VinnyVideo |
Mario and Peach spotted together at Coldplay concert
Jul 30 2025, 2:05 AM
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No controversy ensues. This update isn't quite as big as some recent ones, so instead I'll give you a rundown on the latest site improvements! At long last, the "plays" counter is now working for HTML5 games! This proved to be a bit more finicky than expected. Similarly, I made a little improvement that should make it a bit easier for MFGG staff to process HTML5 game submissions. Also, if MFGG staff declines one of your submissions, the submission name will now appear in the message title for the "Submission Declined" notification. This might sound like a little thing, but it's actually going to make life easier for both submitters and staff. In the past, if someone responded to a "Submission Declined" message, the staff had no way to know which submission had been declined or why. That limitation made it really hard to provide a meaningful response if someone wanted additional clarification or feedback. This change addresses a long-standing annoyance and should help make for a better MFGG experience. Recent Additions Hacks, Mods
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ReynLynxPSI |
MFGG Turns 24!
Jul 9 2025, 12:58 PM
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Heyhey MFGGers, bring out the birthday cake, cause today marks the 24th birthday of our great fangaming website! Crazy to think this place has been online longer than some of the people who use it, myself included. Anyways, here's a small mainsite update for you all, as a little extra icing on the cake. Recent Additions Games
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VinnyVideo |
Halloween came early
Jul 5 2025, 7:46 PM
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This update has more ghosts and pumpkin patches than a typical July update. Most notably, Langton's updated version of SMB Dimensions is finally here! Dimensions is one of MFGG's most popular fangames - and rightfully so. If you've never played it, you should give it a go! And if you played one of the earlier versions, this update gives you a very good reason to revisit it and see what's new. As for the latest in bug fixes, I fixed an issue that caused some comments to be invisible - even more invisible than a Boo staring at Mario - when you clicked on the "View Comments" link on a user's profile. Recent Additions Games
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Mors |
A personal update from Mors...
Jun 29 2025, 8:06 PM
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Hey chat. Just wanted to make the announcement that, after a lot of thought, I've decided to step down as an MFGG admin. *audience gasping* Look, this isn't some sudden decision I made this morning, it's something I've been mulling over for more than a year by now. I mean, Flashback hasn't seen an update in years, Mario 64 Plus is getting the bare minimum of life support, and I've been getting less and less active here as time passes. It shouldn't come as a surprise. The truth is, I've been focusing a lot more on pursuing game dev more professionally. I've been doing a lot of work with the guys who own GameMaker for the past two years, and also released an indie game on the Switch by myself like a month ago. These were both, as you can imagine, incredibly time consuming, and latter especially is what I want to focus more on moving forward. To be clear, none of that stuff would've happened without MFGG. This community gave me the foundation, the inspiration, and the confidence to pursue game dev professionally, and for that, I'll forever be thankful. But at the same time, I've kinda grown out of this scene. While MFGG will always hold a special place in my heart, it's no longer the center of my creative world. It's hard to be an admin when you're not fully in it anymore, and MFGG deserves a leadership that's engaged and excited, not someone who gets to do stuff when they are pinged once a month. And no, my involvement with Nintendo isn't the reason. My game is already out on the Switch, and if they had a problem, they would've already said so. This was something I've been considering since long before, and people here have already been saying I'd be better off passing the torch if I'm not going to be as involved with the community. Thinking about it now...I guess you guys were right. That said, I'm not disappearing entirely! I'll still be around in a smaller capacity, as a site developer, focusing more on the technical stuff. Still, if you want to follow me, my website has links to all my current social media, though I'm most active on Bluesky these days. You can find them on my profile. Thanks to everyone who made my time as staff memorable. With that, I'm off to the next chapter. See ya guys around. |
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VinnyVideo |
New submissions, and an old friend returns
Jun 22 2025, 10:37 PM
