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Следующее приключен&
Jan 20 2019, 7:23 AM

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First of all, we have two new moderators! Big shoutout to Evil Yoshi Toes and GamerInGeorgia for accepting the call to help us out in these trying times and being awesome peeps in general! I always liked that Evil Yoshi dude, something about him just screamed "positivity"... and it probably wasn't his name.

Also, don't forget the MFGG Awards are coming in soon! You still have a chance to vote, too! Nominations are now over, so head on over to the forums for FINAL VOTING, where you get to narrow down the nominees to who you want to win in particular. Voting ends January 28th, with the ceremony occurring the next day, so you have some time to think about what you want to vote for, but don't twiddle your thumbs either! We're all counting on you, here at MFGG.

With those announcements out of the way, I'd like to talk about something semi-personal regarding fangames lately that I've observed for a few years now:

Last Wednesday was the one year anniversary of Communist Mario: Mario Visits His Great Uncle in the USSR II, a very bizarre fangame made by me that people seemed to find amusing, and I was very satisfied with this as you might expect!

Of course, what are fangames now? Fangames can be a lot of things, and that's a very good thing! When I started going on MFGG 15+ years ago, I was astounded by how unorthodox and quirky the fangames were. I feel like a lot of fangames like that aren't made anymore, a small handful of outliers notwithstanding (including my own).

While I did say it was very cool to see fangames of all traits pop up in the last decade - and I was sincere about that - I do confess to missing when people made really strange or anti-official fangames. The kind of fangame that is so unusual that you just knew Nintendo never laid a finger on it.

A lot of you might scoff at this feeling and say that what I miss are merely called joke games now, and while there is some partial truth to this, I feel a joke game is inherently silly. What I'm referring to could just be anything beyond the realm of "mimicking the Nintendo feel" that a lot of us have come to love and appreciate. I mean, something so beloved would be prone to imitation, right? That's not even a bad thing, I think it's wonderful! But I do mourn the days of the bizarre and delightfully weird, and whenever a game like that DOES crop up on here or nearby, I cherish it. Unfortunately, I don't think many people otherwise do, and I worry I'm alone in finding these games to be interesting. I'm sure a lot of people have come here expecting quality Mario fangames that rival Nintendo's own entries in the franchise, and so this sort of game just isn't needed anymore. Truth is, I don't think it was ever really "needed", disregarding that Nintendo's output in the early 2000s when these kind of fangames ruled supreme was very experimental in of itself... although, maybe that's why? I shudder to think that the only reason such games came to be was because we were just mimicking Nintendo in a different way, no no no. I think the inclination to be weird came from limitation of the tools of the time. Back then, Game Maker was pretty much exclusively drag-and-drop, and The Games Factory and Multimedia Fusion were powerful but easy-to-use tools.

Perhaps it goes without saying, but independent game development has grown significantly in the last 10 years, and fangames have benefited from this growth just as much as indie titles have. The tools have become more accessible, and people can make more impressive things now. This has been both a blessing and a curse, as it seems this resulted in fangaming shifting from a celebration of the amateur to a challenge to the professional.

Not to be mean to any of these efforts, but I do think the overall strive to achieve this has sort of missed the point of fangames. It's perfectly fine to make something adequate and polished, but I never cared too much for it overtaking the enjoyment of doing something beyond the norm. Heck, I even prefer fangames that are straight forward but go beyond the usual settings and characters/ideas. Our very own Yoshin is doing a Super Mario World hack that draws significant influence from Super Mario Bros. 2 and Super Mario Land 2, both titles that are very much overlooked by Nintendo themselves (and even most fans!) nowadays. We could use more drawing from obscure-er channels, if you ask me.

In closing, while I may have gone on a tangent and put little emphasis on the promotions and upcoming MFGG Awards, I do feel it was important to address this interesting sea change on MFGG and other fan communities. I can't force people to make anything in particular, and I wouldn't want to either! I just think it would be really cool to see more... unorthodox things. You know, take some more influence from the absolute strange things older fangames did. To all you newbies/youngsters, go back to the older fangames hosted right here and play a few of them. Not all of them have aged very well (indeed, a lot of them have aged very badly, as I have found out over the years), but I was surprised to see just how outside the box they could be. Things like "Mario Left the Cheese Out" and "N Team" used to be the norm - now, they are merely a footnote in the vast and expanding history of what it means to make a fangame. A curiosity, more than a standalone work to be enjoyed for being what it is.

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We step further into 2019
Jan 9 2019, 5:16 AM

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It's time for another update!

First of all, we decided to award the November 2018 Game of the Month award to Super Mario and the Sacred Bells!

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Have to say, GotM is quite late this time. Big thanks to Q-Nova for helping out with the banner.

Here are this week's updates:

Recent Additions
Thumbnail British Mario VS I.M. Meen
[Platform] By Misteryt1MFGG

Some people think Mario is Italian, American or Italian ...
Hacks, Mods
Thumbnail Super Mario Bros. 3 Crowned Edition + Princess Bowser (ver.)
[Super Mario Bros 3 (NES)] By Kazufox
Super Mario 3 where Bowsette's army of Super Crowned wearing minions are causing trouble!

