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Easy Item Screen By: Xgoff [W]
This engine allows you to create Zelda-like item screen arrangements.

The included file stores 25 items, but this can be easily changed to allow for more or less.

Currently it doesn't "group" items into one slot and ...
Downloads: 2541 Comments: 12 [NEW]  
Added: 01/16/08 Updated: 01/18/08
Easy Pipe Engine By: Xgoff [W]
As seen in the Community Fangame Project.

It's yet another pipe engine, however it's different from... well all of them as far as I know; instead of needing a million pipe objects each with their own event editor entries (ie clones), ...
Downloads: 2758 Comments: 7 [NEW]  
Added: 01/14/08 Updated: 01/16/08
Boo How-to with GM6 By: Mariomanmanmanman [E] [W]
Shows how to make a boo in GM6, since i have not seen this on the site yet, executable included
Downloads: 1394 Comments: 3 [NEW]  
Added: 12/30/07
Easy Mario Title engine By: Mariomanmanmanman [E] [W]
a very easy Mario title engine written all in GML, though is easy to figure out, and has PERFECT movement for the selector
Downloads: 1737 Comments: 8 [NEW]  
Added: 12/29/07
M&L:PiT Styled Battle Engine. By: Weston404 [E]
I got bored and made this :P
It works very well, so I recommend using this for a game with turn-based battles. :)
Downloads: 2203 Comments: 12 [NEW]  
Added: 12/21/07
SMW Starpower Effect By: Gate [W]
Use it in your game if you want
Downloads: 1580 Comments: 1 [NEW]  
Added: 12/12/07
roulette - smb3 By: the GML [W]
this how-to will teach you how to do a roulette in GM7 for your super mario games. it's simple, and it's fun. about the credit, you don't have to give, but it's will be nice. ENJOY!
Downloads: 1436 Comments: 12 [NEW]  
Added: 12/07/07
Paper Mario How-To By: twinimage
Ok, quite a few people have asked for this, so here it is. It's my "engine" for my cancelled Paper Mario game.
PLEASE do not just make a copy game of this, but add to it and make it your own game.

If you don't know how ...
Downloads: 5453 Comments: 46 [NEW]  
Added: 11/26/07
Intro to GML By: RetroX [E] [W]
After being disappointed of the overuse of LIBs on this site, I decided to make a little starter page for GML. In HTML format, opens in any browser. Look next for my GM LIB Design How-to (which is the exact opposite of this, lol). Anything needed to ...
Downloads: 2286 Comments: 9 [NEW]  
Added: 11/17/07
Firebar How-to By: andross46
Easily edit speed rotation distance and all with no gm experience (well almost).
even make ball 'n' chains, roto disk, and whatever. Give thanks but no credit necessary (although im not stopping you =D)
Downloads: 1685 Comments: 19 [NEW]  
Added: 11/08/07
MMF2/LUA Introduction By: Retriever II [E] [W]
This is the example pack used during my 2007 NCFC lua workshop. It consists of 3 self-paced examples that build on each other. Abundant commentary is meant to ease you into the details of lua and the lua object. If you're looking for an entry ...
Downloads: 1902 Comments: 4 [NEW]  
Added: 11/07/07
HUD How-To By: EDGE [W]
An Example of How To Make The HUD Follow The View, Comes With:
Score System.
Health Bar.(Animated to Show How To Do it)
Lives & Bomb.(Draws How Many Bombs & Lives you got)
It Has a Limitation, For Example You Can't Get Passed ...
Downloads: 1599 Comments: 4 [NEW]  
Added: 10/30/07
Chain Chomps with Lua By: Retriever II [E] [W]
A tutorial for SMB3-style chain chomps in Multimedia Fusion 2, using a Lua script for most of the chomp logic, which makes the MMF2 events very easy. Supports adding or removing any number of chomp objects. Well-commented events. Executable included.
Downloads: 2284 Comments: 9 [NEW]  
Added: 10/21/07
How to easily genorate the right sprite_index for using one object By: Blue Jay
this is an example of how to genorate the right sprite index of whatever whoever in whatever mode they are in. an example would be that you could determine the sprite_index that is of a single object, that is:mairo, luigi, super mario, super luigi, fire ...
Downloads: 1145 Comments: 1 [NEW]  
Added: 09/29/07
Twist a level By: Mariomanmanmanman [E] [W]
Heeheehee...I figured out how to make the level flip like in Greenmushroom's Super Mario Twisted!
Use wisely... Oh, and dont give credit to me if you use it, give credit to Greenmushroom(his game made me get the idea to try to learn how)
Downloads: 1843 Comments: 3 [NEW]  
Added: 09/19/07
smb1 movement *ENGINE* By: smb3 man
GO HERE FOR THE .EXE!!
http://www.savefile.com/files/1041284

hi, this is my forsi example for gamemaker 7.0. it is a smb1 movement engine for all of you to use.
this engine features:

small, big, fire mario
mush block
Downloads: 2457 Comments: 6 [NEW]  
Added: 09/09/07
Super Mario Advance-style Character Select By: Treeki
This tutorial provides a Super Mario Advance-style character select screen for Game Maker 6, authentic to the real version. It includes:
+ Rotating characters
+ Spotlight
+ 3D-style depth
It is also written completely in GML. Have ...
Downloads: 3381 Comments: 23 [NEW]  
Added: 09/03/07
Jump Through Tutorial By: Mariomanmanmanman [E] [W]
A tutorial for jumping through objects and then landing on them.
Downloads: 1287 Comments: 1 [NEW]  
Added: 09/03/07
Mario Kart Movement By: Mariomanmanmanman [E] [W]
This tutorial will help you how to make "Mario Kart Movements" and the best thing is that there is only 1 code!
Downloads: 1961 Comments: 11 [NEW]  
Added: 08/28/07
Chain Chomp How-To By: Grant [E]
A Game Maker 6 How-To for making Chain Chomps. Includes an executable along with the editable.
Downloads: 2677 Comments: 21 [NEW]  
Added: 08/16/07
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