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Super Mario Nation is here! If you like platformers with lots of levels and secrets, this one might just hit the spot. We're slowly catching up on the games queue - hang in there! Also, I realized that the Classic MFGG skin was using the wrong banner image, so I fixed that! This skin looks quite similar to how MFGG's mainsite looked in the mid-aughts - except we obviously didn't have a cool responsive design back then. Recent Additions Games
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VinnyVideo |
Hola
Jun 14 2025, 9:02 PM
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The Hello Fangaming 20th Anniversary Time Capsule is now on the mainsite! Hello is as prolific as anyone there's ever been on MFGG, and most of his library is available in this archive! Many of his older games have gotten quality of life fixes that should make them more enjoyable to play and easier to use on modern devices. In other news, I'm still working on making improvements to the MFGG mainsite and forums! Last month, I finally got password resets for mainsite accounts working again. So if you've forgotten your password but you still have access to the e-mail account you used when you first registered your account, you should be able to change your password and log in again. I also made a few tweaks to form fields, many of which were uncomfortably small. Now, when you write a review, you should have a lot more space to see what you've written, and you won't have to scroll as much. MFGG could use some more reviews, especially for recent games, so get typing! Finally, I adjusted field sizes in the Admin Control Panel, and I fixed a bug where large screenshots could break the table there. That part might not be too exciting, but I want QC staff to have a better experience so we can get better at processing games more quickly. Recent Additions Games
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matrix |
New Staff Here!
Jun 4 2025, 5:42 PM
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Hello Everyone, I'm Matrix, and I'm the second elected member to be part of the MFGG staff, and I've been on this site for a year. As Myuu said, we can speed up the whole queue and the general approval/refusal of submissions. So anyways, here's a list of fresh updates and submissions: Recent Additions Graphics
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MewMewPsychic |
NEW CHALLENGER(S) APPROACHING!
May 24 2025, 2:29 AM
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Salutations everybody! I'm Myuu (Mewmewpsychic on the site proper), one of the new staff members recently accepted! As for what you can expect from me, you won't be seeing me on the forums often to be honest. I'm mostly here to ensure the very long queue of games and other resources awaiting approval (or refusal) on the main site finally get processed and added (or not) to the site. So if your video game showcase recently got refused, you now know who you can (probably) blame for it! (Hey, better a refusal than being kept in limbo forever!) While I'm at it, I'd also like to introduce you all to Matrix, the other new staff member. They'll also be working to help speed up the queue and general approval/refusal of submissions. I wish you all a good day! Until the next update! Recent Additions Games
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VinnyVideo |
MFGG at your fingertips
May 17 2025, 8:05 PM
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The MFGG mainsite has been around a while - it was built before the iPhone was ever released! This site was designed for an era when pretty much all Web browsing occurred on desktops and laptops. Since then, the world has changed in many ways. And one big way the world has changed is people do a lot of browsing on mobile phones and tablets. That's why we decided to give MFGG a proper responsive design! If you're viewing the mainsite on a large screen, you might not notice anything different. If you're on a mobile device, however, we've made it so you can easily hide or unhide the navigation bar. This should make it a lot more comfortable to view the mainsite whether you're in portrait or landscape orientation. And don't worry - all the old skins are still available, and each one should offer a fully responsive experience! While it's true that the majority of games on MFGG are designed for Windows and might not run on mobile devices, it's also true that lots of people visit the MFGG mainsite for other reasons: browsing for graphics, reading reviews, replying to PMs, checking the latest comments, checking their submission status, or all kinds of other things. Plus, we'd love to have more HTML5 games that can be run in any device with a modern browser - MFGG supports that nowadays! Once again, Sean deserves a big round of applause for helping make this happen. If you notice any visual bugs, first do a hard refresh. CSS changes sometimes aren't visible until you do a full refresh - if you don't know how to do that, clearing your browser cache/temporary files will also work. If something is broken or misaligned even after refreshing, then please let me know what issue you're having and what skin(s) you're using. |
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