Game Reviewed | Super Mario Melatonin, by Tech Wing |
Review Author | Ryan Silberman |
Created | May 26 2013, 3:47 AM |
Pros | -Great engine -Graphics are somewhat nice |
Cons | -Wrong way to use an engine... -2 short levels with nothing really special, level-wise -Why seizures? -There are several things that probably were supposed to be jokes, but really aren't |
Gameplay 3 / 10 |
I'll give the game credit for sporting a pretty awesome NSMB engine that I WISH was used in some actual Mario platforming fangames. Instead, we have a 2-leveled game with the unsatisfactory "humor" trying to be the strength of the game. Basically, the engine was downplayed in place of seizures, reverse Wario Land 4 music, an underwhelming first level, and so on. |
Graphics 5 / 10 |
I would have praised this aspect if not for the friggin seizures. Oh, and the horribly drawn scribbles and cap & cigarette placed onto the Super Metroid creature. |
Sound 6 / 10 |
The game uses NSMB music at first, but later tries to scare you with some reverse Wario Land 4 music. It's nice, but at the same time disturbing. Oh, and Mario screams at the end when he wakes up. It was funny in Thingio, but not here thanks to really awful timing. |
Replay 1 / 10 |
Eeeh.........I don't see myself coming back to this one. I'm sticking with Thingio. |
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This is Thingio's drunken little brother |
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