Paper Mario: The book of shadows (Demo)
By: KiwiPower
My computer broke with this game... Here's some gameplay of the updates i did before the computer broke:
Completion: Demo Genre: Platform
Franchise: Mario

Update History
No History
[O] Created: Nov 1 2011, 12:32 PM
[O] Updated: Never
[O] File Size: 11.11MB
[O] Views: 10564
[O] Downloads: 1073
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Nov 5 2011, 5:29 PM
I do see potential in this, the graphics seem to be self made, and while you're a beginner, the presentation overall with the cutscenes and everything shows that you put some love into this, even though it's a bit short. For 2 days (or so you claim) that's not bad. Maybe you should have put a couple of weeks into this before submitting it. Good games take not days, but months or even years to make.

Good luck making the full game.

Some advice for the future:
- Being 12 is a lame excuse, don't use it
- So is "this took me only 2 days"
- Proof read the texts in your game before you submit. Spelling errors on trivial words in particular look like you rushed the game.
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Nov 5 2011, 7:31 PM
Is there a gameplay video?
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Double Agent Luigifan
Nov 5 2011, 7:58 PM
Paper Mario: The book of shadows demo
is not good,but not bad because of these reasons.
if you press the jump buton in midar, you will hear the jump sound,
horible jumps, and bland textboxes.
but i understand it was made in two days.
hopefully it will be better in
please continue this project.
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Nov 6 2011, 10:05 PM
That game wasn't half bad. It's pretty good for a first try, I remember my first try being a crappy Hello SMB1 Engine game...

More to the point, There are a few things in the game that bugged me, but are easily fixable. First, the jump sound plays whenever you press the jump button, even in mid-air. All you need to do is make the game check if Mario's on the ground before you play the sound. Second, Mario doesn't stop when he uses his hammer, and it feels like he should. Alls you need to do is have a variable for when Mario is using the hammer, and in the press left or right key event, check whether the variable is true before Mario can move.

Other than that, I really didn't find the game all that bad. Some things could be polished more here and there, but overall, I like the direction this is taking.
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Nov 6 2011, 10:22 PM
You should add the next part on
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Nov 7 2011, 1:20 AM
Quote (moonrat on Nov 5 2011, 7:31 PM)
Is there a gameplay video?
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Friendly Dictator
Nov 7 2011, 12:36 PM
The jumping is way too low.
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Nov 12 2011, 5:12 PM
i think the graphics is bad try to load sprites from mfgg
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Nov 16 2011, 6:11 AM
This game isnt half bad. I cant wait for next demo :D
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Dec 13 2011, 3:32 AM
This is a nice start, although there are a lot of things that need improving - most notably, the spelling and grammar, especially early on. PM me if you'd like some help with that.
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