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Update History
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Torkirby Jul 20 2008, 8:39 PM |
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Cool, it's pretty useful! Though I don't really know why you would need the real time and real date counters. I might use this in my game! 10/10
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techmario Aug 8 2008, 11:09 PM |
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I actually get it now! Thank you soooooooooo much, this helped me figure out for statments, and script arguments.
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RetroX Aug 11 2008, 2:29 AM |
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Very nice, although far too complex. You could get the place values of numbers like this: real(string_char_at(var,position)); Really good, though. |
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Genogenesis7 Dec 15 2008, 3:13 PM |
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Very useful! I used it in Warioland Engine: Extended as the jewel counter. @Torkirby: You could program a day and night system, in real time! |
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Shy Guy 99 May 5 2009, 11:03 PM |
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Really usefull!,... but I still donīt know how to move it with the view.
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Whoa! May 18 2009, 12:05 AM |
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Quote (Shy Guy 99 on May 5 2009, 11:03 PM) Really usefull!,... but I still donīt know how to move it with the view. Use view_xview and view_yview. You can also add a number to place it at a certain place in the view. (Example: view_xview+30, view_yview+25) |
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L a m e r o i d Jul 16 2010, 3:47 AM |
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cool) but can you tell me, how to made hud object no reseting when restart room or go to this room.
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MetalShadowOverlord Jul 25 2010, 1:36 AM |
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I can't seem to figure out how to get it so I get a extra life after 100 coins. I tried to get it to work, but the coin counter kept malfunctioning every time.
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Goomba64 Jul 31 2010, 3:48 AM |
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ERROR in action number 1 of Collision Event with object obj_box for object obj_coins: Error in code at line 1: coins+= 1 ^ at position 1: Unknown variable coins |
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Gate Aug 17 2010, 6:06 AM |
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Quote (Goomba64 on Jul 31 2010, 5:48 AM) ERROR in action number 1 of Collision Event with object obj_box for object obj_coins: Error in code at line 1: coins+= 1 ^ at position 1: Unknown variable coins I recommend you to use a global variable to do that. |
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MarioBros 101 Mar 29 2011, 3:38 AM |
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Is there a way to change the spacing between the numbers? EDIT: Nevermind, I got it. I changed the value of "myx". And one more thing I can't solve: Why is it that with the coins value, it displays more than two zeros? And I want the coins and lives count to display two digits(e.g. 1 life = 01 showed, 9 coins = 09 showed)
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Double Agent Luigifan Mar 21 2012, 8:36 PM |
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I have a problem. When i die in my platforming game i added it to, i died, yes, i made a dead object that decreases the life, but it NEVER goes down! Please help. |
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Gate Apr 7 2012, 10:44 AM |
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Quote (luigifan64 on Mar 21 2012, 10:36 PM) I have a problem. When i die in my platforming game i added it to, i died, yes, i made a dead object that decreases the life, but it NEVER goes down! Please help. You have to set the variable that handles the current lives you have. |
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