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Point in Slope Tutorial By: SuperSledgeBro
This very simple tutorial shows you how to find the intersection in a customizable vector slope with a horizontal or vertical line. Primarily made for sloped floor in platformer games, but you may find other uses for it. The code works for both Game ...
Downloads: 196 Comments: 3 [NEW]  
Added: 08/13/20
SMB3 Statue Lasers How-To By: GateteVerde [W]
This how-to will teach you how to make the bowser statue lasers found in the last level of SMB3.
Downloads: 643 Comments: 0  
Added: 06/23/19
Dialog Engine By: GateteVerde [W]
A complete dialog engine with customizable mugshots and a basic Yes/No question.
Downloads: 396 Comments: 0  
Added: 06/17/19
Horizontal Wrap How-To By: GateteVerde [W]
This is a pretty basic how-to to learn how to make the vertical areas from SMB3 or any game that includes this feature.

All you need of this how-to is the "Handle Horizontal Wrapping" code block from [b]Step[/b] and the [b]Draw[/b] ...
Downloads: 292 Comments: 0  
Added: 06/17/19
Zelda Style Hearts HP System By: smbmaster99
This tutorial/example demonstrates how to make and use a hearts-style health system like you see in the Legend of Zelda games. Unlike most Zelda HP examples, this one splits the hearts into quarters instead of halves.

I tried to make this ...
Downloads: 281 Comments: 0  
Added: 05/25/19
Basic Platformer Example By: Anonymous
Re-uploaded from Metroid: Fan Mission

Date of creation: 18/05/2008
Downloads: 342 Comments: 0  
Added: 05/25/19
Part-Based Animation By: Anonymous
Re-uploaded from Metroid: Fan Mission

Date of creation: 18/06/2010

An example that demonstrates animating a character by using several sprites, used for Game Maker 7 and 8.
Downloads: 285 Comments: 1 [NEW]  
Added: 05/25/19
Background Tile Hider By: Anonymous
Re-uploaded from Metroid Fan-Mission

Date of creation: 10/07/2009

This example lets you draw the background over a certain area to hide things like tiles. Intended for Metroid fangames made with Game Maker 7 or 8.
Downloads: 285 Comments: 1 [NEW]  
Added: 05/25/19
Super Mario Odyssey Capture Ability By: Clobbah
An MFA that shows how to implement Odyssey's capture ability into Clickteam Fusion games.

Do not simply add more to this and release it as a game, whether you credit me or not. Just use the code necessary for implementing the feature into ...
Downloads: 530 Comments: 0  
Added: 02/22/19
Grid Based Level Editor (Mario Maker Styled) By: MARIOBONNIE [W]
A simple tutorial for making a simple grid based level editor like Mario Maker.

To add tile, simply select a tile and use the left mouse button. And to remove a tile, use the right mouse button.
Downloads: 557 Comments: 2 [NEW]  
Added: 01/10/19
shadow how to do By: swagercom
how to make shadows in the style of super Mario maker
Downloads: 3219 Comments: 1 [NEW]  
Added: 03/01/18
audio_loop_sound v2 By: NinStar [W]
Play multiple audios with sampled loops. (No DLLs) | GMS1.4 and 2.0
Downloads: 1768 Comments: 0  
Added: 01/16/18
3D Sprites in 2D By: Mors
2 GameMaker: Studio 1.4 scripts that allow drawing 3D sprites in 2D mode. They should work in GameMaker: Studio 2 as well!

Everything in this project is licensed under Creative Commons Attribution 4.0 International License. (Just give me credit)
Downloads: 1903 Comments: 1 [NEW]  
Added: 06/20/17
Roman numbers How-To By: GateteVerde [W]
This example includes a script to transform a number into it's roman equivalent.

This example will convert only numbers between 1 and 3999
Downloads: 1850 Comments: 0  
Added: 06/07/17
Spiketop AI By: GateteVerde [W]
A pixel perfect spiketop engine to use in your games, it does not require the use of solid blocks.
Downloads: 2081 Comments: 1 [NEW]  
Added: 06/07/17
Textbox Engine By: GateteVerde [W]
With this example you can add your own adjustable speech balloons easily.
Downloads: 2107 Comments: 0  
Added: 06/07/17
2D sidescroller "Engine" By: elix4
This is an old project i worked on that i discovert some time ago. I thought i might uploade it here on MFGG scine i dont think i will ever finsih it.
Downloads: 2349 Comments: 2 [NEW]  
Added: 06/03/17
Moving Tiles How-To By: GateteVerde [W]
This how-to will teach you how to make those walls from SMW that moves constantly.
Downloads: 1831 Comments: 0  
Added: 05/27/17
Supernova Mario Bros 2 Engine By: Hypernova [E] [W]
An old SMB2 engine I developed back in 2013. This engine include these following features:
- Generic SMB2 pull-n-throw system
- Climbing
- SMB2 styled health system
- SMB2 styled cherry/starman system
- Doors
- SMB2 subspace ...
Downloads: 2662 Comments: 2 [NEW]  
Added: 05/17/17
Smooth Camera Example By: GateteVerde [W]
This example will teach you how to make the camera follow the player without using the default view system from GMStudio.
Downloads: 1524 Comments: 0  
Added: 03/11/17
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