Review Information
Game Reviewed Super Charisma Bros. 8, by Vitiman
Review Author Kirby's Adventure
Created Jun 27 2016, 11:16 PM

General Commentary and Game Overview
Super Charisma Bros. 8, like other entries in the series, was spawned from a chat group that Vitiman and company are a part of. Initially being bugged to make it but later choosing to on his own accord, Vitiman brings the eighth and most likely final installment of the Charisma series.
 
Pros -It's cool because I'm in it
-A little rough around the edges, but plays well enough
 
Cons -Gets a tad dramatic near the end, a moment that's pretty unfitting in a Charisma game
-Most jokes will be lost on people that weren't present in the chat
 
Impressions
Gameplay
9 / 10
Using the same engine from Charisma 6(?), the game plays roughly the same. Despite the level of polish present in the base engine, the levels are mostly forgettable.
 
Graphics
8 / 10
A mish-mash of edited, ripped, and custom sprites. There's not much to say here, but Dudim's sprite is new. Newcomers all have sprites, though some are edits.
 
Sound
6 / 10
Bland and forgettable. I really only remember the Seinfeld-Pacman jingle, and that's about it.
 
Replay
6 / 10
There's not much replay value. This is the case with all Charisma games, really, so you'll only come back to this one if you're wanting a laugh or marathon-ing the games.
 
Final Words
7 / 10
It's cool because I'm in it.

Comments
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Vitiman
Jul 1 2016, 12:21 AM
The engine's technically the one from Charisma 5, since that's also the engine from 6.
 
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