| [Graphic] Mario Wonder Badges SMB3 Style 8 and 16 bit | Posted by: Shikaternia at Apr 10 2026, 5:37 AM |
Quote (LonelySoul1107 on Apr 8 2026, 3:23 AM) Welp, looks like this isn't the full roster anymore thanks to the switch 2 version. New Dual Badges and the three Bellabel multiplayer exclusive ones aren't here thanks to that. I've updated the sheet with the new content. |
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| [Game] Jumbo Mario (Demo) | Posted by: BigAl0104 at Apr 9 2026, 4:02 PM |
| To prevent the false virus positive thing with Clickteam, you have to enable the option "Unpacked EXE" via the Windows options on the application properties. Hopefully this helps for the full release. | |
| [Game] Jumbo Mario (Demo) | Posted by: Chillidogman at Apr 9 2026, 1:26 AM |
| Man I love that you can actually run fast and play as luigi but I want the classic look back. but I get that u had to change it cuz it looked exactly like xandrecos animations and I still like the new design! great game hope we get the full thing soon | |
| [Game] Power Star Frenzy - 2019 Supernova Demo v0.2.4 | Posted by: drybonemaker46 at Apr 8 2026, 6:36 PM |
| what a loss it is that this got cancelled, i really hope nick finds this game again after he's done developing aura scape and revives the project | |
| [Graphic] Mario Wonder Badges SMB3 Style 8 and 16 bit | Posted by: LonelySoul1107 at Apr 8 2026, 7:23 AM |
| Welp, looks like this isn't the full roster anymore thanks to the switch 2 version. New Dual Badges and the three Bellabel multiplayer exclusive ones aren't here thanks to that. | |
| [Graphic] NES - SMB1 - Mario | Posted by: ByeBye at Apr 8 2026, 6:46 AM |
| I was thinking that this has definitely been done many times before, but I was very surprised to see all of the palette options! Very unique and very cool :) | |
| [Graphic] Midas Machine Playable Characters | Posted by: ByeBye at Apr 8 2026, 6:44 AM |
| These look really fantastic! They remind me of a lost mainline Mario game, theyre that good! | |
| [Graphic] SMB3 Style Mario and Luigi - Elephant Wonder Powerup 16 and 8 bit | Posted by: BrandonLthings at Apr 6 2026, 3:59 AM |
| It looks good in the SMB3 styled I'm impressed. | |
| [Sound] (Almost) Every SMM2 SFX I ripped, so far | Posted by: Astrakitu at Apr 5 2026, 10:43 AM |
| There's one sound that's missing - the SMB1 door unlock sound. In SMM1, it is shared with SMB3, but it has been changed to a unique sound in SMM2. Unfortunately, due to a bug in versions 3.0.0 and newer, both the door unlock sound and the door open sound play at the same time instead of at separate times, so this is hard to rip via recordings from a Switch unless if the game's assets are datamined. | |
| [Game] Super Mario Bros. Super Special (Demo) | Posted by: drybonemaker46 at Apr 3 2026, 3:51 PM |
| this feels like an accurate representation of what nintendo would do if if they re-released super mario bros special in the mid 2000's and i love it | |
| [Graphic] Donkey Kong 3 - HUD (Edited New) | Posted by: Jripman and Doomy Kong at Apr 2 2026, 3:12 PM |
| This is DK3A GMS2P Legacy Demo Screenshot | |
| [Game] Jumbo Mario (Legacy Demo) | Posted by: drybonemaker46 at Apr 2 2026, 3:11 PM |
| why does my computer flag the legacy demo as a virus but not the other demo even tho it was made using the same engine | |
| [Game] Super Mario Bros. Revenge on Bowser Beta 3.0 - The Technical Update | Posted by: drybonemaker46 at Apr 2 2026, 3:08 PM |
| is the save system functioning? i clicked save options but it dosent do anything | |
| [Graphic] Sonic Labyrinth - Sonic | Posted by: Unoriginal_Fox at Apr 2 2026, 9:31 AM |
| very cool thank you, Doo Doo |
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| [Graphic] Midas Machine Bosses | Posted by: Bstudios at Apr 1 2026, 2:28 PM |
| It's a damn shame this game never ended up manifesting in full. Especially with the creativity on display with just the bosses alone. But I'm glad, at least, that you've given out the assets like this so we can preserve what could have been. | |
| [Graphic] Marble Zone (SMW-Style) | Posted by: Klug at Apr 1 2026, 7:58 AM |
| “If I Had a Nickel… for every time someone posted a Marble Zone tileset, I’d have two nickels. Which isn’t a lot, but it’s weird that it happened twice, right?” – Dr. Doofenshmirtz Jokes aside, this tileset looks cool! I like it. |
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| [Game] Super Mario Nicky | Posted by: MALMoresoProgram at Mar 31 2026, 3:05 PM |
Quote (GeezerInYork on Mar 6 2026, 1:56 PM) I have gotten to the "end". There's a weird image and I can't really find out where it even leads to. Tried it on the Google thing, didn't work. I'll look into it later when I have the chance. What image? I'm kind of afraid of checking it out by myself. |
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| [Graphic] Midas Machine Playable Characters | Posted by: Chaoxys at Mar 30 2026, 11:04 PM |
Quote (PurpleDog2005 on Mar 30 2026, 9:22 PM) Would it ever be possible for me to revive this project using these sprites? (giving credit, of course) Midas Machine was a part of my childhood and I would really like to see it completed someday Sure, I mean, I released all the graphics, and I'm sure people would be able to make better levels than I was able to all those years ago. Honestly I'd love to see what people cook up with the idea. |
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| [Game] Jumbo Mario (Demo) | Posted by: frenchfrymanheehee at Mar 30 2026, 10:45 PM |
| why did we have to get rid of the better sprites <:(((( | |
| [Graphic] Midas Machine Playable Characters | Posted by: PurpleDog2005 at Mar 30 2026, 9:22 PM |
| Would it ever be possible for me to revive this project using these sprites? (giving credit, of course) Midas Machine was a part of my childhood and I would really like to see it completed someday |
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