Jan 12 2010, 2:30 AM See Page
I absolutely love the updated graphics, music, and smoother gameplay this adds onto the original Super Mario Bros. This is the way a Mario game should be!
Mar 1 2009, 9:00 PM See Page
It's a pretty good game. An error in the script is 'loaction' in the letter during the beginning.
Nov 3 2008, 12:38 PM See Page
Quote (nicetas_c on Nov 3 2008, 10:43 AM)
I found virus too. I found it with my Symantec Antivirus. The name of the virus is 'Infostealer.Gampass', a trojan. Luckily, its risk level is 1(very low). It steals online game accounts.
[url=http://securityresponse.symant...-111201-3853-99]http://securityresponse.symant...-111201-3853-99[/url]

That is exactly what happened to me! Fortunately it was low risk.
Nov 1 2008, 8:53 PM See Page
Is this some kind of hoax? I downloaded it and tried to play it. Instead of seeing a game, my anti-virus starts acting up...
Sep 18 2008, 7:53 PM See Page
He is WAY too slippery; I think that makes any game very bad. Also, I beat CHASE! mode, it was kinda hard seeing as it was practically on ice and you would die if you slipped off the screen at the end.
Aug 29 2008, 11:53 PM See Page
Pretty nice game; only frustrating part about it was the lakitus, who were difficult to kill. Nice high-score system too!
Aug 28 2008, 9:48 PM See Page
It was pretty cool, but with the amount Mario slips it might as well be "Eerie Ice Mansion". Mario slid literally 10x the amount he should, it was like every single level was on ice. Because of this level 3 too me about 20 tries and I was ripping my hair out by the time I beat it. I was so frustrated after beating level 3 that I quit level 4 after two tries.
Well done, except for the sliding. PLEASE change it.
Aug 23 2008, 7:43 PM See Page
This game could be fun, with many improvements.
Here's what I think you need to improve upon:
-Randomize the viruses... if you're using an alarm add a random(number) to it. This is because I could stay in one spot the entire time and he'd keep dropping the viruses in the same spots.
-Make some pills go in different directions or make them spin. This would make it look like he's throwing them at you rather than dropping them.
-The part where a billion Wario's appear in an "X" shape... wtf?
I guess that's all really, this could be good if you made it more challenging and fun. I got to 5500 before I got tired of standing in the same spot watching Mario drop pills.
Aug 13 2008, 4:27 PM See Page
Yay I got the 12 stars! The underground level was pretty frustrating though... >_> I enjoyed the concept of looking around levels that have multiple stars, like in SM64, but the actual game needs some work imo. That is, I thought Mario slid too much, and since you used NSMB sprites you should've had the sprites animate all the way. Other than that I enjoyed this game, well done!
Aug 8 2008, 9:15 PM See Page
Very good game! For anyone stuck on level 2, if you go as fast as you can you don't have to deal with as many bee enemies. I got to level 3 and couldn't jump over all the spikes. It was too hard. Also I got very frustrated with the donut platforms, but eventually I passed them. Also, what program did you make this game with?
Aug 3 2008, 7:54 PM See Page
I started making a Beat Em Up styled Mario game with these sprites to test my GM Knowledge, and it's actually going very well. ^_^ The sprites are perfect for the Beat Em Up style and Yoshi's Island tilesets backgrounds and whatnot. I hope you don't mind if I continue making the game. ;)
May 8 2008, 11:55 AM See Page
Mario does slide too far, and I got stuck in the wall when I tried to jump on top of it. I didn't play it a lot, but I think it would be better if you fixed the above things I've mentioned.
Mar 29 2007, 11:03 PM See Page
Wow! It's really great, only two things that annoyed me, a lot:
-Mario jumped too high, and you couldn't let go to fall back down.
-You have to press "C" again after you get hit to start running again.
10/10 once you fix those, but for now 8/10.
Awesome, can't wait to see this finished.
Dec 11 2006, 12:08 AM See Page
Wow, this is great! I've used it here in case you are interested
http://forums.gamemaker.nl/index.php?showtopic=256731