Proto Remix | Posted by: NimaginendoGames at Sep 22 2025, 2:53 AM |
Quote (rchammer97 on Sep 2 2025, 4:40 PM) I have finished it. I really liked the first half of the game, but the further in you go, the more the game shows you just how much it h a a t e s you. Invisible blocks in VERY inconvenient places, gimmick stages that more often than not just get you killed unjustly, dead ends, enemies that are really hard to react to, bosses that become nigh impossible if you get hit once, boss fights that drag on for AGES, it's a whole mess. I love the idea of Proto Remix, but the level design doesn't seem to account for you doing anything but the perfect run with full knowledge of everything to come, punishing you extensively for failure. If this game didn't autosave after (almost) every level, I would never have finished it. Indeed, the level design starts to get a bit more appealing later on. But it resembles the difficulty the original developers were trying to avoid, which ended up being in SMB2 JP (Lost Levels). But I'm glad you liked it. All constructive criticism is welcome! |
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[Graphic] Krosshair (Donkey Kong Country 3 Beta Enemy) | Posted by: NimaginendoGames at Sep 22 2025, 2:48 AM |
Quote (16-BitMario94 on Aug 1 2025, 11:55 AM) these look pretty cool :D It took me a lot of work! But luckily, it's here and available for anyone to use. I hope to one day see it in DKC3 itself, replacing the Karbines. |
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[Graphic] Luigi (Super Mario Bros. Style) | Posted by: victimless chad at Sep 22 2025, 1:00 AM |
I love this I don't personally agree that his head looks like Mario, its a definite Luigi. this is the best Luigi I've seen |
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[Graphic] Luigi (Super Mario Bros. Style) | Posted by: victimless chad at Sep 22 2025, 1:00 AM |
I love this I don't personally agree that his head looks like Mario, its a definite Luigi. this is the best Luigi I've seen |
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[Graphic] SMAS-SMB3 Custom/Edited Tileset | Posted by: NowhereMan at Sep 21 2025, 10:44 PM |
Very, very useful. Thank you so much! | |
[Graphic] Kopejo Item Sheet 2 | Posted by: NowhereMan at Sep 21 2025, 10:37 PM |
This is a very full and thorough sprite sheet of items. Excellence. | |
[Graphic] Sidestepper | Posted by: NowhereMan at Sep 21 2025, 8:26 PM |
OmegaF. is one of my favorite sprite makers on this website. Hooray. | |
[Graphic] NES SMB3 Mario Rip - 2019 Edition | Posted by: NowhereMan at Sep 21 2025, 8:21 PM |
Thank you so much for this full sprite sheet. | |
[Graphic] SMB3 NES Transformed Kings in 16-Bits | Posted by: NowhereMan at Sep 21 2025, 8:14 PM |
I like it. Thank you. | |
[Game] Hello Mario Engine - Super Mario Bros: The Forest Garden | Posted by: wik_25 at Sep 21 2025, 11:06 AM |
I'm sorry, but this game is incredibly bad. The level design is bad like, the first level is harder than later levels, graphics are badly cut, even the logo is cropped from a screenshot. This is an example how to not use hello engine. | |
[Game] Hello Mario Engine - Super Mario Bros: The Forest Garden | Posted by: GeezerInYork at Sep 20 2025, 8:40 PM |
Can't review this game for some odd reason, but this game is not so good. Using hello engine is old news, man... The future is NOW. | |
[Graphic] Luigi (Super Mario Bros. Style) | Posted by: NeoMakesArt at Sep 20 2025, 4:14 PM |
In all honesty, I made this decision for a few reasons. 1. I wanted to reuse palettes so as to not make a new one (NES storage issues) 2. Mario's olive shirt already looks green, and his red could work as brown. Luigi did sport a brown shirt and green overalls in his older appearances, so there's that. 3. His fire variant is no longer just Mario's, even with a new body. I understand you don't agree with my choices, but I hope you can respect them. Thank you for feedback Neo |
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[Graphic] Dry Bones (NSMBU) - Super Mario Maker for Nintendo 3DS | Posted by: DogToon64 at Sep 20 2025, 5:26 AM |
You're welcome! | |
[Graphic] Luigi (Super Mario Bros. Style) | Posted by: C. Pariah at Sep 20 2025, 3:24 AM |
If he still has Mario's colours, then it doesn't matter that you reversed the placements, it still looks way too much like Mario. Even more so since his head shape looks like Mario's and not Luigi's. | |
[Graphic] Kopejo/UniMaker Style - Bully | Posted by: mariobrigade2018 at Sep 19 2025, 11:24 PM |
Cool! Is there going to be a big and a 3D world variant too? | |
[Graphic] Super Mario Maker Series - Sunken Ghost Ship (Super Mario Bros. Style) | Posted by: WiktorTheLeanMonsta at Sep 19 2025, 5:26 PM |
thats cool but are you quitting mfgg? | |
[Graphic] SMB1 Revamped Mushroom Tileset | Posted by: ThePullerCell at Sep 19 2025, 8:19 AM |
why did my submission get declined for reason of multiple broken submission guidelines? they didn't even say which, just "multiple". | |
[Game] Bloop Rinse | Posted by: NowhereMan at Sep 18 2025, 7:57 PM |
Such a "take out" enemy. Such a cool, classic, conceptualized game. I love it. | |
[Game] Blargg's Bubble Bonanza | Posted by: NowhereMan at Sep 18 2025, 7:26 PM |
A "cool" concept for a game, itself! | |