Review Information
Game Reviewed Chuck You, by Roo
Review Author Ryan Silberman
Created Aug 5 2013, 3:31 AM

General Commentary and Game Overview
A game starring the Chargin' Chuck from Super Mario World as the playable character? Count me in!

Or not....That is, if the game is going down THIS road.

It's not that it's a horrible game, but rather is it suffering just from the design. The engine is great, as Chuck here moves fluidly and has a nice projectile attack. However, that's used for....solving precision puzzles.

As it so turns out, Chuck You is actually a trial and error platform game that's not unlike that of I Wanna Be the Guy. And I don't like those.
 
Pros -Solid engine
-Music is a nice change
 
Cons -Puzzles make for boring pace
-Extreme difficulty - Can't even pass the 3 spike wheels
 
Impressions
Gameplay
5 / 10
It's a platformer starring Chargin' Chuck....right? Apparently, that's just the surface of it. The gist is that you have to run across spike wheel gauntlets and stress over your football not hitting the switch. This just is NOT the kind of game you should do that with! The concept would have been miles better with just regular platforming. I don't mind a challenge, but this is ridiculous.
 
Graphics
6 / 10
The graphics are just Super Mario World graphics. You've seen those before. Here, however, I suppose they work more than they do in many other games
 
Sound
6 / 10
New music. So that's cool.
 
Replay
3 / 10
Several points are docked for the fact that pure frustration lies ahead of you.
 
Final Words
5 / 10
This was a case where I wanted a mere platformer with the Chuck. However, I instead got a trial and error game with pretty hard difficulty and puzzles in which you must throw your football projectiles in a VERY, VERY precise fashion.

Comments
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Roo
Aug 5 2013, 11:56 PM
How was this review accepted? I'm all for differing viewpoints but when the whole review is basically "WHY ISN'T THIS EXACTLY WHAT I WANTED", I truly have to wonder what I could change in the game to make the score higher.
 
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Ryan Silberman
Aug 6 2013, 12:05 AM
Quote (Roo on Aug 5 2013, 11:56 PM)
How was this review accepted? I'm all for differing viewpoints but when the whole review is basically "WHY ISN'T THIS EXACTLY WHAT I WANTED", I truly have to wonder what I could change in the game to make the score higher.

The very least you could do was not rely on pure precision and high difficulty. Kinda figured you'd get that.
 
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Roo
Aug 6 2013, 12:58 AM
Quote (Jack-of-All Games on Aug 6 2013, 3:05 AM)
The very least you could do was not rely on pure precision and high difficulty. Kinda figured you'd get that.

What are you suggesting then? I've already said that I'll have a difficulty setting and I'm not really sure what you want me to do about the required precision. Do you often complain about crossword puzzles because they contain "too many words"?
 
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Ryan Silberman
Aug 6 2013, 1:33 AM
Quote (Roo on Aug 6 2013, 12:58 AM)
What are you suggesting then? I've already said that I'll have a difficulty setting and I'm not really sure what you want me to do about the required precision. Do you often complain about crossword puzzles because they contain "too many words"?

The required precision is incredibly steep, as I couldnt even pass the tutorial. At first, it was because of the annoyance of having to bounce the football up high so it can hit the switch. Then, it was the frustration I experienced trying to throw the ball through the gap afterwards.

What crossword puzzles have to do with this is beyond my knowledge.
 
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Roo
Aug 6 2013, 8:52 AM
Quote (Jack-of-All Games on Aug 6 2013, 4:33 AM)
The required precision is incredibly steep, as I couldnt even pass the tutorial. At first, it was because of the annoyance of having to bounce the football up high so it can hit the switch. Then, it was the frustration I experienced trying to throw the ball through the gap afterwards.

Everyone else seemed to get past through those with no problem. I'm not going to change my game for a person who clearly wanted something completely different. Maybe you should make that action-platformer-whatever yourself.
 
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Ryan Silberman
Aug 6 2013, 8:31 PM
Quote (Roo on Aug 6 2013, 8:52 AM)
Everyone else seemed to get past through those with no problem. I'm not going to change my game for a person who clearly wanted something completely different. Maybe you should make that action-platformer-whatever yourself.

You're kidding, right? Can you take a minute of your time to realize that the execution was flawed for other reasons?
 
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Roo
Aug 6 2013, 8:46 PM
Quote (Jack-of-All Games on Aug 6 2013, 11:31 PM)
You're kidding, right? Can you take a minute of your time to realize that the execution was flawed for other reasons?

Like what?
 
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