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Static Yoshi Engine By: Rage Mario
Another excellent Static Platform engine. This one involves Yoshi, so hovering and ground pound moves are also included.
Downloads: 1001 Comments: 2 [NEW]  
Added: 09/27/03
YI Flipper How-to By: One Eyed Parrot [E] [W]
Shows how to make one-way flipper gates (as seen in Yoshi's Island) that you can walk through but not backtrack.
Downloads: 791 Comments: 1 [NEW]  
Added: 09/27/03
Mario How-to By: Cyberdrone
Shows how to do all kinds of nifty things with the standard platform engine like moving platforms and blocks.
Downloads: 1367 Comments: 1 [NEW]  
Added: 09/27/03
RPG How-to By: Esteban Palico
Shows how to create various Mario RPG elements, such as the map, leveling up, and much more.
Downloads: 1572 Comments: 5 [NEW]  
Added: 09/27/03
Koopa Shell How-to By: Rage Mario
Well done tutorial. Shows how to create Koopa Troopas who, when stepped on, allow you to kick their shells at other enemies.
Downloads: 1137 Comments: 3 [NEW]  
Added: 09/27/03
Chomp Rock How-to By: Rage Mario
Learn how to make a rolling rock that Yoshi can push up and make roll down hills, much like in Yoshi's Island.
UPDATED: DROOLPISS
Downloads: 899 Comments: 1 [NEW]  
Added: 09/27/03 Updated: 03/12/05
Butt Slide How-to By: Annonymous
Shows how to make Mario slide down hills when you push down. Inspired by Super Mario Bros. 3.
Downloads: 1357 Comments: 0  
Added: 09/27/03 Updated: 04/28/05
Arrow Platform How-to By: supertoad2k
Shows how to accurately create those arrow platforms from the SMB3 pipe levels. Includes up, left and right platforms, as well as the shifting '!' platforms.
Downloads: 1440 Comments: 0  
Added: 09/27/03 Updated: 03/22/05
Donut Lifts How-to By: Rage Mario
Shows how to add the dounut lifts from SMB3 into your fanmade games. Just like in Super Mario Bros. 3, these dounut lifts will fall if you stand on them for too long.
UPDATED: blahblahmissing
Downloads: 890 Comments: 0  
Added: 09/27/03 Updated: 03/12/05
Moving Platform How-to By: supertoad2k
Shows how to make moving platforms that Mario will stay on as they move. Unlike other engines, this doesn't use path movement, allowing for better accuracy and versatility.
Downloads: 949 Comments: 0  
Added: 09/27/03
Menu How-to By: ShyGuy 182 [W]
A simple how-to that shows how to make proper menus. Select the choice with up and down to highlight choices and then confirm - each choice takes you to a different frame
Downloads: 972 Comments: 0  
Added: 09/27/03
Slot Machine How-to By: PolarKoala
A cool little how-to that shows how to do the slot machine at the end of levels in SMB2. There is a predictable one, and a random one.
Downloads: 814 Comments: 0  
Added: 09/27/03
Mario Party Random How-to By: turdlantic
A how-to which shows how to do a simple random minigame chooser, as seen in the Mario Party series. It randomly chooses a minigame out of a list of 5. Great for MP fangames.
Downloads: 1332 Comments: 1 [NEW]  
Added: 09/27/03
Mario Static Engine By: Zeldafreak
Another custom movement engine, but this one has several useful extras thrown in. Includes bouncing, butt slide, swimming and more.
Downloads: 1593 Comments: 3 [NEW]  
Added: 09/27/03 Updated: 06/10/05
Bullet Bill How-to By: Dark Luigi [W]
Shows how to properly create those cannons which fire Bullet Bills. Works quite nicely.
Downloads: 797 Comments: 1 [NEW]  
Added: 09/27/03
Fireball How-to By: Rage Mario
A how-to that shows how to make fireballs that move like they do in Mario games! Best of all, no sensors are needed to determine the fireballs' collisions. Very useful.
UPDATED: 333
Downloads: 911 Comments: 1 [NEW]  
Added: 09/27/03 Updated: 03/12/05
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