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Mar 21 2014, 3:22 AM See Page
The Load Game feature's broken. At least when making it to the car part.
Mar 20 2014, 3:39 AM See Page
But...What older games have had the issues that were implemented into this parody? I think the game is going for different groups of problems.
Jan 7 2014, 10:30 PM See Page
I'll write a review level, but from what I've played, the animations were pretty lackluster, the sfx is almost non existent, and most importantly, the AI is very stubborn.

I at least like the 3D, map, and camera view after finishing a race.
Dec 28 2013, 3:40 PM See Page
What's funny is that CrazyRiverOtter's been working on a non-Mario game with that sorta mechanic.
Dec 9 2013, 8:44 PM See Page
Quote (Hello on Dec 9 2013, 1:19 AM)
Maybe you just don't like puzzle games?

I like them. If done right.
Here, it's a bore imo, and has no flow.
Dec 8 2013, 10:16 PM See Page
Quote (Hello on Dec 8 2013, 7:07 PM)
The person who you give the rock to has dialog that makes it pretty obvious that you need to give him the rock. You only need to give items to NPCs in the towns. Also, each level uses a different main puzzle type...

The puzzle types aren't fun, though. That's what I'm getting at.
Dec 5 2013, 11:56 PM See Page
I...uh...Christ.
I was not expecting something like this.
As much as I respect what it was trying to do as more of a non-game as it turns out to be......It just doesn't leave me in a good mood, no matter which ending I go with. :/
Dec 5 2013, 2:16 AM See Page
Alright. WHY is this FEATURED on gamejolt?!

And I thought yoyogames had no class....
Dec 4 2013, 11:50 PM See Page
I want to say I agree with this review, but you're being pretty harsh on calling this a Hello clone. After all, guess who made the game?
Dec 4 2013, 1:16 AM See Page
Quote (lu9 on Dec 3 2013, 11:40 PM)
@Jack you must mean Rubenio's review... if we can call THAT a review.
anyways you didn't tell me what are the typos you encountered and if you played the enhanced version at NCFC.

I did not play the NCFC edition, nor do I think the typos matter too much.
Dec 1 2013, 10:08 PM See Page
Quote (lu9 on Dec 1 2013, 8:45 PM)
Dude, the card system is just some kind of Sticker Album like SM3D World does have.
And the game saves every level, and that saves also the quanty of lives you have, if it still does give you 0 lives when you didn't have 0 lives, then I don't know what just hapened, I was sure I fixed that.

And how did you think Strong Bad running into Luigi was still part of the cutscene, since you knew it wasn't on the Review Edition AND because THE GAME tells you "Run backwards or he'll catch you!"
On the Enhanced edition Strong Bad is moved far from Luigi so you get time to run.

I agree, I rushed a bit with the Parachute Level, specially on the collision, on the Enhanced Version the Parachute code is revised and now it's possible to pass through even without pressing the run button. Touching the parachute on stuff will not trigger what should happen when Luigi touches it. That means, on this version if the Parahute touches a coin, the coin will be collected, now the collision is just on Luigi.

And YES I listened to the feedback. But that doesn't mean I need to change the whole game just because you don't like the new Gimmicks.
Be thankful for:
-Easier water level
-No more Yaaaaaay
-No Lu9 Fangaming Logo
-Having Checkpoints
-The advice when Strong Bad runs after Luigi.

And yeah I suck at level design too, so here's that.
Maybe I could hire some Level Designers for Luigi and the Quest for Nothing 2.

Also, if you could tell me what are the typos, and if you could go at NCFC and try the Enhanced edition, so you point out more stuff that I COULD fix.

It's nice to see some of the more minor things fixed, but there's still quite a bit I'm not satisfied with. It's not that I don't like the gimmicks, but I don't like the level designs that the gimmicks take up. It's the levels themselves that I realized weren't touched up since the Review Edition.

Plus, admittedly, one reason why I gave it a 6 was to counter with the reviews giving it a score I didn't think the game deserved. Yet, I still say the levels make up the worst of the game, and that you should indeed work on at least that.
Dec 1 2013, 9:44 PM See Page
Quote (lu9 on Dec 1 2013, 8:50 PM)
Mushroom Pancakes is a HUMOR game. Not a Joke game. They're different.
A Joke Game tends to be crappy on purpose, with random & unexpected stuff, and mainly for the lulz.
Now about Normal Super Mario Bros, I can't tell what game is it...

How is it different?
And being crappy on purpose doesn't score it any points.
Dec 1 2013, 6:00 AM See Page
Quote (Somari64 on Dec 1 2013, 5:47 AM)
Well, well, well. Another production by Mr. Hello. Really hoping this isn't another "Hello Clone", especially since the engine is notorious for being "overused" (in the sense that too many people use it) and "underused" (in the sense that none of those people ever do anything unique with it)...WHICH IS NOT HELLO'S FAULT, BY THE WAY.

However, this one screenshot preview caught my attention rather quickly, so....perhaps this will be good?

Downloading now. Expect a review afterward.

It's.....ugh....
Dec 1 2013, 2:21 AM See Page
That screenshot concerns me.
I'll...download it later?

EDIT: Played it. Expect a review soon.
Nov 24 2013, 7:52 PM See Page
Quote (Double Agent Luigifan on Nov 24 2013, 4:56 PM)
I'm gonna review the game as soon as I get my hands on it.
It looks fairly nice, actually, the fonts and graphics go together nicely. However, I'll have to see if this is a good game. I hope it isn't very tedious to control or something like that, it looks very enjoyable.

You'll be sorely disappointed
Nov 24 2013, 12:10 AM See Page
Quote (Aivenstruz_ on Nov 23 2013, 11:48 PM)
I don't know why but I found that funny. But really, Im glad that you're honest and stuff. The game is in a really weird state currently. So somehow I get what you mean about your quote there.

I think you'll understand more from it when my review comes out of the queue
Nov 23 2013, 2:20 AM See Page
What are you guys seeing in this that I don't??
Nov 14 2013, 9:00 PM See Page
Quote (Aivenstruz_ on Nov 13 2013, 6:47 PM)
Huh, I was expecting "omg this is awesome whow eh wat you made this? im contacting miyamoto".

Ah well, guess Im going to crawl back to my rotating 8-ball.

I hope you're being sarcastic on that regard.
Nov 13 2013, 8:52 PM See Page
Quote (lu9 on Nov 13 2013, 10:45 AM)
...
Have you ever heard of a joke game?

See General Commentary for that answer

Even without the Commentary, I still explain in some parts of the review why the "jokes" here are not funny.
Oct 12 2013, 1:10 AM See Page
Quote (danimario9 on Oct 11 2013, 12:54 PM)
It's been pretty silent, isn't it? Not so many new submissions, very few comments...

Well, hey, I've put out quite a bunch of reviews. That's something, right?.........Right?
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