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Sep 16 2015, 5:19 PM See Page
Quote (Simpson55 on Sep 16 2015, 5:17 PM)
bad games get more reviews and comments than good games, weird.

That's because the reviews want to prevent innocent ones from playing and to tell the creator what's wrong with the game.
And as for comments, the creator would try and defend his game to death regardless of logic.

That's why.
Sep 16 2015, 5:15 PM See Page
Quote (IAmGreenMike on Sep 16 2015, 3:42 PM)
Stick Run Clone might be next.

NO
Sep 16 2015, 4:38 PM See Page
Quote (IAmGreenMike on Sep 16 2015, 6:19 AM)
In a 10/10 rating system, you strive to get a perfect 10, right? My game is NOT a perfect 10 right now. When I go back, improve, and update, I will be thinking "how can I improve this game from (current rating) to 10? How can I get people to FULLY enjoy my game?" If those numbers are polluted by people who played the game with NO INTENTION of enjoying it in the first place, then that means it is IMPOSSIBLE to get a 10 out of 10 score for the game! Does nobody see the issue with that? This game does not deserve a 10 out of 10 right now, no. But whenever I make a version of this game that IS 100%, I will still not get a 10 out of 10 simply because people who do not like Flappy Bird chose to play a Flappy Bird clone ANYWAY. I believe that "Flappy Bird was such a stupid game" is not a reason to grade a game poorly. It's a reason to just not play it. If you really think that this is fair, that the only games that are capable of getting a 10/10

In terms of completeness, this probably gets lower than a 5%. It's my own estimate, but that's how little substance there is at all in this "game".
As for review scores, it should be obvious how they work if you've seen reviews with ratings anywhere else.....................It SHOULD be obvious, anyway........

Sorry for double posting, staffers. I typed this stuff on my phone.
Sep 16 2015, 4:31 PM See Page
Quote (Yoshbert on Sep 16 2015, 1:23 PM)
You know...

If you're gonna try to make a game inspired by Flappy Bird, at least try to spice it up instead of settling with a carbon-copy clone with a Mario coat of paint. It's a shame too, because I do see potential in this.

This is Mario we're talking about, here. This series is chock full of characters and elements you can play with, all of them ripe for turning your game here into something quite amazing. Add some Paragoombas and Paratroopas to dodge, or perhaps coins to collect! Give us more varied stages to play in, rather than force us to dodge a bunch of green pipes for a million years! Add extra power-ups like the Tanooki Suit, Wing Cap, or Propeller Mushroom! Hell, even introduce some bosses if you want to (like having Bowser Jr. show up in his Clown Car and spitting fire at Mario or something)! Just go all out with it! Turn a boring game into something that's actually interesting given the character you're using!

But hey. That's just some advice.

EDIT: Actually, someone else capitalize on this.

Actually, you know what? I did have this idea after playing this thing. I should probably do it. That way, Mikey would actually get the gist of what's to be expected when posting on MFGG.....and being ignorant in the comments.
Sep 16 2015, 12:35 AM See Page
Quote (IAmGreenMike on Sep 15 2015, 1:06 AM)
Thank you for this review! I appreciate that this review approaches the game for what it is, and I do find myself agreeing with many of the points you made, especially the one concerned with Mario's placement on the screen. A few of the points, such as lack of sound effects (although not much to be done either way, like you said) and music, and the graphics clashing, were made by the others and I agree with them too. I'll be updating the game in my free time to fix these. Please re-review after I do so?

So you don't want to actually improve on the game, but you'd take time to "update" it anyway?
Quite the hypocrisy there, I must say.
Sep 16 2015, 12:22 AM See Page
Quote (IAmGreenMike on Sep 15 2015, 8:30 PM)
People who made 20-word comments are only responding to one person. I'm responding to SEVERAL people, so my comments are GOING to be longer - especially since it's apparent that I have to spell everything out for people. The game is small, the comments are big. Everybody has a problem with the sizes of things, and if something isn't the size you were wanting, then it's simply incorrect. Blah blah, etc etc.

Well there's an obvious reason why there's several people to respond to. For everybody but you.

I repeat my previous comment.
Sep 15 2015, 11:53 AM See Page
Quote (Gameactive on Sep 15 2015, 5:13 AM)

he’s been doing this for ten years

That's the problem. To do this for 10 years with improvements being fancy graphics that could potentially hurt one's eyes pretty much implies Hello's in a Mario fangame limbo whose ego cannot get out of.
Sep 15 2015, 11:48 AM See Page
Oh boy...This review's gonna go straight into GreenMike's head.
Sep 15 2015, 11:45 AM See Page
Quote (IAmGreenMike on Sep 15 2015, 4:59 AM)
As the designer, the game IS what I INTEND it to be. People should start considering the intent of the person who says or does something before forming opinions."

