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Sep 19 2020, 12:47 PM See Page
It's okay. Not exactly my kinda game, but I like the graphics.
Sep 17 2020, 12:05 AM See Page
Quote (LangtonLion64 on Sep 16 2020, 11:38 PM)
And regarding the boss fights, I'm having a hard time figuring out why people have difficulty with Bean. Is it the amount of damage the explosive beans do? Is it how fast they fall? Should I have provided more milk at the checkpoint?

The falling speed of the explosive beans, especially when combined with the slowing effect of the coffee, is definitely part of it, but funnily enough, I feel like the collapsing platform things are probably the biggest "offender". I thought I was just bad at remembering things, but then I watched Vinny's playthrough and he died by falling into a pit because of the nut blowback several times in a row, so clearly it's a universal problem. Maybe the platforms could be red when they're facing down or something similar.
Jul 25 2020, 11:20 PM See Page
I love the fortress with a face.
May 18 2020, 11:00 PM See Page
Nice work. If only he was actually back...
Mar 23 2020, 5:30 PM See Page
Beautiful.
Mar 1 2020, 2:10 PM See Page
Fun little game. I got to 69 points before realizing that I could probably keep going forever.
Dec 31 2019, 11:29 AM See Page
m-m-mario dabbing? what the h*ll!! mario would never dab!! delete this!!
Jun 30 2019, 5:38 PM See Page
This is definitely the most exciting video game release this week.
Jun 5 2019, 4:22 PM See Page
I'm already making it.
Apr 28 2019, 11:36 AM See Page
#BringBackDumbestGameAndMarioKong
Feb 6 2019, 6:22 PM See Page
I tried out some of your games recently, and I like them because they remind me of the stuff I used to make in Clickteam products with my friend ages ago, but they do have some problems.

My main problem with them is that all the text scrolling and dialogue advancing is WAY too slow. I don't need 15 seconds to read one line of dialogue. The fact that the final (?) boss of this game takes a literal forever to kill too isn't very fun. I got him down to 70 HP before I just gave up.
Mar 8 2015, 1:03 PM See Page
Truly amazing.
Jun 7 2014, 2:58 PM See Page
My body is definitely ready.
May 8 2014, 3:58 PM See Page
Now that's art.
May 5 2014, 7:34 PM See Page
Could you give any sort of hint as to where the fabled Lost World might be?
Aug 8 2013, 12:39 PM See Page
Quote (awesomeface on Aug 8 2013, 11:34 AM)
I don't know why MFGG has turned into some accepting un-related mario fangames.

MFGG is a site for Mario fan games. This is a Mario fan game. I don't see the issue.
Aug 6 2013, 8:46 PM See Page
Quote (Jack-of-All Games on Aug 6 2013, 11:31 PM)
You're kidding, right? Can you take a minute of your time to realize that the execution was flawed for other reasons?

Like what?
Aug 6 2013, 8:52 AM See Page
Quote (Jack-of-All Games on Aug 6 2013, 4:33 AM)
The required precision is incredibly steep, as I couldnt even pass the tutorial. At first, it was because of the annoyance of having to bounce the football up high so it can hit the switch. Then, it was the frustration I experienced trying to throw the ball through the gap afterwards.

Everyone else seemed to get past through those with no problem. I'm not going to change my game for a person who clearly wanted something completely different. Maybe you should make that action-platformer-whatever yourself.
Aug 6 2013, 12:58 AM See Page
Quote (Jack-of-All Games on Aug 6 2013, 3:05 AM)
The very least you could do was not rely on pure precision and high difficulty. Kinda figured you'd get that.

What are you suggesting then? I've already said that I'll have a difficulty setting and I'm not really sure what you want me to do about the required precision. Do you often complain about crossword puzzles because they contain "too many words"?
Aug 5 2013, 11:56 PM See Page
How was this review accepted? I'm all for differing viewpoints but when the whole review is basically "WHY ISN'T THIS EXACTLY WHAT I WANTED", I truly have to wonder what I could change in the game to make the score higher.
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