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Mario6464SMR
May 13 2010, 10:32 PM
It seems no new games have made it on since the last update.

Well I think that the guide was not very intuitive, in fact only that it was really criticizing was the wasted room areas and credit label size. It didn't feature any tutorials on sizing or making decent customs or original recolors at all. just about everything in YoshiJam's sheet was totally usable, I've just seen it all before(Much like all other Mario sprites in the 8-32 bit area)

It does say that it might feature more sooo...
I'll keep the rest of my criticism with this guide private till then.
 
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Zero Kirby
May 13 2010, 11:03 PM
Quote (Mario6464SMR on May 13 2010, 3:32 PM)
It seems no new games have made it on since the last update.

Well I think that the guide was not very intuitive, in fact only that it was really criticizing was the wasted room areas and credit label size. It didn't feature any tutorials on sizing or making decent customs or original recolors at all. just about everything in YoshiJam's sheet was totally usable, I've just seen it all before(Much like all other Mario sprites in the 8-32 bit area)

It does say that it might feature more sooo...
I'll keep the rest of my criticism with this guide private till then.

Presentation matters a LOT. Compacting it as much as possible makes it easier to manage and use.

This is a FANGAME SITE. Things should be prepared for use in a fangame. Align the sprites together and space them evenly based on the largest sprite in the sequence, so it's easy to just pull it together in Game Maker. Heck, a bounding box does wonders for that.

And I can't tell you how irritating it is to have a tileset that isn't aligned properly. It makes it nearly unusable in Game Maker unless I go in and edit it together myself.

I shouldn't have to do this. I'm not even speaking as a staff member here, I'm speaking as a fangamer who needs supplies.

And wasted space is unnecessary. It takes up filesize and just isn't being used, so it needs to go.

And sure it's usable, but if it's already here or done (which you've admitted as much yourself), it's superfluous.
 
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DJ Yoshiman
May 13 2010, 11:28 PM
Quote (Mario6464SMR on May 13 2010, 4:32 PM)
in fact only that it was really criticizing was the wasted room areas and credit label size.

I will rarely ever accept any sheet that has either of those things, regardless of quality, so it's a very good thing to learn.
 
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db
May 16 2010, 11:14 AM
no new games? this is boring
 
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