Shrooblet By OmegaF.
Bulky Bob-Omb By OmegaF.
Mural Goomba & Koopa By OmegaF.
Super Androix - Sprites By JacobLeBeauREAL
Flurry By OmegaF.
Extended Items Remake 2019 By xXEmmanXx
Wario in SMAS SMB1 Style By Misteryt1MFGG

And lastly, we are currently accepting nominations for the 2018 MFGG Awards. Be sure to check it out over here!
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Happy 2019!
Jan 1 2019, 9:41 PM

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Happy New Year everyone! It's quite hard to imagine another year has already gone by. Here's an interesting yet trivial fact: it's been 5 years since we actually made an update on January 1st.

Here's this year's starting update.

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What's your New Year's Resolution?
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Merry Christmas!
Dec 25 2018, 10:55 AM

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Everyone here at staff would like to wish everyone a Merry Christmas and Happy Holidays!
If you don't celebrate anything then enjoy the time off work or school, you deserve it!

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Christmas comes a week early this year
Dec 18 2018, 4:23 PM

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So I'm home all by myself on a day I'd normally be working. Unfortunately, I was supposed to go on a nice little day trip, but it didn't work out.

Fortunately for everyone on MFGG, I have an early Christmas present for all of you! When the mainsite started accepting hacks and mods back in the summer, we didn't have a separate section for them, so they had to live in the Games section. Mixing stand-alone games and hacks wasn't an ideal arrangement. Other than launching lumaSMS itself, adding a separate hacks section was probably our most-requested feature - and it's a project we'd need to complete before the new mainsite software becomes a reality.

So that's why we now have a Hacks and Mods section! A big thanks goes to Hypernova, Dustinvgmaster, and R II for helping with this project.

TCSMS wasn't exactly designed for adding entirely new categories, so there could be a few pesky bugs that escaped past testing. If anything's not behaving normally, please let us know.

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Oh hey it's snowing!
Dec 11 2018, 4:29 AM

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To be honest, I have mixed feelings towards snow. It's nice for it to show up for a little bit, but not too much. It's kinda similar to quality control: quality over quantity.

Recent Additions
Thumbnail Super Mario - Clone Race
[Action] By Hypernova
It's basically the same compared to Disco Discord Mario (April Fool's 2018) but clean. I unfortunately ...
Thumbnail [HACK] Super Mario World Adventure
[Hack] By Vertette
This is a hack I made. It's got 1 world, 6 levels and 7 exits. ...
Sprites, Libs, and Tilesets
Yoshi Island enemies By OmegaF.
Custom Galoombas By The IT
Mario Kart Wii: Toad's Factory Textures By littlelum
Mario Kart Wii: Mario Circuit Textures By littlelum
Rex By OmegaF.
Mario Kart Wii: Coconut Mall Textures By littlelum
SMM Burt By mariofan230
SMM Digga By mariofan230
SMM Snap jaw By mariofan230
SMM Fang By mariofan230
Mario Kart Wii: Wario's Glod Mine Textures By littlelum

However, Texas (where I'm from) rarely gets snow. It's usually just rain this time of year, which is a bit disappointing.
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Chaos, Charisma, and Cool Submissions
Dec 5 2018, 7:52 PM

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I control quality now. That means I get to decide what qualifies as quality content in specific quantities. For the purposes of this essay, I will explain my thesis on why it is important to hollow out Dustin's copy of Zoda's Revenge: Start Ropics Too for the-uh Nintendo, the gaming video system that all the kids are playing.

If you think that's bad, wait until you see what garbage I type when I'm not totally sleep deprived.

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The Friday Updatables
Nov 30 2018, 11:06 PM

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Greetings, hello and good morrow to you, MFGG. It is I, that one guy, to bring forth unto you an update the likes of which you have absolutely seen before!

MFGG has recently undergone a minor staff reform, which has introduced the following changes:
-Vitiman and Hypernova are now on the quality control team! They were brought onboard earlier this year to help with creating themes for the MyBB forums.
-Yoshin is now administrator.
-Fun With Despair is now a forum moderator and quality control.
-HylianDev's role on the site has been changed to tech admin. This is mostly cosmetic and is mostly to signify that his role working on the site is more technical than moderation... y.
-Xander has been demoted due to lack of activity, but we appreciate the work they had put into the site!
-Pedigree has resigned from his position. We want to thank you a bunch for the hard work you've done.

In addition, there's only about a week left until Super Smash Bros. Ultimate will be released! There have been some substantial leaks, however, so be careful if you don't want to be spoiled on the content!

Anyways, you guys want some MFGG resources, yeah? I got ya. I got the stuff right here.

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New Site Features
Nov 16 2018, 8:19 PM

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Apologies, it seems I forgot to mention something in my previous update!

The site now features a couple of new things:

1) We now have Comment Guidelines, easily visible for all users. If you're new, be sure to read them to ensure a less bumpy MFGG experience.

2) We now have an on-site BPS Patcher. If you don't already have a patcher program, you can use this to prepare a few of the hacks MFGG now has to offer! Note that we do not store any ROMs on the MFGG server. All patching procedures are carried out on the client side of things.

In addition, submitting your hacks as BPS patch files is highly recommended! These patch files contain less of the game's original data than their IPS brethren, which keeps both filesize and copyright concerns low.
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Christmas Update
Nov 15 2018, 11:58 PM

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Well gang, now that Halloween is out of the way, we have officially entered the Christmas season.

This Christmas, Santa has brought all you nice boys and girls the present of an update. Yes, I'm Santa. You didn't know that?

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...what? Thanksgiving?
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