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Sep 19 2016, 5:37 PM See Page
I would rather use the one that doesn't require credit, so no thanks.
Jul 29 2016, 10:12 AM See Page
Quote (zxspriter on Jul 24 2016, 4:12 AM)
A few days after this demo came out, I checked out the website and noticed that on "Worlds" there were screen shots from the game next to the a shot from the original game in which the world is based on. These being Mushroom Kingdom and Yoshi's Island. I assumed that the world's below these hadn't been done yet and that they were still being made. Today I checked the site again and noticed that Cold, Cold Mountain from SM64 had a screen shot of Flashback next to it. Does this mean you're going to release another demo on MFGG, or have you already on done so on GameJolt?
I will release another demo, but I'm not sure if it will have Cool Cool Mountain.
Jul 13 2016, 11:08 AM See Page
Quote (Willsaber on Jul 11 2016, 8:06 PM)
What does he taste like

Why do you want to eat him, he looks so cute D:
Jul 1 2016, 11:22 AM See Page
Quote (DJ Coco on Jun 26 2016, 1:00 AM)
I kinda like how the "350" turns to "420" once you get the Dorito cap. That's actually quite clever imo.

I don't think I noticed that lol
Jun 18 2016, 8:57 PM See Page
omg you put too much effort to the layout 0/10 kys
Nah, just kidding. The sheet itself looks pretty cool btw.
Jun 14 2016, 9:52 AM See Page
But you called it decent, not perfect.
Jun 13 2016, 11:52 PM See Page
I wish we had more reviews like this. But nope, people just can't spend more than 5 minutes to write a review can they?
Jun 13 2016, 11:51 PM See Page
this review couldn't be more detailed
Jun 13 2016, 11:50 PM See Page
you gave it a perfect score even though you called it "decent"
Jun 9 2016, 10:14 AM See Page
Quote (edeN on Jun 8 2016, 9:56 PM)
Ugh don't review Hello games if you don't like them.

What?! This doesn't make any sense, even slightly. Why am I not allowed review a game I don't like? If nobody reviewed and gave a score to game they didn't like, every game would get high scores. And you know what? That would ruin the whole point of the score system.
Quote (edeN on Jun 8 2016, 9:56 PM)
You're ruining his overall score.

Ruin? My review decreased the overall score juts by 1 point. How is that ruining? And if I actually ruined the score I would be happy, because I think this game is overrated and bad.
Quote (edeN on Jun 8 2016, 9:56 PM)
Leave it to people that like them -.-

You have to know nothing about fangames and game design in general to like this game.
Jun 5 2016, 1:41 PM See Page
Quote (Yahochi-1359 on Jun 4 2016, 7:04 AM)
Fixed.

Thanks Hello.
Jun 4 2016, 10:22 AM See Page
i love this website
May 30 2016, 7:36 PM See Page
Nice! I like how he looks.
Quote (Mario3785 on May 30 2016, 1:24 PM)
Hey, that's pretty good.

Nice edups reference.
May 29 2016, 9:13 PM See Page
So cute! But I think the crate could get more frames. I'm pretty sure its animation wouldn't look that good when compared to everything else.
May 29 2016, 8:00 PM See Page
Those look quite nice.
Quote (The Yak Smoker on May 28 2016, 7:42 PM)
Well... I might make a DOS Mario game. (It will use EGA.)

ok
May 10 2016, 8:31 AM See Page
Quote (CyborgJellyfish on May 9 2016, 9:21 PM)
I really like this game but the Xbox 360 controller settings have some issues like not having a button to sprint and shoot fireballs and the X button pausing the game, oh and speaking of pausing the game, whenever I do pause the game goes into a tiny window and I have to go into options and size the game back up every time, so, just wanted to let you know about these issues.

Hah, that's weird, these weren't supposed to happen. Did you try downloading the game again?
Apr 29 2016, 9:54 PM See Page
Quote (Jaden1291 on Apr 29 2016, 1:43 PM)
It means that whenever he presses a button, some of the other windows/parts of the desktop can also be activated with the same button at the same time Mario is moving. For example, you have notepad open, you press Z to jump, and then Z will be placed in Notepad. I believe that was the info he was referring to.

He actually means when you hover a menu item it gets chosen by itself. That's a known problem, but there's nothing I can do about that. It's a problem of GameMaker: Studio, not my game.
Apr 22 2016, 8:54 PM See Page
Quote (TrinitroMan on Apr 21 2016, 10:00 AM)
Uhm...whenever I download this game, I still get the April Fools version (AKA the Michael Bay version). Is that normal?

yes
Apr 15 2016, 2:29 PM See Page
Quote (Jaden1291 on Apr 15 2016, 6:17 AM)
For the case of Question #2, it should have been a Too Bad... screen like in Mario & Luigi: Paper Jam. Then the player will be given options to restart the quest/race or quit!

There's already a too bad screen. And adding a menu just for end of the race makes no sense. If I wanted to add a menu like that, I would make it appear each time you die, but I think this would break the pace.
Apr 14 2016, 8:51 PM See Page
Quote (Hboy on Apr 14 2016, 3:05 PM)
This is great I just have two problems
1. My controls won't work so I have to use space and ctrl

You can change the controls.
Quote (Hboy on Apr 14 2016, 3:05 PM)
2. just something I don't like about modern Mario games, did you have to make it that we die if we lose to lakitu? why cant we simple just retry the stage or something.

...uuuh isn't that the same thing? This game has no lives so the only thing dying does is restarting the stage.
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