Review Information
Game Reviewed Super Peach Dreams Demo, by Soiyeruda
Review Author Merit Celaire
Created Jun 2 2008, 5:44 PM

General Commentary and Game Overview
Okay! So there are a few of us that are representing the Mario series' "lead gal" -- Peach herself -- and making sure she gets lead role treatment in the fangame end. Super Peach Dreams is one of those attempts and definitely keeps the spirit alive and is really worth checking out (Princess Peach fans, you don't want to miss this). However, Soiyeruda - even though I'm a dedicated Peach fan and I do understand this is a demo so far, sadly, I still have to say that this game has some drawbacks.
 
Pros * Peach gets lead-role treatment in this game. Yay!
* Presentation looks "Peachy" in a good way
* Gameplay inspired by some Super Princess Peach aspects
 
Cons * Control assignments are sadly a bit aggravating
* Even though this game is in demo stages, the glitches should have been addressed before submitting this file.
* Certain things in the sound department tend to get a bit annoying over time.
 
Impressions
Gameplay
7 / 10
Detailed version of what I mentioned in the Pros and Cons -- the "pro" is that in terms of gameplay presentation itself, it definitely is "inspired" by the Super Princess Peach layout while adding in certain elements the official game didn't (like lives and enery meters). Great job on that.

However, my biggest issue is with the control placement (especially using the Up Arrow to jump, and holding down to read signs if hints are ON). The other issue is Peach's jump approach because she jumps too smoothly, and in most cases, it's easy to miss the other ledges to proceed further. I sadly have to say that there's a possiblity that someone could accidentally fall off course because of this. Also, on the map screen - there's some glitches to be fixed there too.

Let's hope all of this gets fixed in the final game; so far, this nails a 7 from me.
 
Graphics
9 / 10
Mentioned in "Pros" -- the graphical presentation definitely is Super Princess Peach material and really matches well in this game too. Along with adding in other elements that blend in on this front.

However, we have an issue with the Peach sprite used for the map, so this sadly docks you one here. But other than that, great work on this end!
 
Sound
7 / 10
Okay, Soiyeruda -- good news and bad news. Good news is that you used a good selection so far songs music wise; however, some were still a bit unnecessary and a bit repetitive. But that's not the really bad news.

The REALLY bad news, Soiyeruda: The Peach voice samples you used are a bit repetitive and a big aggravating on the ears. Especially Peach's "Sweet!" You didn't have to use it on EVERY map and action level, really.

This department nails 7.
 
Replay
7 / 10
Yep, replay also nails a seven because of what was addressed above - this wouldn't be recommended for someone who has a small amount of patience. Unless you're a fan of Peach, this wouldn't be something to check out again (that is, unless these problems are addressed in the final game).
 
Final Words
7 / 10
Soiyeruda, I have to say that you have represented our Peach well, no doubt! However, attack the glitches and other problems for your final version, and you've gotten a winning fangame installment for us fans of Peach!

Comments
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Soiyeruda
Jun 5 2008, 1:36 PM
How coincidental the score has Peach on it :P
 
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Merit Celaire
Jun 5 2008, 3:49 PM
I noticed it too. :P I still wish I was able to rate it higher (overall), but I still had to be fair on all aspects.
 
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