Review Information
Game Reviewed Yoshi's Quest Gold, by Yoshimaster
Review Author Willsaber
Created Jun 2 2015, 3:12 AM

General Commentary and Game Overview
Yoshi's Quest Gold, not to be confused with the regular, unrelated, Yoshi's Quest submitted a decade later by Genogenesis7, is a 2D Sidescrolling action "platformer". The graphics are mediocre at best, the game is buggy beyond belief, the engine is flawed, and the level design is right-out boring. There is no reason you should ever play this game.
 
Pros - A relic of the past?
- Yoshi Yoshi!!
 
Cons - Swimming doesn't actually work
- Dying to Donkey Kong won't affect Yoshi
- Bad HUD
- Odd physics
- OMG what is with these controls???
- And a myriad of nitpicks
 
Impressions
Gameplay
4 / 10
There is nothing special about the gameplay at all. It's slow, you can't use the tongue-mid air (and snails are faster than the tongue), the egg mechanic is slow and hard to use, you don't bounce off of enemies, and just... eghhhh...

But the controls... well, they make less sense than Super Mario FA - Fan Adventure's. So, F is the jump button. Wha? I have no idea why it is F. That just seems like such a random key. E activates the "Egg Throwing Mode". You can't back out of that mode without throwing the egg, but don't worry: you have infinite eggs, making the tongue (which is activated with <SPACE>) useless. Now, E isn't what throws the egg. Oh no. That would be S. There is literally no reason why E shouldn't throw the egg. I mean, it's not like it will back out of Egg Throwing Mode, so why have the process require two keys?

If you actually put your fingers over the keys, you'll notice your fingers form a weird triangle. This doesn't make the game easier, and I have no idea what the idea behind it was.

Oh yeah, swimming is done with F, but... heh, it doesn't ACTUALLY work. The first time I pressed it, it brought me back to where I entered the lake. After that, it failed to function until I had swam across the entire level to find that I can't exit it. After I swam back and pressed it again, it teleported me to the start of the level, but put my character way below the camera.

All of those controls were mentioned in the included README. What that file doesn't mention, however, is that basically every menu won't go away until you hit <ENTER>, and for the title screen, you actually have to use the mouse to CLICK on the static icons. I have no idea why all these dedicated keys are being used when really, the game only NEEDS two buttons and the arrow keys.

Jumping is not a viable attack option. Enemies move really fast, you can't jump on climbing enemies, and they do a lot of damage. Oh, and speaking of which, the game hides a heart meter in the top left corner of the screen, which seems to have a lot of hearts. But when enemies do five hearts per hit... it doesn't stretch very far. Fret not, however! A good bit of the enemies won't cause anything to happen when you run out of hearts!
 
Graphics
5 / 10
Umm... I guess they're okay? You've got a Yoshi's Island DS Yoshi, with some edited background Yoshis (including Boshi, for some reason). There are a bunch of original Yoshi's Island enemies mixed in, as well as some backgrounds which I don't recognize (but don't look terrible). Overall, it's nothing special, but I've seen worse.

An example of said worse graphics would be the free-roam map screen. The map is poorly drawn in MS Paint, and the rest is a bunch of poorly re-sized graphics from various games.
 
Sound
3 / 10
It's all recycled tunes which should sound familiar. There are only three sound effects in the game, and they're all from the original Yoshi's Island. The music doesn't go above and beyond, but what really kills it is the lack of sound effects.
 
Replay
2 / 10
I'm not playing this again. I kind of want to see the ending of this demo, but I don't think I can get past the game-breaking glitches.
 
Final Words
3 / 10
I had some ideas of things to put here prior to playing it, but now that I actually have, all I can say is... how did this get accepted?

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