Review Information
Game Reviewed Super Mario Melatonin, by Tech Wing
Review Author Ryan Silberman
Created May 26 2013, 3:47 AM

General Commentary and Game Overview
How can a game play so well but end up being so underwhelming at the same time? Super Mario Melatonin is your answer to that. Apparently, my 10-year old self "reviewed" this one too to the point where he/I kept exaggerating too much about the content.

Anyway, Super Mario Melatonin is a game about Mario going on a journey to defeat what looks like a beast from Super Metroid smoking a cigarette. When Mario breaks open a pit below the beast's feet, a bunch of red scribbles come out of the pit (which Mini-Me thought was supposed to be blood. Now, I don't even know what it is).
 
Pros -Great engine
-Graphics are somewhat nice
 
Cons -Wrong way to use an engine...
-2 short levels with nothing really special, level-wise
-Why seizures?
-There are several things that probably were supposed to be jokes, but really aren't
 
Impressions
Gameplay
3 / 10
I'll give the game credit for sporting a pretty awesome NSMB engine that I WISH was used in some actual Mario platforming fangames. Instead, we have a 2-leveled game with the unsatisfactory "humor" trying to be the strength of the game. Basically, the engine was downplayed in place of seizures, reverse Wario Land 4 music, an underwhelming first level, and so on.
 
Graphics
5 / 10
I would have praised this aspect if not for the friggin seizures. Oh, and the horribly drawn scribbles and cap & cigarette placed onto the Super Metroid creature.
 
Sound
6 / 10
The game uses NSMB music at first, but later tries to scare you with some reverse Wario Land 4 music. It's nice, but at the same time disturbing.

Oh, and Mario screams at the end when he wakes up. It was funny in Thingio, but not here thanks to really awful timing.
 
Replay
1 / 10
Eeeh.........I don't see myself coming back to this one. I'm sticking with Thingio.
 
Final Words
3 / 10
This is Thingio's drunken little brother

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