Jun 29 2024, 6:19 PM | See Page |
Quote (Q-Nova on Jun 23 2024, 11:14 PM) Having played Missile Command for the Atari 2600 a few years ago, seeing this really reminds me of that game. The brown abstract and chunky ground, the black background, the falling meteors/missiles, the way the explosions look. I've got a feeling that this is supposed to be a homage to that game, correct? No, I don't think I've ever played that. I'm just bad at graphics. |
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Jun 3 2024, 2:44 PM | See Page |
That's pretty good. I hope someone implements him in some game somehow. Sometime. | |
Mar 29 2024, 4:26 PM | See Page |
Looks pretty nice. I like chessboard patterns. | |
Mar 1 2024, 4:19 PM | See Page |
I almost wish reviews were also deleted when games are, because now I really want to check this one out for myself but can't. | |
Mar 1 2024, 4:01 PM | See Page |
Glad to be known as the resident "person who reviews MisteryGX games". | |
Feb 26 2024, 1:30 AM | See Page |
This looks pretty damn cool (and there's something funny about seeing Paper Mario interacting with physics boxes). | |
Jan 8 2024, 9:18 PM | See Page |
Quote (mrLibreNess on Dec 31 2023, 2:49 PM) I can't believe I have to registered a mfgg acc again to ask this but... When is the full game? I want Brinburp to play a full fledge Supra Binyot Lande 2 rpg just for the funni voice I dunno. |
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Oct 8 2023, 4:12 PM | See Page |
The sprites are good, but having a background made of tiles that don't conform to the sprites is pretty bad. | |
Aug 29 2023, 5:00 PM | See Page |
This update has more games than the PS5! | |
Aug 29 2023, 3:24 PM | See Page |
Truly a lovely game and a wonderful end (?) to the series. Gotta write a review at some point. | |
May 10 2023, 7:14 PM | See Page |
I love 'em. I think Luigi would lose to just about any Sonic character in a fight, though. | |
May 10 2023, 5:44 PM | See Page |
I started playing, picked up the sword, got a cutscene, and then got this error, after which the game crashed: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_getsword: Unable to find any instance for object index '5' name 'obj_player' at gml_Script_scr_triforceget ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scr_triforceget (line -1) gml_Object_obj_getsword_Step_0 |
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Aug 13 2022, 6:45 PM | See Page |
This sounds interesting. Gotta try it the next time I replay SMRPG. | |
Aug 4 2022, 3:47 PM | See Page |
Quote (Ostrich101 on Aug 4 2022, 8:00 AM) That's weird, I'm getting reports that the engine is either accurate or not accurate from 3 different folks who played it? What is going on here? I can't speak for anyone else, but the acceleration was the biggest problem for me. It's especially noticeable with those two-tile-wide platforms in the DK level, because sometimes I wouldn't have enough speed to make the jump despite having a running start. Quote (Ostrich101 on Aug 4 2022, 8:00 AM) Can I hear exactly what those "little bugs" were? Because that information would be really useful for the updated release. I don't exactly remember them, but there's the checkpoint thing, at least, and I think I fell through a platform once. I also just replayed the first level and noticed two things; you can shoot the boss to death without actually starting the fight, and the timer still counts down once you pick up the ? Orb (though I got credit for clearing the level anyway, so I don't know if it matters). |
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Aug 1 2022, 3:41 PM | See Page |
Reviewed it. One thing I did forget to mention is that if you get a checkpoint from one level, die, and go to another level, it acts as if you got the checkpoint from THAT level. Also, what is the stuff in level 8 from? I thought it was an Action 52 stage or something at first, but probably not. |
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Jul 5 2022, 10:24 PM | See Page |
When's the English version coming out? | |
Jun 12 2022, 3:00 PM | See Page |
This update still says "morbius", though. Morbheads keep winning. | |
Jun 1 2022, 12:37 AM | See Page |
If you want to stop that from happening with your games, go to the "Windows" menu in Properties and check "Unpacked EXE". It makes the game folder look a bit less nice, but it shouldn't trigger any false virus alarms any more. | |
May 19 2022, 10:20 AM | See Page |
Quote (Q-Nova on May 18 2022, 10:48 AM) I had a lot of fun making this game, though. I'm glad you hosted that old fangame-themed jam; that was so much fun! I'd love to make another game, a much better one, with TGF, whether for another jam or not! I HAVE been considering hosting another jam. It has somehow been like 3 years since the last one, after all. |
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Apr 16 2022, 1:22 PM | See Page |
These are so good they kinda make me want to do an SMB1-style fan game just so I could use them in it. | |