Review Information
Game Reviewed Super Mario Bros. 6, by DeftFunk
Review Author marksmithwas12
Created Oct 7 2011, 8:46 PM

General Commentary and Game Overview
Not bad, the engine works almost exactly like you'd expect in any given Mario side scroller, and the game laods pretty fast.
 
Pros The design looks nice, and the wall jump is a nice feature
 
Cons caped Mario doesn't work like you'd expect it to, as it only appears to let Mario do a massive jump, before falling, instead of pulling out his cape, and flying. The recovery time is too short, and it would be nice to have some music
 
Impressions
Gameplay
7 / 10
from what i've played, it feels very mario-like, but thats because the levels i've played, I already recognise from successful, existing Mario titles. This is basically Super Mario All Stars, but with some Super Mario World Sprites
 
Graphics
6 / 10
the graphics are good, but that's because you borrowed existing sprite sheets and tilesets, so I can't complain much. However, the level select screen looks a little bland
 
Sound
3 / 10
There is only sound effects, so this can be improved with music
 
Replay
6 / 10
(I don't know what replay is, I assume it means how is it if you play it again), still the same
 
Final Words
7 / 10
Not bad, but unless you make some good custom graphics, and/or character models, and create your own level arrays, this could be quite a successful Mario fan game

Comments
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Ryan Silberman
Nov 10 2011, 10:13 PM
>Sigh<
There -IS- music.
 
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