"Hey guys! After a few games on my old account, I decided to return to NOT improve on my skills, but to make a game that's crap because I purposely cloned it off a game people hate and added nothing to it because it's a 'clone' and doesn't need improvements! Now to defend this game to death and not listen to anybody because I'm an artist and I'm cool like that"
Sep 14 2015, 4:16 PM See Page
Quote (IAmGreenMike on Sep 14 2015, 4:01 PM)
Pretty much all of those comments fail (again) to recognize the fact that this was NOT meant to be an improvement on Flappy Bird. So, just in case this wasn't painfully obvious already, my response to your "ADD SOMETHING" is "NO". That's not what this game is.

I like AsterikX's comments because he addressed the game for what is IS. He wasn't expecting an improvement. He was expecting what he read. Substance as in intelligent response to the game, not just lots of words.

So basically you used this site as a dumpster for this waste. Perfect. Completely justifies my 1/10 score. If you aren't going to try, then there was no point returning to MFGG to begin with.

By the way, AsterikX agreed with me on the important stuff. Not that you'd care, though. It's like doing a clone of the Dr. Jeckyle and Mr. Hyde NES game and refusing to add anything because it's labeled as such. What's the point? Why pick an awful game to clone? Why bother being here if you don't care? Why try and defend the cline's existence when there's a million better games people would rather play? You've effectively wasted your time, and thanks to your ignorance, my time as well.
Sep 14 2015, 3:25 PM See Page
You still seriously don't get it?!
Quote (IAmGreenMike on Sep 14 2015, 2:07 PM)
I don't think that failure to add a smack sound merits a 1 out of 10.

My gosh you really don't....
Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
except with no variety whatsoever, as the only thing that changes are the positions of the pipes. Not even the GAPS between the pipes change!

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
You'd think out of the thousands of clones out there, and considering how effortless it is to emulate the formula, some would actually try to fix the problems with Flappy Bird and add more elements and features, but apparently, all they have done was do the exact same things!

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
because the pipes move slightly faster than they should, you don't have any time to transition from one pipe to the next, rendering your next flap a guessing game

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
Not to mention, there is absolutely no content other than this one ability to flap through pipe gaps. There are no game modes, no items, no change in pipe usage, NOTHING!

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
If you wanted gameplay to be smoother, make the thing 60fps...

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
The first time I played Flappy Bird, I scored 20 points effortlessly. Here, I could have done the same thing if doing the next flap wasn't such a guessing game thanks to the pipe speed.

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
I would like to continue to stress the fact that Flappy Bird had nothing to it. It had less than even 80s arcade games. There was no challenge, nor variety. Nothing. If you're going to create a clone...add SOMETHING

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
When I describe in detail why or what is wrong with the game, you PROBABLY HAVE TO LOOK INTO THOSE THINGS.

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
They don't mean ANYTHING as long as the gameplay's a wreck, and considering you decided to copy Flappy Bird and have the only addition being faster pipes, that's a fatal error.

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
I had the benefit of the doubt that by "clone" you meant "similar, but different in my own ways", if that wasn't obvious enough by this point. UNFORTUNATELY, it's Flappy Bird, except with worse pipes.

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
worse pipes

Quote (Jack-of-All Games on Sep 14 2015, 4:29 AM)
ADD SOMETHING

I don't provide any substance, huh?

If you don't even care about your own game makings, why should we?
Sep 14 2015, 1:40 PM See Page
Quote (IAmGreenMike on Sep 14 2015, 11:24 AM)
Oh no, I don't mind if the comments are negative as long as they're constructive. Your comments were actually the only ones I felt had any real substance behind them!

Okay, now I'm getting a ticked.
Evidently, you don't care about constructive criticism. Listen to only positive comments? OKAY. It's the situation with Hello all over again. But since you're only just starting to back in here, it's time to prevent that bit of ego from taking over your mind before it spreads like a virus.

When I describe in detail why or what is wrong with the game, you PROBABLY HAVE TO LOOK INTO THOSE THINGS. If there's anything "positive" I can say about this is that the graphics and certain sound are appropriate. Is that it? Is that really all you've wanted out of me? But at what cost? At. What. Cost? They don't mean ANYTHING as long as the gameplay's a wreck, and considering you decided to copy Flappy Bird and have the only addition being faster pipes, that's a fatal error.

Like it or not, Reviews have scores ranging from ONE to ten for reasons that SHOULD be obvious: To let the designer know something's WRONG with what's put out, and for CONSTRUCTIVE criticism, people give examples on HOW to fix said problems! I did my part, yet because I've said nothing positive, you're gonna toss it off to the side and be ignorant about it, so it seems.

And then there's "People missing the point"
Oh, so this game was meant to be bad from the very beginning by cloning a bad game. I had the benefit of the doubt that by "clone" you meant "similar, but different in my own ways", if that wasn't obvious enough by this point. UNFORTUNATELY, it's Flappy Bird, except with worse pipes.

