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Aug 5 2013, 12:57 PM See Page
Double post.
Aug 5 2013, 12:54 PM See Page
Quote (~CaMtEnDo~ on Aug 4 2013, 9:39 PM)
The larger mushrooms are really lumpy, try rounding those out a bit more if you plan on keeping the SMB3/SMW/SML2 shape or you can modernize them to fix the lump. They're just too blocky near the top. Also, those giant starmen look a lot like some of DeeY's past sprites. If you find the work of others inspirational, please note that in your description to avoid any confusion, if that makes sense. Other wise it might just come off as an edit of someone else's custom.
Starmen look like Drag's past sprites because the shade is very similar to Drag Tileset IV's Starman and the big one has shiny eyes.
Aug 1 2013, 11:53 AM See Page
Very useful for beginners.
Jul 30 2013, 9:06 PM See Page
Very good.
Jul 30 2013, 4:47 PM See Page
Made with drag'n drop.
Unnamed sprites.
Bad names for objects. (Like grund and puff)
Random direction and jump speed.
Poorly coded (Or dropped.)
Also very easy to make. (I can make better myself in 5 minutes.)
And you said this is PERFECT. And you want credit for this ----.

This is awful.
Jul 29 2013, 10:05 PM See Page
Colors need to be changed on ground.
Jul 29 2013, 10:03 PM See Page
Thanks. ^_^
Jul 29 2013, 10:01 PM See Page
Actually there is a unused Tweeter in YI. But it's same with SMAS one. If there is another Tweeter in YI, please post or send it to me. I'd like to reshade it too.
Jul 28 2013, 6:35 PM See Page
Quote (fizzypop56 on Jul 28 2013, 2:07 AM)
UEU, you will just improve as you practice shading more, but i don`t think it`s lumpy. It`s just more of his style.
Wow. Thanks. Actually I'm working on more sprite sheets for improving my spriting.

Quote (fizzypop56 on Jul 28 2013, 2:07 AM)
And if what others have to say might end up hurting him in the future, why even say something just as harsh???? I also looked at your comments in YOUR submissions, looks like you don`t take criticism as well either.
Actually, the people was being harsh to my older games. But this didn't hurt me, made my games better. Criticism is very important for me.
Jul 27 2013, 10:33 PM See Page
That tutorials are very useful. Thanks Vinny and Rystar (and other contributors)!
Jul 26 2013, 11:07 PM See Page
I know that big stars are not good but I worked very hard for the big mushroom. And I think it's perfect. I know it's a bit lumpy but that makes it interesting, not bad imo.
Jul 26 2013, 10:58 PM See Page
I did some pillow shading on overalls and I did very small shading on hat but this Mario is very small to make a real shading. Actually it's possible but when I did it looked bad.
Jul 26 2013, 1:41 PM See Page
They look cool. I may use these.
Jul 26 2013, 10:20 AM See Page
If you like this guys, I'm planning to reshade SMB1 NES Mario too.
Jul 25 2013, 10:35 PM See Page
Orginal SMB Mario ripped by Techokami.
Jul 25 2013, 9:11 PM See Page
Needs more shadow.
Jul 25 2013, 6:53 PM See Page
Looks like a mix of your Micro Mario and NSMB2 Mario.
Jul 25 2013, 10:05 AM See Page
Jul 21 2013, 7:42 PM See Page
I didn't know it was Homestar Runners theme. But the problem is sound font did you use. It doesn't sounds like a nes music. It is just coin sounds.
Jul 20 2013, 3:11 PM See Page
Shut up Mirak. Stop trolling.
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