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Lightning storm tutorial By: Nite Shadow [E]
A basic starting point for Construct Classic. A basic tutorial in Randomization, and playing audio.
Downloads: 1056 Comments: 0  
Added: 01/27/13
Firebar, Ball 'n' Chain & Rotodisc By: Vellidragon [W]
Documented example of creating smooth-moving rotating hazards (with or without segments) in MMF2 using sine and cosine calculations and variables. Allows for customisation (length/distance, speed/direction, starting orientation) of up to two "arms" ...
Downloads: 1210 Comments: 4 [NEW]  
Added: 01/15/13
YI Bullet Bill How-to By: Gate [W]
This is a how-to to learn how to make those cannons from YI that expands before they shoot a bullet.

--- This works only with the registered version of GM ---
Downloads: 1149 Comments: 2 [NEW]  
Added: 01/09/13
Animated Message Box By: Mors [W]
An animated message box created by me.
Give credit if used.
Downloads: 1244 Comments: 3 [NEW]  
Added: 01/04/13
Read GML from a txt file By: Hypernova [W]
This source helps any Game Maker games read codes from a txt file and perform the code.

NOTE: DO NOT put // in any script txt file, this will cause malfunction
and glitchy effect.
Downloads: 1101 Comments: 0  
Added: 12/14/12
Supernova Mario World Engine (SME3) By: Hypernova [W]
Supernova Mario World Engine (a.k.a. Saturn Mario Engine 3) is My third engine I discontinued. Since some glitches are unfix-able unless I start the whole thing over. Physics is hard to manage plus many scripts on it are pretty unorganized.

Downloads: 3088 Comments: 8 [NEW]  
Added: 12/06/12
Mini-map example By: kremling
This example provides the instructions for a simple mini-map to implement into you games.

The following example I have provided has a LoZ (Legend of Zelda) type mini-map.

The example uses GML and is really easy to follow. Hope ...
Downloads: 1354 Comments: 0  
Added: 11/28/12
Water Distortion Effect By: Hypernova [W]
Fixed by: Supernova
Original code by: Shm31 (YoYo Games)

Draws a watery wavy distorted surface. Great for water level effect! And it's used in
the water level of my Mario fangame: Typical Mario Game.

No credits ...
Downloads: 1666 Comments: 5 [NEW]  
Added: 11/17/12
AssociateSum9 Platform Engine v2 By: kremling
The AssociateSum9 Platform Engine (AS9PE or APE) provides a simple user-friendly basic platforming engine. The engine comes with

- Basic Movement
- Basic Collision
- Slopes

If you would like more features to be added to ...
Downloads: 1938 Comments: 4 [NEW]  
Added: 11/11/12
Platform Partner Tutorial By: BlueCube2
A tutorial for a platform partner that will follow the player. Please tell me
about any problems. I will update this
and may add a GMK7 file if it is wanted. For GMK8.
Downloads: 1542 Comments: 6 [NEW]  
Added: 11/02/12
Check Point Example By: TendoGuy
I though it was pretty cool how I made a midway point in my game, so I decided to share it as a How-to. This how-to teaches you how to make a very basic midway example, restarting a level at a certain point after dying,ect.
Downloads: 1089 Comments: 0  
Added: 10/09/12
SMW Message Boxes By: Gate [W]
This how-to will teach you how to make those message boxes that appear in Super Mario World.

Press 'Space' to type a message. Then press 'Enter' or click 'OK' to make a message appear.
Downloads: 1561 Comments: 2 [NEW]  
Added: 09/07/12
Rotodisc How-To By: Gate [W]
This is a how-to to learn how to make those rotary discs from Super Mario Bros. 3

Give credit if used ;)
Downloads: 3257 Comments: 5 [NEW]  
Added: 09/01/12 Updated: 06/17/19
Raining Debris How-to By: smithuser
This is a how-to for Raining Debris. To find out how it works, check MarioWiki or read the readme. The readme has credits in it.
Downloads: 1447 Comments: 5 [NEW]  
Added: 08/10/12
Create your Mario based online game with Multimedia Fusion 2 By: RootKernel
Multimedia Fusion 2 & Lacewing tutorial

Requires a good level of comprehension of MMF2, and a little knowledge of networking (port forwarding)


We'll see how to create a server and how to join one.
We'll also see ...
Downloads: 1917 Comments: 3 [NEW]  
Added: 07/13/12
Fog of War Example 2 By: Aero88
Awhile back I uploaded a Fog of War example file that used grids. Since then I coded this method of creating a similar effect, but is more efficient and effective. This project file shows how to create a Fog of War effect using Game Maker 8.1 similar ...
Downloads: 1552 Comments: 6 [NEW]  
Added: 05/07/12
Key Configuration Example By: MarioBros 101
As the title says. If the config.ini doesn't exist, it'll just create a new one. Enjoy!
Downloads: 1122 Comments: 7 [NEW]  
Added: 04/22/12
Game Maker 8 Path Platform Tutorial By: Unsaladable
We've all seen and considered moving
platforms in 2D platformers.
How about a moving platform that follows a path?

Works for Game Maker 8.1 and i imagine it would work for Game Maker 8 as well.

Edit: I guess i ended ...
Downloads: 1809 Comments: 12 [NEW]  
Added: 04/01/12
Item Collection How-To By: Gate [W]
This is a how-to to learn how to make objects that not appears again once they're collected.
Downloads: 1494 Comments: 4 [NEW]  
Added: 03/15/12
Roulette Minigame By: neweegee
I know this has been done before, but it has never been done right.

The code can be a little hard to understand but you'll mostly be adding to it rather than editing it.
Downloads: 1321 Comments: 7 [NEW]  
Added: 02/18/12
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