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Jul 6 2013, 5:55 AM See Page
Apurrently, I'm not the unique one who was turned into a cat.

Nyaaaaaaa~
Jun 7 2013, 11:10 AM See Page
Quote (Mario3785 on Jun 7 2013, 1:01 PM)
Wow, it uses that many colors?

Nope, just one per frame.
May 13 2013, 11:43 AM See Page
I downloaded the new version and I can't hear any sound on it.

EDIT: Nevermind, I restart'd the application and now the sounds plays.
May 6 2013, 4:41 PM See Page
This is a good example of what you can do with an open-source engine.

You should give this a go guys ;)
May 6 2013, 8:22 AM See Page
Quote (liangliyuan on May 5 2013, 6:16 AM)
DELETE THIS!!!!!!!!!!!!!!!!!

Can you stop makin' posts like this one.


I played the game. It's challenging :3
May 4 2013, 8:12 PM See Page
Quote (BuzzNBen on May 4 2013, 9:46 PM)
When I bought Game Maker, PRO costed about $20. Now it's up to $40 I believe and it's probably going to rise in price.

Anyway's, this engine is great DeeY! This is a well made engine. Can I use some elements in your engine for my fangame?

Like I said on YT, You can use any feature of this engine as long you give credit.
May 4 2013, 3:00 PM See Page
Quote (MarioWizzerd on May 4 2013, 4:56 PM)
Can you make lite version?

It would be impossible for me to make a lite version because I used a lot of PRO functions on the engine.

Sorry :)
May 4 2013, 1:54 PM See Page
Quote (liangliyuan on May 4 2013, 1:15 AM)
I SAID THIS IS FOR PRO VERSION.MY GM IS LITE VERSION!!!!!SO DON'T WORK IN LITE VERSION!!!

If this engine doesn't work with the lite version of GM, Do your own engine instead of saying that you can't use this engine.
May 3 2013, 6:23 PM See Page
Quote (liangliyuan on May 3 2013, 4:20 PM)
WHAT????PRO VERSION?????? MY GAME MAKER IS LITE VERION.NOT PRO VERSION!!

Hey, calm down!
May 2 2013, 5:47 PM See Page
This engine can be used only with the pro version of GM, I'm not planning to make a lite version of this engine.
Apr 30 2013, 8:00 PM See Page
Quote (WreckingGoomba on Apr 30 2013, 3:20 PM)
Is that how KABOOM sounds in Spanish?
EDIT: Smith, if I'm right, I remember that sound from Mario Strikers Charged Football (the Hammer Bro), but I'm not sure.

The 'Kapee!' sound is from Team Fortress 2.
Apr 28 2013, 7:32 PM See Page
Quote (smithuser on Apr 28 2013, 3:13 PM)
One word: KAPEE!

It's KABOOM... not KAPEEE! :P
Feb 3 2013, 4:29 PM See Page
Quote (LuigiMario9 on Feb 2 2013, 7:34 PM)
tiles that don't tile. again.

What do you mean with that?
Jan 4 2013, 9:50 PM See Page
Quote (Syr on Nov 20 2012, 6:28 PM)
:( THIS is so frustrating to use. Sometimes when I enter a level, a star is already blackened. How do I address this error?


At the moment, I have it on
<room start event> retrieve_items()

Sometimes it works, other levels it don't. I finished my game,so I'm too deep in to simply remove this without editing my game entirely :(((

It only works on the "Room End" event :P
Dec 14 2012, 8:13 AM See Page
Thank you :3
Oct 11 2012, 3:20 PM See Page
Quote (djemiegoomba on Oct 11 2012, 5:14 PM)
So it's done? Awesome! But it just seems to miss sky tiles...

Some updates will happen. Just gimme some time :3
Oct 10 2012, 8:45 PM See Page
Thanks for this :3
Oct 9 2012, 5:50 PM See Page
Thank you to all =3
Oct 4 2012, 12:32 PM See Page
I wasn't very proud when I released that engine :|
Oct 4 2012, 5:58 AM See Page
These are awesome, Think you can make some SML2 ones?
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