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Retextured mario backdrops By: Nite Shadow [E]
A collection of 8 Mario backdrops retextured

Note: some programs will find a false transparency value in color 000000 (solid black) which is used in these.

Credit to THUNDER DRAGON for the smb3 bg rips used.
Type Info
Format Sprite Sheets Sprites and animation frames saved in a static image medium.
Contents Edited Modification of existing sprites.

Update History
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[O] Created: Mar 29 2011, 8:57 PM
[O] Updated: Never
[O] File Size: 1.76MB
[O] Views: 17553
[O] Downloads: 2840
[O] Favorites: 0
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wormboy123
May 13 2011, 7:56 AM
I'd have to admit, these look pretty realistic!
 
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Nite Shadow
May 13 2011, 2:09 PM
Quote (wormboy123 on May 13 2011, 7:56 AM)
I'd have to admit, these look pretty realistic!

Thanks :)
 
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TheRocketCake
May 15 2011, 3:17 PM
Looks like you applied a filter to everything, not that great IMO. but I think the SMW castle one worked out pretty well.
 
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Nite Shadow
May 19 2011, 4:00 PM
Quote (TheRocketCake on May 15 2011, 3:17 PM)
Looks like you applied a filter to everything, not that great IMO. but I think the SMW castle one worked out pretty well.

A filter?
actually, I suppose that is true, In a way anyhow,
glad to hear at least 1 worked out.
 
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CopperMario
Sep 29 2012, 5:52 AM
I came to check these out after browsing http://forums.mfgg.net/viewtopic.php?f=13&t=13534

And I must say, these are great. Did you use photoshop?
 
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Nite Shadow
Sep 30 2012, 1:25 AM
Quote (CopperMario on Sep 29 2012, 5:52 AM)
I came to check these out after browsing http://forums.mfgg.net/viewtopic.php?f=13&t=13534

And I must say, these are great. Did you use photoshop?

Thanks :)

Beleive it or not, the program i use has been obsolete since 1996
Photoimpact 3.0
Came with a photo scanner that i can no longer use on modern comps.

I suppose it is much easier to do with photoshop or even gimp, but, i dunno...somthing about the end result when its actually done. it just seems to come out better like this.
 
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