Thumbnail
SMW Beta Grassland and More By: Someguy
Various level graphics taken from the SNES Test program, including a much larger rip of the old shiny ground and tiny filler P-Switches.
Type Info
Format Tilesets Backgrounds broken into a set of tiles.
Contents Ripped Sprites ripped directly from a game.

Update History
No History
 
[O] Created: Jan 3 2007, 3:13 AM
[O] Updated: Never
[O] File Size: 7.56 KB
[O] Views: 18190
[O] Downloads: 11715
[O] Favorites: 0
View / Download

Comments
No Icon
Treeki
Jan 4 2007, 9:23 PM
Actually, isn't that shiny ground in SMW Yoshi's House?
 
No Icon
The IT
Jan 4 2007, 9:39 PM
Rip more! Rip more! RIP MORE!!!!!
 
1 like from: Theopold
User Icon
Josiah
Jan 4 2007, 9:40 PM
aweseom more beta good job
 
No Icon
Captain Koopa
Jan 4 2007, 11:30 PM
Quote (The IT on Jan 4 2007, 4:39 PM)
Rip more! Rip more! RIP MORE!!!!!

agreed
 
1 like from: Theopold
No Icon
Someguy
Jan 5 2007, 12:29 AM
Quote (Jouw on Jan 4 2007, 9:23 PM)
Actually, isn't that shiny ground in SMW Yoshi's House?

Say... you're right! Though this is the extended set... Yoshi's House must of been made early in development. =D
 
No Icon
tymime
Jan 5 2007, 6:45 AM
Where do all these come from?
 
No Icon
Funky
Jan 5 2007, 11:59 AM
tymime Jan 5 2007, 6:45 AM [Report] [Quote]
Where do all these come from?

From a SNES-Testing program.
I wish I can play it...
 
User Icon
Black Squirrel
Jan 5 2007, 2:12 PM
Quote (The IT on Jan 4 2007, 9:39 PM)
Rip more! Rip more! RIP MORE!!!!!

How much do you expect to be in a test program? These SMW beta sprites were only there for a quick sprite test, it isn't an early demo of the game. I expect everything that can be ripped, has been ripped by now.
 
No Icon
tymime
Jan 5 2007, 7:17 PM
Quote (Funky on Jan 5 2007, 11:59 AM)
From a SNES-Testing program.
I wish I can play it...

Well, duh. >_>
I've got this game, and I've never seen any of these sprites playing it.
 
No Icon
Treeki
Jan 5 2007, 9:20 PM
Quote (tymime on Jan 5 2007, 9:17 PM)
Well, duh. >_>
I've got this game, and I've never seen any of these sprites playing it.

It's not from SMW. It's from a special ROM used by Nintendo to test the SNES, which includes beta SMW sprites.
Maybe Someguy can elaborate on what the program does when you run it? I'd download it and try, but it has Banzai Bills (or at least mini versions of the BB sprites) in it.
 
No Icon
The IT
Jan 6 2007, 2:48 AM
Quote (Jouw on Jan 5 2007, 9:20 PM)
It's not from SMW. It's from a special ROM used by Nintendo to test the SNES, which includes beta SMW sprites.
Maybe Someguy can elaborate on what the program does when you run it? I'd download it and try, but it has Banzai Bills (or at least mini versions of the BB sprites) in it.
But if you are going to do that you have the original copy of the test rom?
 
No Icon
Someguy
Jan 6 2007, 8:04 AM
Quote (Jouw on Jan 5 2007, 9:20 PM)
It's not from SMW. It's from a special ROM used by Nintendo to test the SNES, which includes beta SMW sprites.
Maybe Someguy can elaborate on what the program does when you run it? I'd download it and try, but it has Banzai Bills (or at least mini versions of the BB sprites) in it.

