| [Graphic] Donkey Kong 3 - HUD (Edited New) | Posted by: Jripman and Doomy Kong at Apr 2 2026, 3:12 PM |
| This is DK3A GMS2P Legacy Demo Screenshot | |
| [Game] Jumbo Mario (Legacy Demo) | Posted by: drybonemaker46 at Apr 2 2026, 3:11 PM |
| why does my computer flag the legacy demo as a virus but not the other demo even tho it was made using the same engine | |
| [Game] Super Mario Bros. Revenge on Bowser Beta 3.0 - The Technical Update | Posted by: drybonemaker46 at Apr 2 2026, 3:08 PM |
| is the save system functioning? i clicked save options but it dosent do anything | |
| [UPDATE] All Taylor, all the time | Posted by: SimcitySNES at Apr 2 2026, 11:10 AM |
| We all love Taylor! What? what do you mean im 1 day late to this? | |
| [Graphic] Sonic Labyrinth - Sonic | Posted by: Unoriginal_Fox at Apr 2 2026, 9:31 AM |
| very cool thank you, Doo Doo |
|
| [UPDATE] All Taylor, all the time | Posted by: Yingchun Soul at Apr 2 2026, 4:30 AM |
| April Fools, IIRC. | |
| [UPDATE] All Taylor, all the time | Posted by: wik at Apr 1 2026, 2:54 PM |
| So from today, we are all called TSFGGers now? | |
| [Graphic] Midas Machine Bosses | Posted by: Bstudios at Apr 1 2026, 2:28 PM |
| It's a damn shame this game never ended up manifesting in full. Especially with the creativity on display with just the bosses alone. But I'm glad, at least, that you've given out the assets like this so we can preserve what could have been. | |
| [UPDATE] All Taylor, all the time | Posted by: GeezerInYork at Apr 1 2026, 10:46 AM |
| Make a Taylor game NOW. | |
| [Graphic] Marble Zone (SMW-Style) | Posted by: Klug at Apr 1 2026, 7:58 AM |
| “If I Had a Nickel… for every time someone posted a Marble Zone tileset, I’d have two nickels. Which isn’t a lot, but it’s weird that it happened twice, right?” – Dr. Doofenshmirtz Jokes aside, this tileset looks cool! I like it. |
|
| [UPDATE] All Taylor, all the time | Posted by: ByeBye at Apr 1 2026, 7:01 AM |
| Woo! Baby I'm just gonna shake shake shake 😎 | |
| [Game] Super Mario Nicky | Posted by: MALMoresoProgram at Mar 31 2026, 3:05 PM |
Quote (GeezerInYork on Mar 6 2026, 1:56 PM) I have gotten to the "end". There's a weird image and I can't really find out where it even leads to. Tried it on the Google thing, didn't work. I'll look into it later when I have the chance. What image? I'm kind of afraid of checking it out by myself. |
|
| [Graphic] Midas Machine Playable Characters | Posted by: Chaoxys at Mar 30 2026, 11:04 PM |
Quote (PurpleDog2005 on Mar 30 2026, 9:22 PM) Would it ever be possible for me to revive this project using these sprites? (giving credit, of course) Midas Machine was a part of my childhood and I would really like to see it completed someday Sure, I mean, I released all the graphics, and I'm sure people would be able to make better levels than I was able to all those years ago. Honestly I'd love to see what people cook up with the idea. |
|
| [Game] Jumbo Mario (Demo) | Posted by: frenchfrymanheehee at Mar 30 2026, 10:45 PM |
| why did we have to get rid of the better sprites <:(((( | |
| [Graphic] Midas Machine Playable Characters | Posted by: PurpleDog2005 at Mar 30 2026, 9:22 PM |
| Would it ever be possible for me to revive this project using these sprites? (giving credit, of course) Midas Machine was a part of my childhood and I would really like to see it completed someday |
|
| [Graphic] Midas Machine Tilesets | Posted by: Chaoxys at Mar 30 2026, 8:56 PM |
Quote (CM30 on Mar 30 2026, 2:57 PM) These look great! Surprised how many of them work for SMW hacks too. That said, I'm a bit confused about where the casino tileset is from the screenshots on the old official site. The backgrounds are all where you'd expect, but the foreground seems to have been mixed in somewhere else. Yeaaah, I was bad at keeping things consistent for some reason, I think it was because there was some sort of size limitations for tilesets on the level editor or something, idk, either way, some of them got scrambled. That said, most of the casino tiles should be on the ice tileset as the casino area was in the ice world. |
|
| [Game] Jumbo Mario (Demo) | Posted by: mrpin355 at Mar 30 2026, 6:23 PM |
Quote (drybonemaker46 on Mar 27 2026, 12:51 PM) why they gotta change his iconic look :( It was only supposed to be a sprite sheet of golfinhoyurii's Mario 3 animation until Wik decided to commit to a fully playable project. The "jubilant in nature" joke is drier than dry bones anyway. |
|
| [Graphic] Midas Machine Tilesets | Posted by: CM30 at Mar 30 2026, 2:57 PM |
| These look great! Surprised how many of them work for SMW hacks too. That said, I'm a bit confused about where the casino tileset is from the screenshots on the old official site. The backgrounds are all where you'd expect, but the foreground seems to have been mixed in somewhere else. |
|
| [Graphic] Luigi (Super Mario Bros. Style) | Posted by: 16-BitMario94 at Mar 30 2026, 12:57 AM |
| not terrible sprites but big Luigi is way too tall, and some of small Luigi's sprites (walking) just looks weird. I also don't understand why you changed Luigi's eyes for when he's swimming. (I guess for when he's taking damage, but I don't think this is necessary) other than that it's an okay sheet, 6/10 | |
| [Game] Jumbo Mario (Demo) | Posted by: GeezerInYork at Mar 29 2026, 11:55 PM |
Quote (-WFR98- on Mar 29 2026, 4:35 AM) Correct me if i'm wrong but I'm pretty sure the sprites were changed because the originals were traced from an Xandrecos animation Either that or the creator got kind of fed up with the whole jumbo mario joke that was going on for the past few days (but most likely the reason you said, the new sprites give the game more life ngl) |
|