A.NB's Platformer Framwork By: A.NB
A simple to use platforming framework for Game Maker Studio 1.4/2*.

Features:
- Pixel perfect movement & collision handling (Floor method based on Matt Thorson (celseste dev) work).
- Support for moving tiles including moving slopes, simply by using x_speed/y_speed on a tile.
- Controller prefabs such as a audio controller, screen controller and a culling system.
Support for looping music and variable display sizes.
- Example objects to get you started such as a simple, goomba like enemy, springs and question block-ish tiles.

* A proper version for 2.3 is planned with support for tile based collision.

SMW sound effects rip by: Hypernova.
Tileset by: Neweegee.
Uses GMSched by skyfoogle.
When used, do give credit. If you need any help, simply let me know.
Target Applications: GMS GMS2

Update History
06/03/21  Added some missing credits.
 
[O] Created: May 24 2021, 3:35 AM
[O] Updated: Never
[O] File Size: 1.04MB
[O] Views: 10009
[O] Downloads: 300
[O] Favorites: 0
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Comments
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RaymanFan1995
Jun 11 2021, 9:51 PM
I'm using the Steam version of GMS1 and for some reason, when I try to open the file, it doesn't show up in the browse window. There's also no .exe file, so I can't even preview how everything works. Maybe I need to use the standalone (non-Steam) version, but I don't know what difference that would make.

Also, the Celeste dev's name is Maddy Thorson.
 
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A.NB
Jun 13 2021, 8:22 PM
Quote (RaymanFan1995 on Jun 11 2021, 9:51 PM)
I'm using the Steam version of GMS1 and for some reason, when I try to open the file, it doesn't show up in the browse window. There's also no .exe file, so I can't even preview how everything works. Maybe I need to use the standalone (non-Steam) version, but I don't know what difference that would make.

Also, the Celeste dev's name is Maddy Thorson.

I'll fix the name soon.
Anyways, is your GMS version up to date? This was done on 1.4.9999.

For opening, you should use the import function. Otherwise, right click the gmz and set the default app to GMS.
 
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