When you run the 'game', it shows a menu with various options, allowing you to make sure your SNES is running properly, or so I would assume. It makes sure displays and audio and such all properly work. One of the tests features a Super Mario World scene, with three layers I believe(foreground, background, and some fake sprites) scrolling at different speeds. They probably just took the tiles from an in the making Super Mario World source. By the way, the "Bullet Bills" make no noise, and aren't really fast, and there's no gameplay involved either, so there is no real concern for anyone who has a phobia. ;D
 
No Icon
Hinata Hyuga
Jan 6 2007, 2:12 PM
i dont remember bullet bills but i do remeber banzi bills
 
No Icon
Treeki
Jan 6 2007, 3:33 PM
Quote (Someguy on Jan 6 2007, 10:04 AM)
When you run the 'game', it shows a menu with various options, allowing you to make sure your SNES is running properly, or so I would assume. It makes sure displays and audio and such all properly work. One of the tests features a Super Mario World scene, with three layers I believe(foreground, background, and some fake sprites) scrolling at different speeds. They probably just took the tiles from an in the making Super Mario World source. By the way, the "Bullet Bills" make no noise, and aren't really fast, and there's no gameplay involved either, so there is no real concern for anyone who has a phobia. ;D

Actually, the reason why I don't like the Banzai Bills is the sprite used. I wouldn't care about them then, it's only the SMW BB's that I don't like. I've got past levels with Banzai Bills in Super Princess Peach, I've finished both levels with them in NSMB, but I cannot stand those in SMW. But everyone uses them in fangames.
 
No Icon
Flametale
Jan 7 2007, 3:42 PM
Quote (Jouw on Jan 6 2007, 3:33 PM)
Actually, the reason why I don't like the Banzai Bills is the sprite used. I wouldn't care about them then, it's only the SMW BB's that I don't like. I've got past levels with Banzai Bills in Super Princess Peach, I've finished both levels with them in NSMB, but I cannot stand those in SMW. But everyone uses them in fangames.

Just get over your fears, it can't hurt you!
If i can not be afraid of Spiders in RL and Games, then you can stop being afriad of Banzai' with faces on them.
 
No Icon
tymime
Jan 7 2007, 6:29 PM
Quote (Jouw on Jan 5 2007, 9:20 PM)
It's not from SMW. It's from a special ROM used by Nintendo to test the SNES, which includes beta SMW sprites.
Maybe Someguy can elaborate on what the program does when you run it? I'd download it and try, but it has Banzai Bills (or at least mini versions of the BB sprites) in it.

You don't understand... I have the test program (that's how I made that tileset not too long ago) and I've never seen some of these. Was a hex editor used?
 
No Icon
Someguy
Jan 7 2007, 7:11 PM
I opened it with a tile editor to get most, and copied the palette and grassland tiles overtop the normal ones in Super Mario World and replaced the palette in order to get the rest.
 
No Icon
tymime
Jan 8 2007, 1:05 AM
Quote (Someguy on Jan 7 2007, 7:11 PM)
I opened it with a tile editor to get most, and copied the palette and grassland tiles overtop the normal ones in Super Mario World and replaced the palette in order to get the rest.

Thanks!
 
No Icon
Simoneister
Jan 9 2007, 1:47 AM
This is good!
A little cluttered, but good!
 
No Icon
NUMSKULL
Jan 15 2007, 3:10 AM
Yes, THIS is the tile set I was looking for to use in my first and current project, Happy the Can. (Not starring Mario, though, so don't really expect to see it here. Features TONS of music from Mario.)
 
No Icon
greato2009
Feb 23 2007, 7:40 PM
do you think the poison mushroom is in the beta
version of super mario world? you should search for one in this beta
 
No Icon
marioking
Mar 7 2007, 12:54 AM
Quote (Jouw on Jan 4 2007, 4:23 PM)
Actually, isn't that shiny ground in SMW Yoshi's House?

Yoshi must be rich!!!
 
No Icon
marioking
Mar 7 2007, 12:55 AM
LOL LOL LOL LOL L@L!!!
 
No Icon
Diin
Sep 22 2007, 5:07 PM
Excellent....and I'm glad you didn't space the tiles apart; that messes up GameMaker :P

Rip mooorrrrrreee
 
User Icon
goomuin
Jun 27 2008, 7:19 PM
lolz mini p-switch
 
No Icon
Goombill Rezne Koopario
Aug 14 2008, 5:52 PM
Quote (Treeki on Jan 4 2007, 5:23 PM)
Actually, isn't that shiny ground in SMW Yoshi's House?

yes
 
No Icon
metal ghost koopa
Apr 17 2010, 12:49 AM
I've seen these in a super Mario world Hack. It's called SUPER MARIO WORLD Beta.
 
No Icon
blacky123456780 
Dec 15 2010, 9:16 PM
I kinda like the normal one but this is good.
 
Pages: (1) 1 | Last Unread