Number of comments:
[Graphic] SMB1 Snow Objects Posted by: Crafink at Feb 5 2023, 5:04 PM
But blue fire is hotter than red fire?
[Graphic] SMB1 Snow Objects Posted by: WiktorKruszynski at Feb 5 2023, 2:01 PM
Quote (TomAndTheCats on Feb 2 2023, 9:37 PM)
Why would a Burner have snow on it?

Because it emits blue/cold fire when it has snow.
[Graphic] Paper Mario 8-Bit Sprites Posted by: NekoDaFunniman at Feb 5 2023, 1:26 AM
I don't know why, but the 8-bit Mario in the Paper Mario games annoys Me with it's inaccuracy.
[Graphic] Classic NES: Super Mario Bros GBA: Mario Posted by: NekoDaFunniman at Feb 5 2023, 1:23 AM
"Perfect for children with no necks!"
[Graphic] Icicle (NSMBU) - Super Mario Maker 2 Posted by: DogToon64 at Feb 5 2023, 1:21 AM
Nope, icicles are one of the few New Super Mario Bros. U-themed objects that doesn't have any normal and/or specular maps.
[Graphic] Super Mario Bros./2J/ANN/DX - Upscaled Mario/Luigi Posted by: NekoDaFunniman at Feb 5 2023, 1:17 AM
this reminds me alot of the mega mushroom lol
[Graphic] Chinese POW Block Sprites Posted by: NekoDaFunniman at Feb 5 2023, 1:10 AM
OOO block my beloved /j
[Graphic] Fred Flintstone in SMB1 Sytle Posted by: NekoDaFunniman at Feb 5 2023, 1:08 AM
G R A N D D A D
[Graphic] Icicle (NSMBU) - Super Mario Maker 2 Posted by: Theopold at Feb 4 2023, 5:24 PM
Oh, it just LOOKS like that? No lighting or anything?
[Graphic] SMB1 Snow Objects Posted by: TomAndTheCats at Feb 2 2023, 9:37 PM
Why would a Burner have snow on it?
[Graphic] SMW-styled Magmaarghs + Sandmaargh Posted by: Tipene5 at Feb 2 2023, 6:25 AM
I kind of want something else now. SMAS SMB1-styled version of all enemies and obstacles from SMB, SMB TLL, SMB2, SMB3, SML, SMW, SM64, SMS, NSMB, NSMBU, SMG, SMG2, SM3DL, SM3DW and SMO. Hope you can do that. Thanks.
[Graphic] SMW-styled Magmaarghs + Sandmaargh Posted by: Tipene5 at Feb 2 2023, 4:32 AM
Do you think you can make an SMAS SMB1-styled version of all SMB3, SMW, and NSMBU enemies?
[Review] Review: Super Mario Bros 2012 Doomsday (DEMO) Posted by: Hypernova at Feb 1 2023, 7:44 AM
I have to take some of that blame because I wrote the physics of the SMW library over a decade ago.
[Review] Review: Super Mario - Turd Feast 4 Posted by: Hypernova at Feb 1 2023, 7:43 AM
I kept delaying the 5th one because it is exhausting to build a game that ambitious. I passed the project to someone else but I am not sure how much they'll get it done.

However, I have plans to remake the first 2 because it is much simpler with existing material but with humor/gameplay alterations. Since it's almost 10 y...oh good lord...a decade.
[Game] Paper Bowser World Posted by: PufflePuff at Jan 29 2023, 6:26 PM
I got an ai bowser to play this game, he loved it 10/10
[Graphic] Easton kingdom Backgrounds Posted by: GamerKing91 at Jan 29 2023, 3:45 PM
Quote (zacmario on Jul 19 2019, 10:33 PM)
Hope you have a good holiday!

So How Do I Download Tilesets Here ?
[Graphic] SMW-styled King Bill Posted by: Unoriginal_Fox at Jan 28 2023, 1:02 PM
Quote (Astrakitu on Jan 11 2023, 11:28 PM)
the face of king bill is "when the impostor is su-"

no. leave.
[Game] Mario's slightly Unusual Boss Rush Posted by: Ostrich101 at Jan 25 2023, 8:01 AM
Quote (EchoBaz on Oct 15 2022, 12:37 PM)
What a wierd Mario 3 fangame. Seriously, you can run, and you can jump, but you can't run and jump at the same time? So bizarre!

and you can't play with a controller? In game made in 2022?

I'm sorry for the late reply but I'd like to address it now.

This is a bit of a confusing statement. Either you are referring to how Mario controls in mid air (which I have fixed in the upcoming update), or the game isn't responding to the run input while jumping (which is probably not the case).

As for the controller thing, I didn't have access to one in order to debug it, so I left it out. I will try to add it in the aforementioned update however.
[Game] Mario's slightly Unusual Boss Rush Posted by: Ostrich101 at Jan 25 2023, 7:58 AM
Quote (Emperor Scarlet on Aug 23 2022, 4:55 AM)
Short but fun! If there's one thing I would say, it's that the bosses could really use mercy invincibility. As it stands right now, if you jump on them once you can just keep bouncing on them repeatedly until you win.

Edit: also, does the metal cap (or whatever that grey pickup is) in stage 7 actually do anything? I couldn't tell any changes besides Mario having sparkles around him.

Alright so, the whole "mercy invincibility" thing for the bosses has been coded in already (mostly), and will be included in the next release of the game; the "Pre-Sequel Update", which will be a separate release of the game.

As for the Metal Cap, it is supposed to be the equivalent of the Super Star powerup, thus granting Mario invincibility.
[Graphic] Mario (5 Styles) Posted by: Unoriginal_Fox at Jan 23 2023, 4:45 AM
Very nice. Some of the star jumps kinda come off as lazy, though.