Number of comments:
[Graphic] SNES SMW map sprites for Mario, Luigi, Toad and Toadette Posted by: Sonicbros123 at Oct 6 2024, 2:11 AM
Nice sprites
[Graphic] SMW - Pumpkin Patches Tileset Posted by: ItaloxD at Oct 5 2024, 1:26 AM
This is pretty good!
[Graphic] SMW - Graveyard Tileset Posted by: CM30 at Oct 3 2024, 10:07 PM
Hmm it seems nice palette and style wise, but I feel it needs a few more graveyard like decorations and objects to be honest. Doesn't feel much like a cemetary without things like headstones, dead trees, etc.
[Graphic] Fake Coins In 4 Different Styles!!! Posted by: IcyGuidance at Oct 3 2024, 8:56 PM
When you pinch Wendy's pennies, they pinch back.
[Graphic] SMB2 Extended N&B Brick Tileset (1.0) Posted by: CM30 at Oct 2 2024, 12:22 PM
Seems like an interesting concept for a tileset. Always nice to see random tiles expanded on like this!
[Game] Super Mario Studio - 1st Demo Posted by: RotisserieSalad at Sep 30 2024, 12:46 PM
Quote (GabbleGoonage on Aug 16 2024, 10:31 PM)
I don't like to leave these kind of comments but like.. the controls suck, if you're supposed to play this on a keyboard why are the arrow keys to move and not WASD?? jump is not the space bar it's z for some reason and sprint is x not shift and the.. uhh spin jump?? idk you leave it like that and otherwise this game looks good and if you mastered the controls it would play good in my opinion, all I'm saying to fix the controls and such but yeah this game is really good besides that, keep up the good work.

My brother in christ this is a 2d platformer
[Graphic] SMW beta enemies re-edited (+ 2 game styles) Posted by: IcyGuidance at Sep 30 2024, 11:57 AM
The "Poofy-Piranha Plant" reminds me a bit of the Piranha Plants that appear in Mario Kart 64.
[Sound] the Super Mario Bros. Super Sound Effects Library Posted by: SuperDaltonMaker at Sep 27 2024, 6:18 PM
Quote (AlexTo@dstoolBoi on Sep 25 2024, 2:00 PM)
This is a great collection you made. :)

However, I don’t like that you just took the old outdated SMB1 NES sounds from let’s say “themushroomkingdom.net” which sound very low quality than how they sound in-game opposed to ripping HQ versions of all SMB1 SFX (especially the wind blowing SFX from Lost Levels) from the get go. :(

That's alright, but this time when there's an Updates appear, this will have new SFX in it, including High Quality that's not from themushroomkingdom.net ;)
[Graphic] SMB2 Custom Powerups Sheet Posted by: Marlow Hayes 420 at Sep 27 2024, 2:46 PM
Quote (AwesomeZack on Nov 24 2015, 8:43 PM)
yep

Hey zack. Can I use this for a mario AE skin mod?
[Graphic] SMW - More Slightly Redesigned Enemies Pt. 1 Posted by: Squishy Rex at Sep 26 2024, 8:45 PM
While I don’t condone the act of squishing Rexes, those sprites are absolutely adorable, as are the rest of your customs. Love your work, keep it up!
[Graphic] SMW Mega Powerup Sheet 2016 Update Posted by: mariobrigade2018 at Sep 26 2024, 6:09 AM
Bro predicted Builder Mario by 4 years, respect.
[Graphic] SMM2 SMB3 Toad Sprites Extended Posted by: R3n3G1ck015 at Sep 26 2024, 2:02 AM
Quote (mariobrigade2018 on Sep 23 2024, 9:36 PM)
Nice work with these sprites! I was wondering if you were going to do this with any other characters. I was also going to ask if I was able to turn these into 16-bit ones. Am I allowed to do that?

I am considering doing this with Toadette as well, but I'd have to add certain forms of Toad to it before I do (i.e. Bee Toad, Boo Toad, etc.) As for making them 16-bit, you absolutely can.
[Sound] the Super Mario Bros. Super Sound Effects Library Posted by: AlexTo@dstoolBoi at Sep 25 2024, 2:00 PM
This is a great collection you made. :)

However, I don’t like that you just took the old outdated SMB1 NES sounds from let’s say “themushroomkingdom.net” which sound very low quality than how they sound in-game opposed to ripping HQ versions of all SMB1 SFX (especially the wind blowing SFX from Lost Levels) from the get go. :(
[Graphic] SMW Styled Snow Tileset Posted by: AirShip at Sep 25 2024, 3:25 AM
Quote (PROX on Sep 23 2024, 6:39 PM)
Oh hey! Good to see you here! This looks really good for SMW

Oh, Prox, nice to see you!
Yeah, I'm trying to expand my horizons to beyond SMBX, you know?
So you'll probably see a lot of my posts here.
[Game] Super Mario Epic 2 Posted by: Vitiman at Sep 24 2024, 8:15 PM
I'm a little late, but happy 20th anniversary to this classic MFGG gem. May you endure for many years more, and may Jeff Silvers (wherever he is...) know that he made a very special fangame.
[Graphic] M&L: Elephant Mario Posted by: Astrakitu at Sep 24 2024, 9:13 AM
Woah! Wowie zowie!
[Graphic] SMW Styled Snow Tileset Posted by: PROX at Sep 23 2024, 9:39 PM
Oh hey! Good to see you here! This looks really good for SMW
[Graphic] SMM2 SMB3 Toad Sprites Extended Posted by: mariobrigade2018 at Sep 23 2024, 9:36 PM
Nice work with these sprites! I was wondering if you were going to do this with any other characters. I was also going to ask if I was able to turn these into 16-bit ones. Am I allowed to do that?
[Graphic] SMM2 the Mystery Flower (a.k.a. Flower Power) Posted by: SuperDaltonMaker at Sep 23 2024, 5:37 PM
I forgot also Credit goes to: RatherNoiceSprites for an SMB1 Wario Sprite (thumbnail only that is)
[Game] Super Mario 64 Plus Posted by: sumsaRGames at Sep 23 2024, 2:03 PM
It get's to the building part, it finishes the thing with msys2, but at the end of msys2 it says
"An error has occured during the building process. If the error has occured while extracting the assets, try a different ROM file.\n\nOtherwise please refer to the FAQ: https://github.com/MorsGames/s...Asked-Questions
Press any key to close this window."
and it just stays on the building part of the Launcher installation thing and doesn't launch. (and it always repeats like that. also I tried reinstalling the stuff, and sm64pcbuilder2)