Number of comments:
[Graphic] Super Mario Bros. Reshaded Posted by: Macroy at Dec 5 2021, 5:55 PM
I made bowser blue to match the boxart for the game.
[Graphic] Super Mario Bros. Reshaded Posted by: radel999 at Dec 5 2021, 3:03 PM
Why Bowser is Blue?
[Graphic] SMW Combine Luigi Sprites Posted by: RaccoonMario371 at Dec 5 2021, 2:05 AM
Quote (Bandit on Dec 30 2019, 1:13 AM)
I cant wait for the Mario one
you're joking
[Graphic] SMW Alternate Mario and Luigi Poses Posted by: RaccoonMario371 at Dec 5 2021, 12:25 AM
when are you gonna start posting again?
[Graphic] SMB2 Misc. Enemies and Objects Posted by: BlakeIsHereJam at Dec 4 2021, 12:31 PM
The goombas are better than mine!
[Game] Mariovania (beta) Posted by: KoBeWi at Dec 3 2021, 12:30 AM
Quote (karremf on Oct 30 2021, 12:28 PM)
undefined method `[]' for nil:NilClass
C:/Users/KarremFlop/Downloads/Mariovania_2017-01- (1)/Mariovania/data/scripts/game.rb:1795:in `initialize'
C:/Users/KarremFlop/Downloads/Mariovania_2017-01- (1)/Mariovania/data/scripts/system.rb:952:in `new'
C:/Users/KarremFlop/Downloads/Mariovania_2017-01- (1)/Mariovania/data/scripts/system.rb:952:in `update'
C:/Users/KARREM~1/AppData/Local/Temp/ocr1C50.tmp/src/mariovania-win32.rb:34:in `update'
C:/Users/KarremFlop/AppData/Local/Temp/ocr1C50.tmp/lib/ruby/gems/2.2.0/gems/gosu-0.11.1-x86-mingw32/lib/gosu/patches.rb:152:in `tick'
C:/Users/KarremFlop/AppData/Local/Temp/ocr1C50.tmp/lib/ruby/gems/2.2.0/gems/gosu-0.11.1-x86-mingw32/lib/gosu/patches.rb:152:in `tick'
C:/Users/KARREM~1/AppData/Local/Temp/ocr1C50.tmp/src/mariovania-win32.rb:79:in `<main>'

Looks like your config file is damaged somehow. If you didn't finish the game yet, you can remove the file to fix it. Or you can send me the file, so I can investigate. It's located in '%userprofile%/.mygames/mariovania'.
[Graphic] Mario Boomerang SM3DLand (SMW Style) Posted by: GlacialSiren484 at Dec 2 2021, 9:19 PM
I think you can organize the sheet a little bit better since some frames like jumping and falling are way too close to each other

Colours can be better as well

But I'm pretty sure this has stuff from AwesomeZack's Shell Mario
[Graphic] SMW 4 enemies in SMM2 styles Part 2 Posted by: Petunia456 at Dec 1 2021, 8:26 AM
Quote (OmegaF. on Aug 20 2021, 4:35 PM)
I feel like the text on the thumbnail is making it look too messy, especially since the colors are blending in with the sprites.

Thumbnail doesn't really matter, more so than sprite sheet.
[Graphic] SMW Super Sheet Part 3: NSMB Series Power Ups Posted by: Luigiisthebest at Nov 29 2021, 4:52 AM
im pretty sure the next sheet is going to take 16 months if the last one took 4 and this one took 8 so uh GET READY FOR A 16 MONTH LONG WAIT
[Graphic] SMB2 Misc. Enemies and Objects Posted by: Luigifan1115 at Nov 27 2021, 10:50 PM
I like the attention to detail with the red arms on the bullet bill, but the thwomps don't really fit the style
[Game] Super Mario Bros: Odyssey (Ch1) Posted by: Jlook at Nov 27 2021, 5:26 PM
I'm on World 6-3 and I can't seem to find the first star coin. If anyone finds it, let me know.
[Graphic] SMW - Slightly Redesigned Enemies Posted by: PalermaBR at Nov 27 2021, 4:15 PM
I loved the Goombud LOL
[Graphic] SMW-styled Morty Mole Posted by: KingGeoshiKoopshi64 at Nov 27 2021, 9:02 AM
Quote (Theopold on Oct 18 2021, 3:14 AM)
You don't need to use a tileset palette for a sprite! You can just make one yourself, as long as it isn't more than two palettes! The SNES isn't an NES.
Even just the red palette say Red Yoshi would've been fine even if I can easily do it myself.
[Graphic] SMB2 ground tileset Posted by: Luigiisthebest at Nov 27 2021, 4:26 AM
This Is A Really Good Sheet! But Uh Can You Make The Other Styles In SMB2 Style? It Would Be Very Cool If You Did That. Also Update The Upside Down Slopes To Have The Dirt Sprite It Would Make More Sense Then If It Was Grass On Top And Bottom
[UPDATE] Whazzat? A game jam? Posted by: LellyLL at Nov 26 2021, 10:13 PM
Mario game
[Graphic] Super mario bros. mario big pack!!!! Posted by: RaccoonMario371 at Nov 25 2021, 10:31 PM
*sees the front view sprites* ew thats not mario or luigi
[Graphic] SMB Beta Full Sprites Sheet (with Unused MOCKUP Concepts) Posted by: SuperMario64BetaLover at Nov 23 2021, 9:43 PM
was the coin cycling palette perhaps inspired by my remake? https://www.youtube.com/watch?v=1mYwpLsgJis&t
[Graphic] SMAS+SMW Mario And Luigi Pose Swap Posted by: GlacialSiren484 at Nov 22 2021, 11:58 PM
Mario looks like he can bounce around in that idle pose and Luigi just shrinks when he's falling
[Graphic] SMB - Ghost/Boo Planet (?) - Concept Posted by: Evan.F at Nov 20 2021, 10:14 AM
I love that highlight on the rocks. Makes the lava feel like it's got presence.
[Game] Super Mario 64 Plus Posted by: Vendetta98 at Nov 19 2021, 11:29 PM
Quote (Mors on Apr 6 2021, 10:08 AM)
Just to annoy you. < : )

Some of the textures appear black and purple, I tried to hold left, right and backspace for 5 seconds in the title screen of the launcher but the textures keep failing.