Number of comments:
[Graphic] SMAS SMB3 Expanded Battlefield Tileset Posted by: Crafink at Sep 13 2026, 6:37 PM
Awesome work as always, the holes blown into the hills is a nice touch.
[Graphic] SMB1 Hammer Bro – Player Poses Posted by: Astrakitu at Sep 13 2026, 5:08 AM
We've had playable Hammer Bros. in Mario Kart Tour. Now for them to be playable in an official platformer.

Also Cappy, no. Capturing them is not enough LOL.
[Graphic] SMB1 Hammer Bro – Player Poses Posted by: Klug at Sep 10 2026, 2:02 PM
Fun fact, folks! There is a ROM hack of SMB1 that you can play as the Hammer Bros. called — You guessed it! — "Hammer Bros.", which was made by Blckmage in 1999. (Wow, that's old!) And they're named Snipe and Dash!
[Game] Super Mario Bros. & Midas Machine - 25th Anniversary Edition Posted by: rchammer97 at Sep 9 2026, 1:22 AM
It's BACK????
[Game] VS. Super Mario Bros. Trilogized Posted by: db at Sep 8 2026, 9:15 PM
It's really a passionate project, the first world alone proved to be enjoyable enough :)
[Sound] Game & Watch Gallery 2 - Parachute Posted by: BigAl0104 at Sep 7 2026, 6:51 AM
Quote (Snessy the duck on Mar 3 2017, 11:11 AM)
Who even uses midis in 2017?

It's 2026, and I use MIDI's lel
[Graphic] SMB1 Hammer Bro – Player Poses Posted by: Lolman10 at Sep 6 2026, 12:23 AM
smb1r mentioned 🔥
[Game] Jumbo Mario (Demo) Posted by: iqameer77 at Sep 5 2026, 11:39 PM
Back old jumbo mario design and jumnbo luigi only it is cute I'm sad :(
[Game] wario goes to the ocean Posted by: GeezerInYork at Sep 3 2026, 7:24 PM
Vinesauce vinny played this... interesting.
[Graphic] Custom NES NSMB Castle (8-bit) Posted by: axlrice2110 at Sep 3 2026, 12:32 PM
this is awesome
[Graphic] Super Mario Club (Famicom Network System) Sprite Semi-Rip Posted by: NimaginendoGames at Sep 2 2026, 9:12 AM
I've also been wondering until today how there weren't (yet) any Super Mario Club sprites. Congratulations on the rips, they're very good! If I use it in any of my projects, I will give you credit.
[Review] Review: VS. Super Mario Bros. Trilogized Posted by: NimaginendoGames at Aug 31 2026, 3:24 AM
For the blurriness in fullscreen (or even when not in fullscreen), it really depends on PC settings; some people play my projects and the pixels don't look blurry. The small screen size matches the original NES resolution, but I haven't yet found a way to launch the game in fullscreen mode. I'm still looking into that. Regarding audio channels: I’ve tried that before, but since the music is "pre-recorded" in memory as a .wav file, it’s impossible to mute individual channels. That’s why I overlook that aspect when creating a project. Thanks a lot for the review!
[Game] VS. Super Mario Bros. Trilogized Posted by: NimaginendoGames at Aug 31 2026, 3:17 AM
Quote (ByeBye on Aug 10 2026, 7:15 AM)
Such a huge game! Great stuff as always :)


I am always trying my best every day. Thank you very much!
[Graphic] Super Mario Club (Famicom Network System) Sprite Semi-Rip Posted by: Mattdraw at Aug 31 2026, 2:37 AM
Really good art. I like their face geometry
[Game] Hello Fangaming 20th Anniversary Time Capsule Posted by: Yoshi50WindowsBR at Aug 26 2026, 11:30 PM
"Kurorekishi"? Nahhh, i'd say "Kimyonakako".
[Sound] what Posted by: Yoshi50WindowsBR at Aug 26 2026, 9:52 PM
Please someone delete this garbo lol
[Game] Jumbo Mario (Demo) Posted by: Yoshi50WindowsBR at Aug 26 2026, 3:09 AM
b e e g m a y r o
[Game] Jumbo Mario (Demo) Posted by: Yoshi50WindowsBR at Aug 26 2026, 3:09 AM
b e e g m a y r o
[Sound] Mario Kart Wii: Coconut Mall MIDI Simple Posted by: Yoshi50WindowsBR at Aug 26 2026, 1:15 AM
Fantastic MIDI! I wouldn't even call it "simple", like, it sounds almost exactly like the original!
[Game] Shellclimber Posted by: Yoshi50WindowsBR at Aug 26 2026, 12:18 AM
Woah, this game is pretty hard ngl.