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Feb 6 2016, 1:15 PM See Page
Quote (TheTwelthRocket on Jan 12 2016, 2:34 AM)
Yes, I am aware it's a font, but I've seen lots of fonts in sprite sheets.

late comment but I've never seen any ttf files on the sprites section. afaik sprites section only allows image and lib files.
Feb 6 2016, 10:50 AM See Page
Quote (Vitiman on Feb 6 2016, 2:50 AM)
Windows 10, eh? Well, this was made in an application that dates back to 2001, possibly even earlier! Try running it in compatibility mode, although somehow I doubt that'll fix it (if it does though, great!)

it works on me tho, i use windows 10 too
Jan 31 2016, 4:58 PM See Page
I love that twerking Luigi!
Jan 31 2016, 3:26 PM See Page
That amp thing's face is beautiful.
Jan 31 2016, 3:24 PM See Page
Quote (Willsaber on Jan 29 2016, 5:11 PM)
The convenience of using strips comes at the cost of an inconvenient manner of merely viewing the sprites.

It's not that hard to view sprites.

I actually kinda prefer this over regular sprite sheets.
Jan 31 2016, 3:22 PM See Page
Not bad, but I wish there was more detail.
Jan 30 2016, 10:35 PM See Page
Awesome, but I liked pow more. :P
Jan 13 2016, 2:48 AM See Page
Quote (TrinitroMan on Jan 12 2016, 2:30 PM)
delete system32

funney
and helpful
Jan 1 2016, 11:17 PM See Page
Quote (searingjet on Jan 1 2016, 6:22 AM)
Nice Sprite Sheet.
First (Sheet And Comment Of 2016)

Ok congrats.
Dec 21 2015, 2:47 PM See Page
Quote (TheTwelthRocket on Dec 20 2015, 12:17 AM)
Heh, I can't wait for the next version!

Don't let ANYTHING get in your way!

Thanks!
Dec 19 2015, 11:52 PM See Page
Thank you for the review!
I don't take requests, but I would gladly consider suggestions. By requests, I meant stuff like "Hey, can you add a level based on Giana Sisters?".
I'm working on a new version with less bugs and more levels.
And CoN will upload the whole soundtrack after finishing the game. But I'm adding a sound test, so if you don't want to wait 1.5 years, you can listen the OST from there.
Dec 10 2015, 8:58 AM See Page
Quote (REDBIRD0305 on Dec 9 2015, 7:10 PM)
What is the point?T__T

Yes, what's the point of acting like a comment moderator?
Dec 9 2015, 9:46 AM See Page
Quote (REDBIRD0305 on Dec 1 2015, 7:17 PM)
Dont worry i muted him so he will NOT bother you anymore.

Do you really think we are stupid enough to believe you're a comment moderator?
Nov 19 2015, 3:42 PM See Page
Quote (delux on Nov 19 2015, 12:06 PM)
You should make:

•Desert Background/Tileset + Slopes (SMB/SMB3/SMW), including quicksand and Pyramid
•Pokeys (SMB/SMB3/SMW)
•Slopes (all 6 styles; SMB/SMB3/SMW). also includes sliding pose for Mario in SMB/SMB3/SMW styles.
•Chargin' Chucks (SMB/SMB3/SMW)
•Red Ring and Red Coins (SMB/SMB3/SMW)
•Micro Goombas (includes Pile-Driver Micro Goombas and swimming ones). Note there are Galoombas in Super Mario World style
•Ice Bros. (SMB/SMB3/SMW)
•Big Boo (SMB/SMB3/SMW)
•Fire Chomps (SMB/SMB3/SMW)
•Snow background and tileset (SMB/SMB3/SMW)
•Thwimps (SMB/SMB3/SMW)
•Power-ups and transformations: Tanooki Suit, Hammer Suit, Frog Suit, Ice Flower, Mini Mushroom, Weird Mushroom, Mega Mushroom and Penguin Suit (SMB/SMB3/SMW)

•Skull Box/Torpedo Ted (SMB/SMB3/SMW). Shaking them will turn into red ones
•Boss Door (SMB/SMB3/SMW)
•Star Coins (SMB/SMB3/SMW)

No.

Can you stop requesting things? It's pointless to request something if you're not gonna use it. So the only thing you're doing right now is just annoying people.
Nov 10 2015, 9:37 PM See Page
Quote (Somari64 on Nov 10 2015, 6:21 AM)
-Super Mario Bros. IDK Demo

Sshhhht, we don't talk about it on here. It doesn't exist. It's an illusion...

Quote (Simpson55 on Nov 10 2015, 5:15 PM)
there's Drag engine

He says GameMaker: Studio.

Also there's nothing wrong with using Hello Engine. Go and use it.
Oct 22 2015, 9:23 PM See Page
Quote (Jack-of-All Games on Oct 19 2015, 10:13 PM)
This review's kinda hard to read. I get the spring part (Although not necessarily the "only complaint" phrase attached to it), but is the level design generic or poor and confusing?

Also, I wouldn't expect insult comments to be taken on a positive note.

Uh oh, MFGG didn't sent me a message about this game.
And yeah, I was on drugs while writing this review (jk btw). I will edit it with better grammar and more information.
Oct 22 2015, 9:20 PM See Page
This is not even a board. This is a comments section of a game. And I agree with Willsabers and Coconuts. If you don't have anything new to say, just don't review this game.
Oct 18 2015, 10:18 PM See Page
Quote (TheRedPrince on Oct 18 2015, 6:32 PM)
I Get Errors To Here is My Error

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_disclaimer:

trying to index variable that is not an array
############################################################################################

Did you extract the game from the zip file?
Oct 17 2015, 8:15 PM See Page
Quote (zxspriter on Oct 17 2015, 2:19 AM)
I think I just figured out why it won't open. When I saved the file you told me to download, It had it's open default program on Internet Explorer. Do you know how to take this off and go back to the original program opener?

d3dcompiler_43? No, you shouldn't open that. To be honest, I think I fixed that but you need to wait until the next demo. Sorry.
Oct 11 2015, 11:58 AM See Page
Quote (AsteriskX on Oct 11 2015, 9:48 AM)
I have some more glitches I found.
1. If you go slide down one of the tilted hills, you instantly kill a Rex. This might be intentional, but is kinda weird.
2. I love this one. If you once again slide down a tilted hill, if there's a wall next to you, walljump while your in the sliding animation, but make sure to be in the air. You will walljump incredibly high!
3. I like this one as well. If you throw any thing you can hold and catch it in midair, input a ground pound right when you grab it, and don't let go of the ground pound button for the full experience. Suddenly, Mario will be floating it the air, carrying the thing. If you let go of the thing, Mario still does a ground pound. This might be caused by the fact that there's a delay in the air when you ground pound, but I have no idea.

Here are some more things I found using the duck-slide glitch.
If you do the glitch, it's possible to enter a warp pipe if you turn to the side in the correct way and the right time.

Doing this glitch, Mario is in his ducking animation. This means that he can run and walk doing this while being ONE block short! This means you can do this to get under certain Piranha Plants and one block gaps.

Since I was going to rewrite sliding, I didn't beta test (EDIT: I hate this keyboard app) it at all. And these sound like extremely funny glitches. XD
But actually all of these are easy to fix so the next demo won't have them.
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