Number of comments:
[Graphic] SMW - Western Badlands Tileset and Background Posted by: CM30 at Jan 2 2026, 12:23 AM
That's a really neat theme concept. You don't see many Western deserts like these in fan games and ROM hacks, so I'm excited to see how people will use it.

You should probably convert it for SMW hack use at some point too, I'm sure that community would find a lot of use out of it as well.
[Game] Jumbo Mario (SMB. 40th Anniversary Demo) Posted by: supermariotoons at Jan 1 2026, 11:27 PM
May i ask what engine was used to make this game?
[Graphic] SMB1 Extended Overworld Tileset - 2025 Edition Posted by: WiktorTheLeanMonsta at Jan 1 2026, 3:30 PM
Quote (SamButSam on Dec 31 2025, 11:21 PM)
bro you could at least credit me for the ground blocks like come on 😭😭😭

Well i atleast forgot
[Game] Jumbo Mario (SMB. 40th Anniversary Demo) Posted by: Soup Mayo at Jan 1 2026, 12:23 PM
Why is this game flagged as malicious by Virustotal?
[Graphic] SMB1 Extended Overworld Tileset - 2025 Edition Posted by: SamButSam at Dec 31 2025, 11:21 PM
bro you could at least credit me for the ground blocks like come on 😭😭😭
[Graphic] SMW - Western Badlands Tileset and Background Posted by: Mariofan230 at Dec 30 2025, 6:07 PM
This is giving me Mario Kart: Super Circuit vibes for some reason and I like this. Looking forward to the next theme idea!
[Graphic] SMW - Slightly Redesigned Grassland Tileset Posted by: DeviousQuacks23 at Dec 30 2025, 11:48 AM
I love this
[Graphic] SMW - Western Badlands Tileset and Background Posted by: ByeBye at Dec 30 2025, 3:43 AM
What a cool theme idea! I love the background especially :D
[Graphic] SMW - Slightly Redesigned Grassland Tileset Posted by: ByeBye at Dec 30 2025, 3:42 AM
Always peak!
[Game] Super Mario Nation Posted by: Yoshi50WindowsBR at Dec 29 2025, 11:31 PM
Quote (GeneSu730 on Dec 6 2025, 7:16 PM)
Yoshi, the problem is that I spent 8 years on this game. I feel like I can't look at this anymore.
I am going to build a Zelda engine. I will make changeable keyboard controls the first feature I will code for gameplay.
As for the bilinear filter, I used a very old version of Direct X to create this game. I don't know how to configure the filter.


Ah, i understand. Thanks for replying.
[Game] My Dead Little Yoshi Fangame Posted by: Yoshi50WindowsBR at Dec 29 2025, 11:28 PM
Does someone still have the source code? The link "http://www.geocities.com/f1fth/yoshi_open.zip" no longer works. If someone has, share it.
[Graphic] Beta Inspired Mario & Luigi Posted by: ByeBye at Dec 29 2025, 3:31 AM
Love these goofy lil guys :)
[Graphic] SPP-Styled Shy Guys Posted by: ByeBye at Dec 29 2025, 3:30 AM
So cute!
[Graphic] Various Tilesets/Themes (Super Mario Bros.-Styled) Posted by: ByeBye at Dec 29 2025, 3:29 AM
Sick themes! It's simple, but the variety is great
[Graphic] Vaporwave Tileset Posted by: ByeBye at Dec 29 2025, 3:29 AM
The Luigi statues are the icing on top... great concept and its super cool B)
[Graphic] Enemys smb1 smm2 Posted by: ByeBye at Dec 29 2025, 3:28 AM
I love the SMW Bowser... the pose reminds me of Godzilla, so it's super cartoonish yet intimidating :)
[Graphic] Smb1r mountain smas Posted by: ByeBye at Dec 29 2025, 3:27 AM
The texture on these looks really nice :)
[Graphic] SMAS SMB3 Improved Enemies (Including E-Reader Enemies) Posted by: ByeBye at Dec 29 2025, 3:26 AM
What a great collection, and they all look great too!
[Graphic] Super Mario Bros.: The Lost Levels in Super Mario Maker — Mushrooms Posted by: MALMoresoProgram at Dec 28 2025, 8:18 AM
This version is outdated. The updated version is to be approved.
[Game] Jumbo Mario (SMB. 40th Anniversary Demo) Posted by: Maranik2801 at Dec 27 2025, 5:10 AM
Quote (wik on Dec 20 2025, 11:46 AM)
Mold Mario was never in the demo


I meant the now unlisted video with him in it. Is it possible to get back? :)