Review Information
Game Reviewed Super Mario Bros R, by rubis_et_cie
Review Author Ryan Silberman
Created May 12 2013, 4:21 AM

General Commentary and Game Overview
Another day, another Hello clone. And believe it or not, it's from Rubis, the same guy who created a freaking LEVEL EDITOR for SMB1.

Anyway, it's really a standard Mario platformer with nothing special included. Sure, you have the average Hello inclusions of the carrot (Super Mario Land 2), Yoshi (SMW), and veggies (SMB2), but the levels do absolutely nothing to really stand out or be any memorable. In fact, the levels are pretty darn bite-sized (They are probably half the length of the average SMB1 level).

What disappoints me the most is probably the fact that a) Rubis did this, and b) He lied about using his own engine. That can seriously hurt some reputation there. After all, the abuse of the Hello engine destroys the whole purpose of what Mario fangaming is about - To express some creativity and beyond out of what we already know about Mario. Plus, lying in general just plain sucks.
 
Pros -It's playable, unlike SOME clones I know of
 
Cons -The description
-It's a Hello edit with, unsurprisingly, nothing new
-Rubis of all people is behind this one
 
Impressions
Gameplay
3 / 10
Nothing is changed from the Hello engine. It's standard Mario gameplay given a bit more of a crappier feel. It isn't a frustrating experience this time around, but it still has some issues.
 
Graphics
3 / 10
Nothing new here. Just plain dull-by-now Mario 3 graphics. Pass.
 
Sound
3 / 10
Generic Mario 3 MIDIs and Mario sound clips. Pass.
 
Replay
3 / 10
More playable than other Hello clones, but that's it.
 
Final Words
3 / 10
It's at least more playable than other Hello clones out there, but it doesn't change the fact that it's just another disappointingly average and seemingly hastily released edit.

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