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May 31 2007, 6:11 AM See Page
Quote (fastlane250 on May 31 2007, 1:00 AM)
How are you supposed to get past the 1st Boss?
So. You experience that glitch, that prevents the boss from coming down?

It happens on my school computer, but not on my home computer.
May 27 2007, 7:17 PM See Page
Quote (Waluigi2 on May 27 2007, 11:20 AM)
Four updates in a row...

woah!
Five actually.
May 26 2007, 9:48 PM See Page
Another combo update by Trasher.
May 24 2007, 6:58 PM See Page
Please Mariofan ultimate, don't use that much "!"-marks.
May 24 2007, 7:17 AM See Page
Still too hard.

Increase the speed of the eggs and have a separate jump button.
May 24 2007, 7:15 AM See Page
being able to face two at a same time is a cool idea (packs lots of extra challenge).
May 22 2007, 7:54 AM See Page
Quote (LOZpokemario on Apr 9 2007, 7:32 AM)
HELLO SOME BODY NOTICE ME!
I NEED TIPS AND HELP IN GAME MAKER GAME MAKING!
Everyone noticed you, but they just ignore you due to your childish attitude.
May 22 2007, 7:44 AM See Page
This doesn't appear on Super Mario Fusion's submission page.

What the Hell?
May 21 2007, 12:51 PM See Page
Quote (Mariofan ultimate on May 21 2007, 2:14 AM)
Is there blood?
What's wrong with blood?

And no. The enemies just explode.
May 15 2007, 4:56 AM See Page
@Blockman: I highly doubt he does that. Besides the engine feel pretty simple, so it not hard to do.
May 14 2007, 6:51 PM See Page
Great rip once again. This can be very useful.
May 14 2007, 10:38 AM See Page
Quote (Waluigi2 on May 14 2007, 7:45 AM)
Also, has he been muted temporarily or forever?

Mute is temporary. Ban is permanent.
May 14 2007, 8:29 AM See Page
Not bad, not bad at all.

But it needs variable jump.
May 14 2007, 4:42 AM See Page
Quote (SuperSonic on May 13 2007, 2:47 AM)
I cant believe you!

Accept opinions.
May 12 2007, 10:04 PM See Page
Quote (Grant on May 12 2007, 10:51 PM)
Yeah, it kind of does matter if a game is bloody.

I disagree.
May 12 2007, 10:01 PM See Page
Only thing I disliked in Super Luigi Dreams was the lack of levels, variable jump and crouching. I just hope this sequel is going to have a lot of levels.
May 11 2007, 6:00 PM See Page
Esc is more comfortable exit button in my opinion. Also, shooting and running should be executed with the same button.

Sounds need to be changed.

There was a glitch at the end of the level, which made Mario to bounce on the spring constantly while he was dead.
May 9 2007, 2:09 PM See Page
Quote (hohoo on May 9 2007, 3:22 PM)
When there are new games?

When people submit some.
May 9 2007, 11:41 AM See Page
That tongue animations is completely useless.
May 9 2007, 4:46 AM See Page
I found a new glitch. If you jump on two dull boneses at once, you'll be stuck to fight them over and over again.
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