God, my comments have been so redundant I don't understand how no one would know what I'm talking about.
Sep 14 2015, 4:29 AM See Page
Quote (IAmGreenMike on Sep 14 2015, 2:14 AM)
there's no reason that I should have expected people to approach things realistically.

Want to know what the realistic expectation was? To improve on something so mundane and basic that it desperately could use sprucing up, and it would've been easy to do so. I don't understand why that would ever be seen as far-fetched.
Quote (IAmGreenMike on Sep 14 2015, 2:14 AM)
Yes, the pipes move a bit faster than in Flappy Bird. They are also further apart than in Flappy Bird. The goal was to make the gameplay smoother, but not much easier. I actually think I pulled that off pretty well, to be honest. Play the original, THEN this one, and let me know?

If you wanted gameplay to be smoother, make the thing 60fps...
You may think you've pulled it off well, but the reviews and comments so far say otherwise. The customer's always right. The first time I played Flappy Bird, I scored 20 points effortlessly. Here, I could have done the same thing if doing the next flap wasn't such a guessing game thanks to the pipe speed. This was what killed any bit of the game there was for me.

Quote (IAmGreenMike on Sep 14 2015, 2:14 AM)
I'm not really seeing how people could read "Flappy Bird Clone" and then expect so much from it.

I would like to continue to stress the fact that Flappy Bird had nothing to it. It had less than even 80s arcade games. There was no challenge, nor variety. Nothing. If you're going to create a clone...add SOMETHING (preferably some THINGS). That's the lowest bar imaginable, so to say it is high is definitely inaccurate.
Sep 12 2015, 12:26 AM See Page
Oh joy....a Flappy Bird clone....
Sep 10 2015, 3:40 AM See Page
Quote (redroses2 on Sep 9 2015, 8:47 PM)
Woah! A lot of controversy over this. Sorry if I upset anyone. Won't be doing another Game & Watch game again.

It's not a matter of whether or not you should do another Game & Watch game. It's the fact that you managed to get this to slide on a fangame site dedicated to Mario. If anything, you should try and improve on the choice of game and if there's anything extra that could be added.

For example, you could remake the Game & Watch version of Super Mario Bros, and make the game end at a certain point, or go as far as making online leaderboards. There are also the Donkey Kong Game & Watch games, Mario Bros., Mario's Cement Factory, Mario's Bombs Away, etc. If you really want, keep at it, but please stick with games that actually have Mario in them if you're going to upload them to this site.
Sep 9 2015, 1:02 PM See Page
Quote (Nite Shadow on Sep 9 2015, 4:28 AM)
Such is part of what Mr. Game & Watch what he is today.

As I noted (And you just confirmed, I should add) He is a generic figure.
He was created specifically for the Game & Watch LCDs as the playable character.

In the Game and Watch adaption of "Donkey Kong" he is actually called Mario in the instruction manual, yet the LCD uses a variant on Mr. Game & Watch that looks very similar to the one used in the game that was submitted here.
[url=https://en.wikipedia.org/wiki/...e_and_Watch.png]https://en.wikipedia.org/wiki/...e_and_Watch.png[/url]
He is around the middle of of the lower screen.

I would also highly advise that you do some research into this matter, you may learn a thing or two.

Donkey Kong, of course, would feature Mario. But as long as Helmet doesn't refer to the character as Mario, why would I believe that it is? Whether or not Mr. Game & Watch takes the form of a character has nothing to do with his...character. It's just the matter of technical easing on Nintendo's part. It wasn't like they ever specifically or purposely tried making Mr. Game & Watch a shapeshifter. They never even thought about him as a character until they decided to represent the G&W lineup in Smash Bros. Melee.
Sep 8 2015, 6:01 PM See Page
Quote (Nite Shadow on Sep 8 2015, 5:55 PM)
In light of previous arguments noted, I would like to note that Mr. Game & Watch is a generic character who uses a number of different identities.
Mario and Luigi being among these.

http://i.imgur.com/frAOwFB.jpg

I'm pretty sure in Mario Bros's case they were meant to be...the Mario Bros. Just looking like that on the Game & Watch to make it easy to draw them on there or something.
Sep 7 2015, 3:08 PM See Page
(Looks to see the scores are 1s now)
Well......this is kinda awkward.......
Sep 6 2015, 12:02 AM See Page
.................................................................
Sep 5 2015, 11:57 PM See Page
Quote (Willsaber on Sep 5 2015, 9:24 PM)

Yeah, thanks for ignoring more than half of my comment as a half-a'd attempt at making me look stupid. AGAIN, I'm talking about Helmet itself, not this fan-remake that somehow got passed off as a Mario-related game on this site.

I really don't know how you don't realize the uploader of this game just slapped "Mario" on the unnamed character and passed it off as a Mario fangame. I could do that right now with Oil Panic, Climber, Octopus, etc. Because you know. They TOTALLY feature Mario because I just said so!
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