Game Reviewed | Normal Super Mario Bros. 2, by gamester |
Review Author | Zero Kirby |
Created | Jul 7 2009, 12:11 AM |
Pros | + A beautiful clone of the Super Mario Bros. USA engine. |
Cons | - Nothing really, it's a perfect clone. |
Gameplay 10 / 10 |
You start out facing your "this is what level you're on and how many lives you have" screen. Note the number of lives you have. Exactly as much as the beginning of SMBUSA! Gamester gets right to the good bits and skips the boring fall from the sky (did you ever like that part anyway?) right to where the action really starts. After you pull up a few vegetables, nostalgia should be washing over you in an instant. Everything works as it should. Well, that's a lie; enemies aren't killed by tossing vegetables, but each other, but tossing enemies is more fun anyway. What the real kicker is is the potion area. You remember the potions, opening up a portal to an alternate dimension exactly like the level but backwards? Well, that is also what happens here my friend. Not a single stone is left unturned. I found myself having fun, as I did in the old days of the Super NES and Super Mario All-Stars. Here was a perfect renedition of World 1-1! The potion portal, and the inside the cave, and oh man, the spaceship section? God, the memories kept flooding back and back and back! From beginning to end, Normal Super Mario Bros. 2 delivers the exact experience Super Mario Bros. USA had to offer. |
Graphics 10 / 10 |
And don't get me going on the graphics! If he spent that much time working on the engine, what about the graphics? Ah... EXCELLENT? All the vegetables are in full force. I had hoped he wouldn't forget the DK Coin and he did not indeed. Then I worried about the potion portal. Nope, perfect again. Then I worried about the boss at the end. I mean, it's not a well-liked game, and not everything was ripped from it! But Gamester somehow found the sprites for the boss at the end of the level anyway. Magnificent. |
Sound 10 / 10 |
I'll admit, I was kind of expecting MIDI's, because they provide more remixes. But Gamester didn't care. He wanted authenticity! He wanted the REAL DEAL! And so he found the exact sound files used in the game and used them. LIKE HE WANTED TO. AND THAT IS GOOD. |
Replay 10 / 10 |
This made me so nostalgic I pretty much forgot everything that happened. As I played, the memories came flooding back. But now that I'm writing this paragraph, I'm starting to forget Super Mario Bros. USA. Heck, I can barely remember what button did what. I think I'm going to have to play it again. Just to remember it again. |
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Gamester has made yet another perfect clone of a classic Mario game. How does he do it? |
Comments |
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SMBXfan Aug 1 2016, 2:06 AM |
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Best review ever!
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