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Simple Enemy AI - Jumping Over Obstacles By: Spritanium [E] [W]
This incredibly simple example shows you how to make an enemy that can jump over walls, similar to the dinosaur enemies in Super Mario World. This tutorial is intended for beginners, as anybody who is in the least bit familiar with GM would be able to ...
Downloads: 1988 Comments: 8 [NEW]  
Added: 08/29/08
Bullet Bill How-to By: Gate [W]
This how-to is to learn how to make this things!

- Bullet Bill
- Homing Bill
- Torpedo Ted
Downloads: 2222 Comments: 7 [NEW]  
Added: 08/23/08
Simple Mushroom power-up How to By: Flametale
This How to shows you how to make Mario collect a mushroom, grow, and when hit by an enemy shrink back to normal, without using any values, just collision and replace- Good for games where mario is only to grow big and small.
Downloads: 1642 Comments: 3 [NEW]  
Added: 08/21/08
Variable attack power for RPG engines By: Nite Shadow [E]
rather simple RPG engine tweak..
uses random counters to determin attack strength and critical/miss

note: dont expect much from this.
Downloads: 1550 Comments: 0  
Added: 08/20/08
Pirahna Plants How-to By: Mariomanx4
A nice way to show pirahna plants and venus plants written in almost all gml
Downloads: 1396 Comments: 2 [NEW]  
Added: 08/18/08
Saturn Mario Engine By: Hypernova [W]
This is my own mario engine, I made it about a week.

Engine contains:
Koopas (Red and Green);
Jumpthrough platform (A little glichy).

Mario's Moves:
Skid (SMAS - SMB3 Style);
Downloads: 3568 Comments: 27 [NEW]  
Added: 08/18/08
Darkyoshi Firebar Example By: Gate [W]
This enigne is to learn how to make firebars and chains in Game Maker

This how-to includes

- Small firebars(Clockwise and C.Clockwise)
- Large firebars(Clockwise and C.Clockwise)

- Double firebars
- Small ...
Downloads: 1906 Comments: 5 [NEW]  
Added: 08/18/08
Savefile with .ini By: Flipiberke
This tutorial will help you to save and load your savefiles using one single script. All data is saved in a .ini format.

Give credit if used please.
Downloads: 1368 Comments: 3 [NEW]  
Added: 08/18/08
my mario and luigi engine By: metroidmetroid
this is my first submission to
in joy!
Downloads: 2532 Comments: 17 [NEW]  
Added: 08/11/08
Super Mario Galaxy bullet bill engine By: mirror [W]
An engine showing how to do the homing bullet bills in S.M.G. This is for GM7 and I don't know if using the image_angle code is a registered movement...
No credit needed.
Downloads: 1810 Comments: 8 [NEW]  
Added: 08/10/08
Nicki999 M&L Battle Engine By: nicki999 [W]
A nice easy-to-edit M&L Battle Engine, made by nicki999. Credits/Controls appear at beginning. EXE not included.
Downloads: 2618 Comments: 13 [NEW]  
Added: 08/03/08
GML 101 - Introduction to GML By: RetroX [E] [W]
This is a tutorial for Game Maker that I've been working on and off for a week or so. This teaches you the bare basics of the Game Maker Language as well as a few useful tips at the bottom.

Eventually, I'll finish Part II and post ...
Downloads: 1842 Comments: 19 [NEW]  
Added: 07/31/08
Mario Pipe Engine By: orange451 [E]
a very simple pipe engine I made for some one on the fourms, it includes warping from 3 pipes (the fourth is too high to reach, but you still can come out of it)

arrow keys = move
space = jump

I am going ...
Downloads: 2376 Comments: 6 [NEW]  
Added: 07/30/08
3-hit-combo tutorial By: IndianaYoshi
My first submission to MFGG!
Remember in SM64 where it was the only game that where Mario can throw 2 jabs and a kick? Well here is a very simple tutorial for you. Even includes proper walking without that confusing varable crap! No credit needed ...
Downloads: 1505 Comments: 12 [NEW]  
Added: 07/28/08
M&L rpg environment By: Yoshi340 [E]
Makes the panels that Mario jumps on like in the Mario & Luigi series. I made it all in code. If you have any questions or concerns just give me a message. I might be able to make more for things like stairs and blocks. I hope more games will be ...
Downloads: 2119 Comments: 11 [NEW]  
Added: 07/25/08
Cape Mario How To By: SuperCapeMario
Probably some people expected me to eventually make this, so here it is! The Cape Mario How To, this was made with Game Maker 7 Lite; it is probably one of the most accurate Cape Mario how tos around. If you encounter any glitches please report them! ...
Downloads: 1902 Comments: 14 [NEW]  
Added: 07/24/08
Fireball Tutorial By: nemesgery
An easy fireball tutorial for TGF2 and MMF2.
Downloads: 1464 Comments: 3 [NEW]  
Added: 07/23/08
Sprite Hud Example By: Gate [W]
This example is for that people who doesn't know how to make HUD's with sprites

This How-to Includes
-Coin Counter
-Lives counter
-Score counter
-Real time counter
-Real date counter

It took 10 minutes ...
Downloads: 2192 Comments: 14 [NEW]  
Added: 07/20/08
OLME V0.4.1 By: OniLink10, Mushroom Kingdom Emissary Dev Team
Yes, it's OLME. The Engine that I am working on in my Free Time. Don't know what OLME means? It's an Acronym for Oni-Link Mario Engine. It is currently being developed alongside Mushroom Kingdom Emissary. Everything is included, except Sprites ...
Downloads: 2554 Comments: 21 [NEW]  
Added: 07/15/08
Smasher's SSB Hud Example By: Smasher The Second
A Easy to do HUD example as in the super smash bros. games. press space to go to the next room while in game. Includes:
Damage with percents
Time in seconds.

Give credit if used!
Downloads: 1930 Comments: 13 [NEW]  
Added: 07/13/08
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