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Basic Superball Engine By: UltLuigi [W]
Just a basic Superball engine. includes the following features:
-Diagonal Movement on contact with obj_floor
-Coin collecting on contact with Coin ala Super Mario Land
I hope this will be of use to some. No credit required.
Downloads: 1982 Comments: 3 [NEW]  
Added: 07/31/13
Button Select Tutorial By: Nacitendo MFGG [E] [W]
This tutorial was created with Multimedia Fusion 2 Developer (Build R251). You may occasionally have problems with newer or older versions, it is not known ...
I did it so well that I'm impressed not only because of the way it developed, but ...
Downloads: 1913 Comments: 2 [NEW]  
Added: 07/29/13
Fire_Ball_Engine By: jeremiah6317
Today marks my first submission to
MFGG!!!:D, and I will like to represent myself with an engine that you all will find suitable for mario fangames!This is a PERFECT Fireball engine that i find myself quite happy to post on this site, It helps with ...
Downloads: 1778 Comments: 10 [NEW]  
Added: 07/18/13
YI Beanstalk How-to By: Gate [W]
Here's your favourite cat with another how-to on the hand.

This time this how-to will teach you how to make those beanstalks from Super Mario World 2: Yoshi's Island

Give credit if used!
Downloads: 1815 Comments: 1 [NEW]  
Added: 07/06/13
Tile Border Detector (For Level Editors) By: lu9 [W]
With this How-to, you will learn to make a border detector to use in Level Editors (if your game might have one), so tiles automatically get changed whenever another tile is placed in front of it.
This system is also used in Rubis' Level Editor ...
Downloads: 1802 Comments: 1 [NEW]  
Added: 07/01/13
Inventory Tutorial By: WreckingGoomba [W]
This tutorial shows how to make a basic inventory. Press C for debug controls. This tutorial works with Game Maker 8.0 and later versions, both Lite and Pro.
Downloads: 1607 Comments: 0  
Added: 06/24/13
Basic Construct Classic Goomba How-To By: Nite Shadow [E]
A simple playable engine and enemy movement example for Construct Classic. Doesn't get more basic than this.
Downloads: 1605 Comments: 1 [NEW]  
Added: 06/07/13
DragBasic Engine 2 By: Gate [W]
DragBasic Engine 2 is a basic platform engine for Game Maker 8.0 that contains the basic stuff you need to create a game.

Read the included 'Readme.txt' file to see a list of features.

Give credit if used ;)
Downloads: 2547 Comments: 2 [NEW]  
Added: 06/07/13
Basics Series: MMF2 Platforming Engine By: Vitiman
This is an engine showcasing how to make a platforming engine in Multimedia Fusion 2 using the Platform Movement Object. Also provided are examples of animation and simplistic enemy AI.

The Basics Series is a collaborative effort among MFGGers ...
Downloads: 1735 Comments: 0  
Added: 06/06/13
Enemy & Powerup Movement Howto By: Millenium1250 [E] [W]
A beautiful how-to, made of platform movement, enemies, and powerup on the back object on ground for hit ? blocks.
Downloads: 1229 Comments: 4 [NEW]  
Added: 05/23/13
S-Winamp Wrapper Extension By: Gate [W]
S-Winamp is an extension for Game Maker that allows you to play music by using the extension from Winamp.

This was made by Shaltif of the Game Maker Community, give credit to him.
Downloads: 1308 Comments: 1 [NEW]  
Added: 05/13/13
Waving Flag How-To By: Gate [W]
This how-to will teach you how to make a wave animation without using lots and lots of frames.
Downloads: 1373 Comments: 2 [NEW]  
Added: 05/06/13
DragezeeY Engine VII By: Gate [W]
DragezeeY Engine VII is an open-source mario engine for Game Maker 8.0 Pro that contains stuff from the first mario game to the latest one.

If you use this engine, make something serious instead of using it as a level editor.

Read ...
Downloads: 4103 Comments: 43 [NEW]  
Added: 05/01/13
SMB2 Subspace Engine By: Hypernova [W]
DISCLAIMER: I did not made this engine! xn--e5x did! Though the engine itself is long lost in the internet but I eventually to bring it back!

And yet it's made from Hello Engine III. Please don't just start to abuse it as a level editor. ...
Downloads: 1760 Comments: 9 [NEW]  
Added: 04/24/13
Ultimate Menu Engine 1.5 By: Mors [W]
My best submission. It features a logo and starting screen with three save slots. It was made from scratch.
You can use it without permission, just give credit and don't steal.
Downloads: 1474 Comments: 3 [NEW]  
Added: 04/19/13
Variable Jump Height Example By: superbowser
This example shows how to allow the player to tap the jump button for a short jump or hold it for a higher jump (and anywhere in between). There are plenty of comments in the code to explain how it works.
Credit for the graphics goes to Elyk.
Downloads: 1141 Comments: 1 [NEW]  
Added: 04/06/13
Ultimate Message Box and Input Box Example (Animated Message Box Example 2) By: Mors [W]
Message box is edited Hello's message box but input box is my own.
Give credit and don't steal.
Downloads: 1199 Comments: 1 [NEW]  
Added: 03/08/13
Ultimate Menu Example By: Mors [W]
This example was made from scratch.
Give credit and don't steal.
Downloads: 1117 Comments: 2 [NEW]  
Added: 03/08/13
Construct Classic: Loading graphics on the fly By: Nite Shadow [E]
This tutorial shows how to make external graphics load in construct Classic, Using this method of loading graphics allows for them to be swapped out for another set at any time. This may also allow for player-created graphics to be made; however, this ...
Downloads: 1110 Comments: 3 [NEW]  
Added: 02/18/13
Staff Roll How-To By: Gate [W]
Ever wanted to make one of those "Staff Roll" on your game, this is your how-to.

Give credit if used!
Downloads: 1418 Comments: 5 [NEW]  
Added: 02/03/13
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