Pages: (6)  1  2  3  4  5  6  
Nov 17 2019, 9:28 PM See Page
Quote (mariofan230 on Nov 17 2019, 7:19 PM)
I have made some before in 2018 on scratch. So perhaps I can make the rest. Also you might wanna ask requests in PMs rather than posting them in comment sections.

I accept requests through comments.
Nov 17 2019, 6:52 PM See Page
I.. uh.. tried.. before
Nov 15 2019, 5:20 PM See Page
Quote (zacmario on Nov 14 2019, 9:11 PM)
Say goodbye to smb 2 :(

I've just finished SMB2 versions of these.
Nov 13 2019, 10:51 PM See Page
hmm... I think I've got an idea
Nov 1 2019, 10:47 PM See Page
Quote (somari on Nov 1 2019, 9:32 PM)
i love it i will like to see it in other styles

Maybe a SMB version, I feel the SMW one would be too easy to make. The fun of these is based on finding strange ways of adding themes that stick to the source material (smb1 mountain being 6-3 based, SMW beach being based on the castle 4 Cut scene end cutscene, etc)
Oct 31 2019, 9:03 PM See Page
Quote (zacmario on Oct 31 2019, 8:28 PM)
I definitely enjoy it, what a great job done here. The only problem is if you want people to actually use in real snes games, they'll need to be 16 x 16

I might try this.
Edit: expect to see Sky and Snow
Oct 30 2019, 7:58 AM See Page
Quote (JacobLeBeauREAL on Oct 29 2019, 11:05 PM)
I like this, however...isn't there already a fan made Sonic Maker in development? Might wanna rename.

That's Sonic Studio
Oct 28 2019, 8:37 PM See Page
I might have a go.
Oct 28 2019, 5:55 PM See Page
Thank you. I also put many references into the house's design. The logo is based on Mario Bros. and the walls are based on SMB1's islands (A piece of 30th aniversery SMB merchandise reffered to the treetop things as such). My original vison for the house was to resemble a pipe, but I like the square with bent edges design.
Oct 28 2019, 2:23 PM See Page
I think I'll add the missing expression.
Oct 24 2019, 6:26 AM See Page
Quote (hdtv on Oct 24 2019, 12:35 AM)
I didn't even know this was aloud, but it is super cool anyway! I love this game (or at least its demo).

There is an OTHER part in Seris
Oct 19 2019, 9:40 PM See Page
It's also useful for my Mario mappack too. I've been needing a boss for world 2.
Oct 13 2019, 9:19 PM See Page
Amazing as always
Oct 7 2019, 4:54 PM See Page
Quote (hdtv on Oct 7 2019, 11:46 AM)
Agreement. 1000 out of 10!

That is not an agreement you high-quality television.
Oct 5 2019, 8:13 PM See Page
Quote (zacmario on Oct 5 2019, 6:48 PM)
Looks good, like the outline too.
It's based on the Mobile mega man port, if I can remember.
I went back to the pixel art page on stys to find the post here's the link
Oct 4 2019, 8:44 PM See Page
Quote (SuperSledgeBro on Oct 4 2019, 8:21 PM)

The colored semi-solid block platforms you see in overworld levels in SMB3 also had flat nails in the SNES version. I thought I should keep them like this on the wood blocks to keep consistency and clarity.

I felt that it doesn't fit the blocks as well as it does the semi solids. Still looks amazing, like all of your submissions
Oct 4 2019, 7:07 AM See Page
Looks great. the nails on the woodblocks look a bit flat, though the rest looks perfect
Oct 2 2019, 6:24 AM See Page
also there's animation frames for the quicksand (it's the brown sand. Just thought the deep sand seen in the thumbnail would be mistaken for the quicksand tiles).
Sep 29 2019, 8:28 PM See Page
Quote (Evan.F on Sep 29 2019, 7:48 PM)
I might try the desert again.
byusing wonder boy III (the dragons trap)'s desert tiles. I have made a proper quicksand tileset. already at work on the desert
Sep 29 2019, 7:48 PM See Page
Quote (zacmario on Sep 29 2019, 6:28 PM)
I like these. If your open to suggestions, I haven't seen waterfalls or quick sand in smw style. frankly I was disappointed in smm2 smw desert tile set.

I might try the desert again.
Pages: (6)  1  2  3  4  5  6