Apr 8 2018, 11:25 PM See Page
I hope you all enjoy this new demo! Wah, hah, hah!
Nov 25 2017, 2:34 PM See Page
Quote (Jacklack3 on Nov 10 2017, 10:56 PM)
Awesome demo, although some minigames to lag to a huuuge crawl. It sucks having to play them, other wise, it's awesome.

I know "Jump!", "Break!" and the boss battle were the ones lagging a lot.

I fixed the problem, the reason was that the backgrounds for that minigames were only 1x1 instead of a 16x16 or 32x32 background. Maybe some computers couldn't support tons of 1x1 backgrounds filling the screen. It should be fixed in next update.
Jun 8 2017, 7:22 PM See Page
Quote (Somari64 on Jun 7 2017, 8:12 PM)

This needs a lot of polish, and possibly an engine rebuild. There's no momentum, no speed up/boost feature, you just hold "right" on the arrow keys throughout the whole track and jump at certain points and hope you win

- Still under heavy development

It's not even visually interesting, either; every track is made up entirely of tiles from Super Mario Bros.

-Just placeholders (excluding Mario Circuit)

And the menus are just white backgrounds with basic option buttons, banners, and images.

- Right now i'm more focused on gameplay , not on visual style.