Game Reviewed | Super Mario PC Challenge 6, by Ralph89 |
Review Author | geneyuss2 |
Created | Jun 22 2006, 1:17 PM |
Pros | I'll come back to this later if I ever want to play this game again. |
Cons | Pretty much everything. |
Gameplay 1 / 10 |
For one thing, Mario & Luigi don't jump as high as they should. Plus it's tedious to collect coins(I come in contact with them, it doesn't go to my coin count!) Plus, with crap jumping, it's hard(thank God not impossible) to jump pits and stomp enemies. |
Graphics 3 / 10 |
Ughh... this is what bothers me most: SPRITE MIXING! I mean, look at Mario, he's from SMB3. Luigi, on the other hand, is from SMB1(SMAS)! Top that Mario Kart mugshots,(and what's a SMW koopa doing running around?), finish it with RPGMaker default graphics, this is an eyesore in my opinion. |
Sound 3 / 10 |
Gawdy. It uses RPGMaker SFX with indistinguisable music. And that's not good. |
Replay 2 / 10 |
With the sub-standard engine and oh so repetitive story, I really only played this twice: once to try it and today for review factor. |
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To be fair, this is slightly better than most RPGMaker side-scrollers I've played, but that said complement does not help this game too much(No offense,Ralph89.)So in summation, this game is not what it's cut out to be. |
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